godot/scene
Rémi Verschelde 9ab087942a
Merge pull request #44116 from Scony/add-bake-finished-signal
Add missing 'bake_finished' signal
2020-12-05 17:48:17 +01:00
..
2d Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
3d Merge pull request #44116 from Scony/add-bake-finished-signal 2020-12-05 17:48:17 +01:00
animation Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
audio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gui doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
main Merge pull request #43828 from Chaosus/restore_line_antialiasing 2020-11-28 11:32:16 +03:00
resources Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh 2020-12-05 16:48:15 +01:00
register_scene_types.cpp Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
scene_string_names.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00