c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
6770 lines
151 KiB
Plaintext
6770 lines
151 KiB
Plaintext
# Chinese (Honk Kong) translation of the Godot Engine editor
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# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
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# This file is distributed under the same license as the Godot source code.
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#
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# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2016-09-05 13:21+0000\n"
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"Last-Translator: zx-wt <ZX_WT@ymail.com>\n"
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"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/"
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"godot-engine/godot/zh_HK/>\n"
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"Language: zh_HK\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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"X-Generator: Weblate 2.8\n"
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#: modules/gdscript/gd_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "step argument is zero!"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Not a script with an instance"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a script"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a resource file"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (missing @path)"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (can't load script at @path)"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (invalid script at @path)"
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msgstr ""
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary (invalid subclasses)"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"A node yielded without working memory, please read the docs on how to yield "
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"properly!"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"Node yielded, but did not return a function state in the first working "
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"memory."
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid ""
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"Return value must be assigned to first element of node working memory! Fix "
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"your node please."
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Node returned an invalid sequence output: "
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Found sequence bit but not the node in the stack, report bug!"
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msgstr ""
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#: modules/visual_script/visual_script.cpp
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msgid "Stack overflow with stack depth: "
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Functions:"
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msgstr "行為"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Variables:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
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msgid "Signals:"
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msgstr "訊號:"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Name is not a valid identifier:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Name already in use by another func/var/signal:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Rename Function"
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msgstr "只限選中"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Rename Signal"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Function"
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msgstr "行為"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Signal"
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msgstr "新增訊號"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Function"
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msgstr "只限選中"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Remove Variable"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Editing Variable:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Remove Signal"
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msgstr "只限選中"
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Editing Signal:"
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msgstr "連接"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Change Expression"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Node"
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msgstr "新增節點"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a simple reference to the node."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a simple reference to the node."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Meta to drop a Variable Setter."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Hold Ctrl to drop a Variable Setter."
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Add Preload Node"
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msgstr "新增節點"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Node(s) From Tree"
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msgstr "由主幹新增節點"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Getter Property"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Add Setter Property"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Condition"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Sequence"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Switch"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Iterator"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "While"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Return"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
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msgid "Call"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Get"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/property_editor.cpp
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msgid "Set"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/plugins/canvas_item_editor_plugin.cpp
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#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
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#: tools/editor/plugins/script_text_editor.cpp
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#: tools/editor/plugins/shader_editor_plugin.cpp
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#: tools/editor/project_manager.cpp
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msgid "Edit"
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msgstr "編輯"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Base Type:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
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msgid "Members:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Available Nodes:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Select or create a function to edit graph"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
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#: tools/editor/connections_dialog.cpp
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#: tools/editor/plugins/animation_player_editor_plugin.cpp
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#: tools/editor/plugins/canvas_item_editor_plugin.cpp
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#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
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#: tools/editor/plugins/sample_library_editor_plugin.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
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#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
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#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
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msgid "Close"
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msgstr "關閉"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Edit Signal Arguments:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Edit Variable:"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Change"
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msgstr "當改變時更新"
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Delete Selected"
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msgstr "刪除選中檔案"
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#: modules/visual_script/visual_script_editor.cpp
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#: tools/editor/plugins/script_text_editor.cpp
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msgid "Toggle Breakpoint"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Find Node Type"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Copy Nodes"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Cut Nodes"
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msgstr ""
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#: modules/visual_script/visual_script_editor.cpp
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#, fuzzy
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msgid "Paste Nodes"
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msgstr "貼上"
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Input type not iterable: "
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msgstr ""
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Iterator became invalid"
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msgstr ""
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#: modules/visual_script/visual_script_flow_control.cpp
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msgid "Iterator became invalid: "
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Invalid index property name."
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Base object is not a Node!"
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Path does not lead Node!"
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msgstr ""
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#: modules/visual_script/visual_script_func_nodes.cpp
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msgid "Invalid index property name '%s' in node %s."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ": Invalid argument of type: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ": Invalid arguments: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "VariableGet not found in script: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "VariableSet not found in script: "
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "Custom node has no _step() method, can't process graph."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid ""
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"Invalid return value from _step(), must be integer (seq out), or string "
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"(error)."
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "just pressed"
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msgstr ""
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#: modules/visual_script/visual_script_nodes.cpp
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msgid "just released"
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid ""
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"Couldn't read the certficate file. Are the path and password both correct?"
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Error creating the signature object."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Error creating the package signature."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid ""
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"No export templates found.\n"
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"Download and install export templates."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Custom debug package not found."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Custom release package not found."
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msgstr ""
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#: platform/uwp/export/export.cpp
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#, fuzzy
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msgid "Invalid unique name."
