godot/tests/python_build/fixtures/gles3
clayjohn 9ce57050a5 Add GPUParticles to the OpenGL3 renderer.
This includes collision (2D SDF, Box, Sphere, Heightmap),
attraction (Box, Sphere), and all sorting modes.

This does not include 3D SDF collisions, trails, or
manual emission.
2022-11-14 23:28:25 -08:00
..
_included.glsl ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
vertex_fragment.glsl ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
vertex_fragment_expected_full.glsl Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
vertex_fragment_expected_parts.json Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00