99acec63f1
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503.
29 lines
454 B
C++
29 lines
454 B
C++
#ifndef GIM_PAIR_H
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#define GIM_PAIR_H
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//! Overlapping pair
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struct GIM_PAIR
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{
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int m_index1;
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int m_index2;
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GIM_PAIR()
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{
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}
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GIM_PAIR(const GIM_PAIR& p)
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{
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m_index1 = p.m_index1;
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m_index2 = p.m_index2;
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}
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GIM_PAIR(int index1, int index2)
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{
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m_index1 = index1;
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m_index2 = index2;
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}
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};
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#endif //GIM_PAIR_H
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