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msgstr "無效名稱"
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#: platform/uwp/export/export.cpp
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#, fuzzy
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msgid "Invalid product GUID."
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msgstr "無效字型"
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#: platform/uwp/export/export.cpp
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msgid "Invalid publisher GUID."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid background color."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid Store Logo image dimensions (should be 50x50)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
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msgstr ""
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#: platform/uwp/export/export.cpp
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msgid "Invalid splash screen image dimensions (should be 620x300)."
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msgstr ""
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#: scene/2d/animated_sprite.cpp
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msgid ""
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"A SpriteFrames resource must be created or set in the 'Frames' property in "
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"order for AnimatedSprite to display frames."
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msgstr ""
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#: scene/2d/canvas_modulate.cpp
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msgid ""
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"Only one visible CanvasModulate is allowed per scene (or set of instanced "
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"scenes). The first created one will work, while the rest will be ignored."
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msgstr ""
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#: scene/2d/collision_polygon_2d.cpp
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msgid ""
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"CollisionPolygon2D only serves to provide a collision shape to a "
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"CollisionObject2D derived node. Please only use it as a child of Area2D, "
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"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
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msgstr ""
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#: scene/2d/collision_polygon_2d.cpp
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msgid "An empty CollisionPolygon2D has no effect on collision."
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msgstr ""
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#: scene/2d/collision_shape_2d.cpp
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msgid ""
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"CollisionShape2D only serves to provide a collision shape to a "
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"CollisionObject2D derived node. Please only use it as a child of Area2D, "
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"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
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msgstr ""
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#: scene/2d/collision_shape_2d.cpp
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msgid ""
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"A shape must be provided for CollisionShape2D to function. Please create a "
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"shape resource for it!"
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msgstr ""
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#: scene/2d/light_2d.cpp
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msgid ""
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"A texture with the shape of the light must be supplied to the 'texture' "
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"property."
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msgstr ""
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#: scene/2d/light_occluder_2d.cpp
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msgid ""
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"An occluder polygon must be set (or drawn) for this occluder to take effect."
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msgstr ""
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#: scene/2d/light_occluder_2d.cpp
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msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
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msgstr ""
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#: scene/2d/navigation_polygon.cpp
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msgid ""
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"A NavigationPolygon resource must be set or created for this node to work. "
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"Please set a property or draw a polygon."
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msgstr ""
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#: scene/2d/navigation_polygon.cpp
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msgid ""
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"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
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"node. It only provides navigation data."
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msgstr ""
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#: scene/2d/parallax_layer.cpp
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msgid ""
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"ParallaxLayer node only works when set as child of a ParallaxBackground node."
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msgstr ""
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#: scene/2d/particles_2d.cpp
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msgid "Path property must point to a valid Particles2D node to work."
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msgstr ""
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#: scene/2d/path_2d.cpp
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msgid "PathFollow2D only works when set as a child of a Path2D node."
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msgstr ""
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#: scene/2d/remote_transform_2d.cpp
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msgid "Path property must point to a valid Node2D node to work."
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msgstr ""
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#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
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msgid ""
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"A SampleLibrary resource must be created or set in the 'samples' property in "
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"order for SamplePlayer to play sound."
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msgstr ""
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#: scene/2d/sprite.cpp
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msgid ""
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"Path property must point to a valid Viewport node to work. Such Viewport "
|
|
"must be set to 'render target' mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp
|
|
msgid ""
|
|
"The Viewport set in the path property must be set as 'render target' in "
|
|
"order for this sprite to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnable2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_light_instance.cpp
|
|
msgid "BakedLightInstance does not contain a BakedLight resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/body_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/body_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid "Path property must point to a valid Spatial node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/scenario_fx.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial_sample_player.cpp
|
|
msgid ""
|
|
"A SampleLibrary resource must be created or set in the 'samples' property in "
|
|
"order for SpatialSamplePlayer to play sound."
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Cancel"
|
|
msgstr "取消"
|
|
|
|
#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr "警告!"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr "請確認..."
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "File Exists, Overwrite?"
|
|
msgstr "檔案已存在, 要覆蓋嗎?"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr "所有類型"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "所有檔案(*)"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/filesystem_dock.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
|
msgid "Open"
|
|
msgstr "開啟"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "開啟檔案"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "開啟檔案"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "開啟資料夾"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "選擇資料夾/檔案"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save"
|
|
msgstr "儲存"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "儲存檔案"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "新增資料夾"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "路徑:"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "資料夾和檔案:"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "File:"
|
|
msgstr "檔案:"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Filter:"
|
|
msgstr "篩選:"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
|
#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Name:"
|
|
msgstr "名稱:"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "無法新增資料夾"
|
|
|
|
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr "請用有效的副檔名"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Shift+"
|
|
msgstr "Shift+"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Alt+"
|
|
msgstr "Alt+"
|
|
|
|
#: scene/gui/input_action.cpp
|
|
msgid "Ctrl+"
|
|
msgstr "Ctrl+"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Meta+"
|
|
msgstr "Meta+"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Device"
|
|
msgstr "設備"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Button"
|
|
msgstr "按鍵"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Left Button."
|
|
msgstr "左𨫡"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Right Button."
|
|
msgstr "右𨫡"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Middle Button."
|
|
msgstr "中𨫡"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Wheel Up."
|
|
msgstr "上滾"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
msgid "Wheel Down."
|
|
msgstr "下滾"
|
|
|
|
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Axis"
|
|
msgstr "中軸"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Cut"
|
|
msgstr "剪下"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
|
msgid "Copy"
|
|
msgstr "複製"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
|
msgid "Paste"
|
|
msgstr "貼上"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Select All"
|
|
msgstr "全選"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Clear"
|
|
msgstr "清空"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Undo"
|
|
msgstr "復原"
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine though, but they will "
|
|
"hide upon running."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Error initializing FreeType."
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Unknown font format."
|
|
msgstr "字形格式不明"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Error loading font."
|
|
msgstr "載入字形出現錯誤"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Invalid font size."
|
|
msgstr "無效字型"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Disabled"
|
|
msgstr "已停用"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "All Selection"
|
|
msgstr "所有選項"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Add Key"
|
|
msgstr "移動"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Transition"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Transform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Change Call"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Add Track"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Duplicate Keys"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move Anim Track Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move Anim Track Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Anim Track"
|
|
msgstr "移除動畫"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Set Transitions to:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Track Rename"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Track Change Interpolation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Track Change Value Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Edit Node Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Edit Selection Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Delete Keys"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove Selection"
|
|
msgstr "移除選項"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Continuous"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#, fuzzy
|
|
msgid "Discrete"
|
|
msgstr "中斷"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Trigger"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Add Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Move Keys"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Goto Next Step"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Goto Prev Step"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
|
|
msgid "Linear"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "In-Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Out-In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Transitions"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Create NEW track for %s and insert key?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Create %d NEW tracks and insert keys?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Create"
|
|
msgstr "新增"
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Create & Insert"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Insert Track & Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Insert Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Change Anim Len"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Change Anim Loop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Create Typed Value Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Insert"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Scale Keys"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim Add Call Track"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Animation zoom."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Length (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Animation length (in seconds)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Step (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Cursor step snap (in seconds)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Enable/Disable looping in animation."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Add new tracks."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move current track up."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Move current track down."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove selected track."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Track tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Enable editing of individual keys by clicking them."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Optimize"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Transition"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Call Functions in Which Node?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/animation_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr ""
|
|
|
|
#: tools/editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
|
|
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Search:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Sort:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Reverse"
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Category:"
|
|
msgstr "分類:"
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr "全部"
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr "地址:"
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Support.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr "官方"
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr "社群"
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr "測試"
|
|
|
|
#: tools/editor/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Method List For '%s':"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Method List:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Arguments:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/call_dialog.cpp
|
|
msgid "Return:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "No Matches"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replaced %d Ocurrence(s)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replace"
|
|
msgstr "替換"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr "全部替換"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Match Case"
|
|
msgstr "符合大小寫"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Whole Words"
|
|
msgstr "完整詞語"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr "只限選中"
|
|
|
|
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Search"
|
|
msgstr "搜尋"
|
|
|
|
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
|
msgid "Find"
|
|
msgstr "查找"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Next"
|
|
msgstr "下一個"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replaced %d ocurrence(s)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Not found!"
|
|
msgstr "找不到!"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Replace By"
|
|
msgstr "替換為"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Case Sensitive"
|
|
msgstr "符合大小寫"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Backwards"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Prompt On Replace"
|
|
msgstr ""
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Skip"
|
|
msgstr "跳過"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom In"
|
|
msgstr "放大"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom Out"
|
|
msgstr "縮小"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr "重設縮放比例"
|
|
|
|
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Line:"
|
|
msgstr "行:"
|
|
|
|
#: tools/editor/code_editor.cpp
|
|
msgid "Col:"
|
|
msgstr "列:"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Method in target Node must be specified!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Target method not found! Specify a valid method or attach a script to target "
|
|
"Node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect To Node:"
|
|
msgstr "連到"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add"
|
|
msgstr "添加"
|
|
|
|
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Remove"
|
|
msgstr "移除"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Path to Node:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Make Function"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Oneshot"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr "連到"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr "由 '%s' 連到 '%s'"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connecting Signal:"
|
|
msgstr "連接訊號:"
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Create Subscription"
|
|
msgstr ""
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
msgid "Connect.."
|
|
msgstr "連到..."
|
|
|
|
#: tools/editor/connections_dialog.cpp
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr "中斷"
|
|
|
|
#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr "訊號"
|
|
|
|
#: tools/editor/create_dialog.cpp
|
|
msgid "Create New"
|
|
msgstr "新增"
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr "最近:"
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
|
|
#, fuzzy
|
|
msgid "Matches:"
|
|
msgstr "吻合"
|
|
|
|
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
|
#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Description:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will not take effect unless reloaded."
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will take effect when reloaded."
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependencies"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Resource"
|
|
msgstr "資源"
|
|
|
|
#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
|
|
#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
|
|
msgid "Path"
|
|
msgstr "路徑"
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (no undo)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Remove selected files from the project? (no undo)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr "載入錯誤:"
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Scene failed to load due to missing dependencies:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Open Anyway"
|
|
msgstr "照常開啓"
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr "載入錯誤!"
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr ""
|
|
|
|
#: tools/editor/dependency_editor.cpp
|
|
msgid "Delete selected files?"
|
|
msgstr "要刪除選中檔案?"
|
|
|
|
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
|
#: tools/editor/filesystem_dock.cpp
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr "刪除"
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr "無效名稱"
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Valid characters:"
|
|
msgstr "有效字符:"
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing engine class name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name. Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Invalid Path."
|
|
msgstr "有效的路徑"
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "File does not exist."
|
|
msgstr "檔案不存在."
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Not in resource path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Enable"
|
|
msgstr "啟用"
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Name"
|
|
msgstr "名稱"
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "Singleton"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_autoload_settings.cpp
|
|
msgid "List:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_data.cpp
|
|
msgid "Storing local changes.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_data.cpp
|
|
msgid "Updating scene.."
|
|
msgstr "正在更新場景..."
|
|
|
|
#: tools/editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr "選擇資料夾"
|
|
|
|
#: tools/editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr "選擇"
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Refresh"
|
|
msgstr "重新整理"
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Move Favorite Up"
|
|
msgstr "上移"
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Move Favorite Down"
|
|
msgstr "下移"
|
|
|
|
#: tools/editor/editor_file_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr "預覽:"
|
|
|
|
#: tools/editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Class List:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Search Classes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
|
|
msgid "Class:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Brief Description:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Public Methods:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "GUI Theme Items:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Constants:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Method Description:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_help.cpp
|
|
msgid "Search Text"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Added:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Removed:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
|
|
msgid "Error saving atlas:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Could not save atlas subtexture:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Packing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Exporting for %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_import_export.cpp
|
|
msgid "Setting Up.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_log.cpp
|
|
msgid " Output:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Re-Importing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Importing:"
|
|
msgstr "導入中:"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Node From Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Save Resource As.."
|
|
msgstr "把資源另存為..."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "I see.."
|
|
msgstr "如來如此"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr "儲存時出現錯誤"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr "場景儲存中"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr "分析中"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Creating Thumbnail"
|
|
msgstr "正在建立縮圖"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Failed to load resource."
|
|
msgstr "資源加載失敗"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't open export templates zip."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Loading Export Templates"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error trying to save layout!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Default editor layout overridden."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Restored default layout to base settings."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Copy Params"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Paste Params"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Copy Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Make Built-In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open in Help"
|
|
msgstr "開啓場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in later in \"Project Settings\" under the "
|
|
"'application' category."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Current scene was never saved, please save it prior to running."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Scene"
|
|
msgstr "開啓場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Open Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Open Script.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "是"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Close scene? (Unsaved changes will be lost)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Scene As.."
|
|
msgstr "把場景另存為"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "This scene has never been saved. Save before running?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Please save the scene first."
|
|
msgstr "請先儲存場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Translatable Strings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "離開"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "要離開編輯器嗎?"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Revert"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "This action cannot be undone. Revert anyway?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Run Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Open Project Manager? \n"
|
|
"(Unsaved changes will be lost)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr "選擇主場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Ugh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Error loading scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Default"
|
|
msgstr "預設"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "%d more file(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "%d more file(s) or folder(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Scene"
|
|
msgstr "場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Next tab"
|
|
msgstr "下一個"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "新增場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "New Inherited Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Scene.."
|
|
msgstr "開啓場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "儲存場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save all Scenes"
|
|
msgstr "儲存所有場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "關閉場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Close Goto Prev. Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open Recent"
|
|
msgstr "開啓最近的"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quick Filter Files.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Convert To.."
|
|
msgstr "轉為..."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Translatable Strings.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "MeshLibrary.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "TileSet.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Redo"
|
|
msgstr "重製"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Run Script"
|
|
msgstr "運行腳本"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Project Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Revert Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Import assets to the project."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Import"
|
|
msgstr "導入"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Tools"
|
|
msgstr "工具"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export the project to many platforms."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Export"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Pause the scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr "暫停場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Stop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "運行修改的場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "運行場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr "運行場景"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Debug options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When exporting or deploying, the resulting executable will attempt to "
|
|
"connect to the IP of this computer in order to be debugged."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Small Deploy with Network FS"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, export or deploy will produce a minimal "
|
|
"executable.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploy will use the USB cable for faster performance. This "
|
|
"option speeds up testing for games with a large footprint."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
|
"running game if this option is turned on."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"Navigation meshes and polygons will be visible on the running game if this "
|
|
"option is turned on."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Sync Scene Changes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any changes made to the scene in the editor "
|
|
"will be replicated in the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Sync Script Changes"
|
|
msgstr "同步更新腳本"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any script that is saved will be reloaded on "
|
|
"the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Settings"
|
|
msgstr "設定"
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr "編輯器設定"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Install Export Templates"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "About"
|
|
msgstr "關於"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Alerts when an external resource has changed."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Spins when the editor window repaints!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Update Always"
|
|
msgstr "不停更新"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Update Changes"
|
|
msgstr "當改變時更新"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Disable Update Spinner"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Inspector"
|
|
msgstr "監視器"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save As.."
|
|
msgstr "另存為.."
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Object properties."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "FileSystem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
|
|
msgid "Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Output"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Re-Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
|
|
msgid "Update"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Thanks!"
|
|
msgstr "多謝!"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Export Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Export Library"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
|
msgid "Password:"
|
|
msgstr "密碼:"
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Version:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Author:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_plugin_settings.cpp
|
|
msgid "Status:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Stop Profiling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Start Profiling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Frame Time (sec)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Average Time (sec)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Fixed Frame %"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
|
|
msgid "Time:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Please wait for scan to complete."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Current scene must be saved to re-import."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Save & Re-Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_reimport_dialog.cpp
|
|
msgid "Re-Import Changed Resources"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_settings.cpp
|
|
msgid "Default (Same as Editor)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr "場景路徑:"
|
|
|
|
#: tools/editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/file_type_cache.cpp
|
|
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Same source and destination files, doing nothing."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Same source and destination paths, doing nothing."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Can't move directories to within themselves."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Can't operate on '..'"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Pick New Name and Location For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "No files selected!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "View Owners.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "複製路徑"
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Rename or Move.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Move To.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Info"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Show In File Manager"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Re-Import.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Previous Directory"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Next Directory"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Toggle folder status as Favorite"
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Instance the selected scene(s) as child of the selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr ""
|
|
|
|
#: tools/editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
msgid "No bit masks to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Target path is empty."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Target path must be a complete resource path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Target path must exist."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Save path is empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
msgid "Import BitMasks"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Source Texture(s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Target Path:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Accept"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
|
msgid "Bit Mask"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "No source font file!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "No target font resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid ""
|
|
"Invalid file extension.\n"
|
|
"Please use .fnt."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Can't load/process source font."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Couldn't save font."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Source Font:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Source Font Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Dest Resource:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "The quick brown fox jumps over the lazy dog."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Test:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Options:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Font Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid ""
|
|
"This file is already a Godot font file, please supply a BMFont type file "
|
|
"instead."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Failed opening as BMFont file."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
msgid "Invalid font custom source."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "No meshes to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "Single Mesh Import"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "Source Mesh(es):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
|
msgid "Surface %d"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "No samples to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Import Audio Samples"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Source Sample(s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
|
msgid "Audio Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "New Clip"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Animation Options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Flags"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Bake FPS:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Optimizer"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Max Linear Error"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Max Angular Error"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Max Angle"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Clips"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Start(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "End(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Loop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Filters"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Source path is empty."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Couldn't load post-import script."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Invalid/broken script for post-import."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Error importing scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import 3D Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Source Scene:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Same as Target Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Shared"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Target Texture Folder:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Post-Process Script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Custom Root Node Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Auto"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Root Node Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "The Following Files are Missing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import Anyway"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import & Open"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Edited scene has not been saved, open imported scene anyway?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Importing Scene.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Running Custom Script.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Import Image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Can't import a file over itself:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Couldn't localize path: %s (already local)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "Saving.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
|
msgid "3D Scene Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Uncompressed"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Compress Lossless (PNG)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Compress Lossy (WebP)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Compress (VRAM)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture Format"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture Compression Quality (WebP):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture Options"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Please specify some files!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "At least one file needed for Atlas."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Error importing:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Only one file is required for large texture."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Max Texture Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures for Atlas (2D)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Cell Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Large Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Large Textures (2D)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Source Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Base Atlas Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Source Texture(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures for 2D"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures for 3D"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Textures"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "2D Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "3D Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Atlas Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid ""
|
|
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
|
|
"the project."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Crop empty space."
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Import Large Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Load Source Image"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Slicing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Inserting"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Saving"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't save large texture:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Build Atlas For:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Loading Image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't load image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Converting Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Cropping Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Blitting Images"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't save atlas image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
|
msgid "Couldn't save converted texture:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Invalid source!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Invalid translation source!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Column"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Language"
|
|
msgstr "語言"
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "No items to import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "No target path!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Import Translations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Couldn't import!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Import Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Source CSV:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Ignore First Row"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Compress"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Add to Project (engine.cfg)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Import Languages:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
|
msgid "Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/multi_node_edit.cpp
|
|
msgid "MultiNode Set"
|
|
msgstr ""
|
|
|
|
#: tools/editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr ""
|
|
|
|
#: tools/editor/node_dock.cpp
|
|
msgid "Select a Node to edit Signals and Groups."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: Invalid animation name!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: Animation name already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation to copy!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation resource on clipboard!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "ERROR: No animation to edit!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create new animation in player."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load animation from disk."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load an animation from disk."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save the current animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save As"
|
|
msgstr "另存為"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Target Blend Times"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Copy Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Error!"
|
|
msgstr "錯誤!"
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Mix"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Current:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Add Input"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Rename"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Import Animations.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
|
msgid "Filters.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Parsing %d Triangles:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Triangle #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Light Baker Setup:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Parsing Geometry"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Fixing Lights"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Making BVH"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Creating Light Octree"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Creating Octree Texture"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Transfer to Lightmaps:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Allocating Texture #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Baking Triangle #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_baker.cpp
|
|
msgid "Post-Processing Texture #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
|
msgid "Bake!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
|
msgid "Reset the lightmap octree baking process (start over)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/camera_editor_plugin.cpp
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Preview"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Pivot"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Action"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Edit IK Chain"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Edit CanvasItem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom (%):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Select Mode"
|
|
msgstr "選擇模式"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag: Rotate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr "移動模式"
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Expand to Parent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Skeleton.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Bones"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Bones"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom Reset"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom Set.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Keys"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set a Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap (Pixels):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "OK :("
|
|
msgstr "OK :("
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change default type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Poly"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Create a new polygon from scratch."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Create Poly3D"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
|
msgid "Add/Remove Color Ramp Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Modify Color Ramp"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Creating Mesh Library"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Thumbnail.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Import from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Edit existing polygon:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "LMB: Move Point."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Ctrl+LMB: Split Segment."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "RMB: Erase Point."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Convex Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Shape"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Shape"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Static Body"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Parent has no solid faces to populate."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Couldn't map area."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
msgid "Remove Poly And Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Error loading image:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "No pixels with transparency > 128 in image.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Set Emission Mask"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Node does not contain geometry."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Node does not contain geometry (faces)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Faces contain no area!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "No faces!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate AABB"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter From Mesh"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter From Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Clear Emitter"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Positions:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Fill:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Pos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Pos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Pos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Point"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon->UV"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV->Polygon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
|
msgid "Parse BBCode"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_editor_plugin.cpp
|
|
msgid "Length:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Open Sample File(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load sample!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Add Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Rename Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Delete Sample"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "16 Bits"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "8 Bits"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Stereo"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
|
msgid "Pitch"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next script"
|
|
msgstr "下一個腳本"
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/project_export.cpp
|
|
msgid "File"
|
|
msgstr "檔案"
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Prev"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Close Docs"
|
|
msgstr "關閉場景"
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Close All"
|
|
msgstr "關閉"
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Find.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Find Next"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Window"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Move Left"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Move Right"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Tutorials"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open https://godotengine.org at tutorials section."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Classes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the class hierarchy."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"Built-in scripts can only be edited when the scene they belong to is loaded"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Up"
|
|
msgstr "上移"
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Down"
|
|
msgstr "下移"
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Clone Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Next Breakpoint"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Previous Breakpoint"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Find Previous"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Replace.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Goto Function.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Goto Line.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Lighting"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Constant"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Scalar Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Operator"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Toggle Rot Only"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Function"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Function"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Scalar Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Vec Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change RGB Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Default Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change XForm Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Texture Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Cubemap Uniform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Comment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add/Remove to Color Ramp"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add/Remove to Curve Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Modify Curve Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Change Input Name"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Connect Graph Nodes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Disconnect Graph Nodes"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Remove Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Move Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Duplicate Graph Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Delete Shader Graph Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Error: Cyclic Connection Link"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Error: Missing Input Connections"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
|
msgid "Add Shader Graph Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling to %s%%."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align with view"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Environment"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "No scene selected to instance!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Instance at Cursor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Could not instance scene!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode (W)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode (E)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode (R)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal view"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Focus Selection"
|
|
msgstr "只限選中"
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Selection With View"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Local Coords"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Default Light"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Default sRGB"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Shadeless"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Default Light Normal:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Ambient Light Color:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation Loop"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed (FPS):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animation Frames"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Up"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Down"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/style_box_editor_plugin.cpp
|
|
msgid "StyleBox Preview:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "<None>"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Separation:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Texture Region"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Texture Region Editor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Can't save theme to file:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Class Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Template"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Editor Template"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "CheckBox Radio1"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "CheckBox Radio2"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
|
|
msgid "Options"
|
|
msgstr "選項"
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Have,Many,Several,Options!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Data Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Icon"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Style"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Color"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr "複製"
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase selection"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find tile"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Mirror X"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Mirror Y"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Select"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 0 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 90 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 180 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate 270 degrees"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Could not find tile:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Item name or ID:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Error"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Edit Script Options"
|
|
msgstr "編輯腳本選項"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Please export outside the project folder!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Error exporting project!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Error writing the project PCK!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "No exporter for platform '%s' yet."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Include"
|
|
msgstr "包括"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Change Image Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Group name can't be empty!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Invalid character in group name!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Group name already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Add Image Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Delete Image Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Atlas Preview"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Project Export Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Target"
|
|
msgstr "目標"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export to Platform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr "資源"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export selected resources (including dependencies)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export all resources in the project."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export all files in the project directory."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Resources to Export:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Action"
|
|
msgstr "行為"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Convert text scenes to binary on export."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Images"
|
|
msgstr "圖片"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Keep Original"
|
|
msgstr "保持原貌"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress for Disk (Lossy, WebP)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress for RAM (BC/PVRTC/ETC)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Convert Images (*.png):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress for Disk (Lossy) Quality:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Shrink All Images:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress Formats:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Image Groups"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Groups:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress Disk"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress RAM"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Lossy Quality:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Atlas:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Shrink By:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Preview Atlas"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Image Filter:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Images:"
|
|
msgstr "圖片:"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Select None"
|
|
msgstr "不選"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Group"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Samples"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Sample Conversion Mode: (.wav files):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Keep"
|
|
msgstr "保留"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compress (RAM - IMA-ADPCM)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Sampling Rate Limit (Hz):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Trim"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Trailing Silence:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Script"
|
|
msgstr "腳本"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Script Export Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Text"
|
|
msgstr "文字"
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Compiled"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Script Encryption Key (256-bits as hex):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export PCK/Zip"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export Project PCK"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Project Export"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_export.cpp
|
|
msgid "Export Preset:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path, the path must exist!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path, engine.cfg must not exist."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path, engine.cfg must exist."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Couldn't create engine.cfg in project path."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Package Installed Successfully!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Path (Must Exist):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Install"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr "瀏覽"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "That's a BINGO!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Are you sure to run more than one project?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Remove project from the list? (Folder contents will not be modified)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid ""
|
|
"You are about the scan %s folders for existing Godot projects. Do you "
|
|
"confirm?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project Manager"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Project List"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Run"
|
|
msgstr "運行"
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_manager.cpp
|
|
msgid "Exit"
|
|
msgstr "離開"
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Key "
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Mouse Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Invalid action (anything goes but '/' or ':')."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Action '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "Control+"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "Press a Key.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 6"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 7"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 8"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Button 9"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joystick Axis Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Joystick Button Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Toggle Persisting"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remove Translation"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add Remapped Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Resource Remap Add Remap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Project Settings (engine.cfg)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
|
|
msgid "Property:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Del"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Copy To Platform.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Device:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Localization"
|
|
msgstr "本地化"
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Translations"
|
|
msgstr "翻譯"
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Translations:"
|
|
msgstr "翻譯:"
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Add.."
|
|
msgstr "添加..."
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: tools/editor/project_settings.cpp
|
|
msgid "Plugins"
|
|
msgstr "插件"
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Preset.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "File.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Dir.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "New Script"
|
|
msgstr "下一個腳本"
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Couldn't load image"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Properties:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Global"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_editor.cpp
|
|
msgid "Sections:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/property_selector.cpp
|
|
#, fuzzy
|
|
msgid "Select Property"
|
|
msgstr "選擇模式"
|
|
|
|
#: tools/editor/property_selector.cpp
|
|
#, fuzzy
|
|
msgid "Select Method"
|
|
msgstr "選擇模式"
|
|
|
|
#: tools/editor/pvrtc_compress.cpp
|
|
msgid "Could not execute PVRTC tool:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/pvrtc_compress.cpp
|
|
msgid "Can't load back converted image using PVRTC tool:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Create New Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Open Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Save Resource"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Resource Tools"
|
|
msgstr ""
|
|
|
|
#: tools/editor/resources_dock.cpp
|
|
msgid "Make Local"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Ok"
|
|
msgstr "Ok"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)?"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As.."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Makes Sense!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Edit Groups"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Edit Connections"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Attach Script"
|
|
msgstr "腳本"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Clear Script"
|
|
msgstr "下一個腳本"
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script for the selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_dock.cpp
|
|
msgid "Clear a script for the selected node."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"This item cannot be made visible because the parent is hidden. Unhide the "
|
|
"parent first."
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Toggle Spatial Visible"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Toggle CanvasItem Visible"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: tools/editor/scene_tree_editor.cpp
|
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msgid "Load As Placeholder"
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msgstr ""
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#: tools/editor/scene_tree_editor.cpp
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|
msgid "Discard Instancing"
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|
msgstr ""
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#: tools/editor/scene_tree_editor.cpp
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|
msgid "Open in Editor"
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|
msgstr ""
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#: tools/editor/scene_tree_editor.cpp
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|
msgid "Clear Inheritance"
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|
msgstr ""
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#: tools/editor/scene_tree_editor.cpp
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msgid "Clear Inheritance? (No Undo!)"
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|
msgstr ""
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#: tools/editor/scene_tree_editor.cpp
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msgid "Clear!"
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|
msgstr ""
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#: tools/editor/scene_tree_editor.cpp
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|
msgid "Select a Node"
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|
msgstr ""
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#: tools/editor/script_create_dialog.cpp
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|
msgid "Invalid parent class name"
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|
msgstr ""
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#: tools/editor/script_create_dialog.cpp
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|
msgid "Valid chars:"
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|
msgstr ""
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|
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#: tools/editor/script_create_dialog.cpp
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|
msgid "Invalid class name"
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|
msgstr ""
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|
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#: tools/editor/script_create_dialog.cpp
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|
msgid "Valid name"
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|
msgstr "有效名稱"
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|
|
#: tools/editor/script_create_dialog.cpp
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|
msgid "N/A"
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|
msgstr "N/A"
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|
|
#: tools/editor/script_create_dialog.cpp
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|
msgid "Class name is invalid!"
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|
msgstr ""
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|
|
|
#: tools/editor/script_create_dialog.cpp
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|
msgid "Parent class name is invalid!"
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|
msgstr ""
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|
|
|
#: tools/editor/script_create_dialog.cpp
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|
msgid "Invalid path!"
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|
msgstr ""
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|
|
|
#: tools/editor/script_create_dialog.cpp
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|
msgid "Could not create script in filesystem."
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|
msgstr ""
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|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Error loading script from %s"
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|
msgstr "載入字形出現錯誤"
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Path is empty"
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|
msgstr "路徑為空"
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|
|
|
#: tools/editor/script_create_dialog.cpp
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|
msgid "Path is not local"
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|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid base path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Invalid extension"
|
|
msgstr "無效副檔名"
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Create new script"
|
|
msgstr "新增"
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Load existing script"
|
|
msgstr "下一個腳本"
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Class Name:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
msgid "Built-In Script"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Attach Node Script"
|
|
msgstr "下一個腳本"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Warning"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr "錯誤:"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Source:"
|
|
msgstr "來源:"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Function:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr "錯誤"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Child Process Connected"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Variable"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Errors:"
|
|
msgstr "錯誤:"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace (if applicable):"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Remote Inspector"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Live Scene Tree:"
|
|
msgstr "儲存場景"
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Remote Object Properties: "
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Video Mem"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Usage"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: tools/editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: tools/editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: tools/editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier Extents"
|
|
msgstr ""
|
|
|
|
#~ msgid "File exists"
|
|
#~ msgstr "檔案已存在"
|
|
|
|
#~ msgid "Valid path"
|
|
#~ msgstr "有效路徑"
|
|
|
|
#~ msgid "Cannot go into subdir:"
|
|
#~ msgstr "無法進入次要資料夾"
|
|
|
|
#~ msgid "Edit Connections.."
|
|
#~ msgstr "編輯連接"
|
|
|
|
#~ msgid "Live Editing"
|
|
#~ msgstr "即時編輯"
|
|
|
|
#~ msgid "Plugin List:"
|
|
#~ msgstr "插件列表:"
|