godot/core/variant/variant.cpp

3721 lines
93 KiB
C++

/**************************************************************************/
/* variant.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "variant.h"
#include "core/core_string_names.h"
#include "core/debugger/engine_debugger.h"
#include "core/io/json.h"
#include "core/io/marshalls.h"
#include "core/io/resource.h"
#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
#include "core/variant/variant_parser.h"
PagedAllocator<Variant::Pools::BucketSmall, true> Variant::Pools::_bucket_small;
PagedAllocator<Variant::Pools::BucketMedium, true> Variant::Pools::_bucket_medium;
PagedAllocator<Variant::Pools::BucketLarge, true> Variant::Pools::_bucket_large;
String Variant::get_type_name(Variant::Type p_type) {
switch (p_type) {
case NIL: {
return "Nil";
}
// Atomic types.
case BOOL: {
return "bool";
}
case INT: {
return "int";
}
case FLOAT: {
return "float";
}
case STRING: {
return "String";
}
// Math types.
case VECTOR2: {
return "Vector2";
}
case VECTOR2I: {
return "Vector2i";
}
case RECT2: {
return "Rect2";
}
case RECT2I: {
return "Rect2i";
}
case TRANSFORM2D: {
return "Transform2D";
}
case VECTOR3: {
return "Vector3";
}
case VECTOR3I: {
return "Vector3i";
}
case VECTOR4: {
return "Vector4";
}
case VECTOR4I: {
return "Vector4i";
}
case PLANE: {
return "Plane";
}
case AABB: {
return "AABB";
}
case QUATERNION: {
return "Quaternion";
}
case BASIS: {
return "Basis";
}
case TRANSFORM3D: {
return "Transform3D";
}
case PROJECTION: {
return "Projection";
}
// Miscellaneous types.
case COLOR: {
return "Color";
}
case RID: {
return "RID";
}
case OBJECT: {
return "Object";
}
case CALLABLE: {
return "Callable";
}
case SIGNAL: {
return "Signal";
}
case STRING_NAME: {
return "StringName";
}
case NODE_PATH: {
return "NodePath";
}
case DICTIONARY: {
return "Dictionary";
}
case ARRAY: {
return "Array";
}
// Arrays.
case PACKED_BYTE_ARRAY: {
return "PackedByteArray";
}
case PACKED_INT32_ARRAY: {
return "PackedInt32Array";
}
case PACKED_INT64_ARRAY: {
return "PackedInt64Array";
}
case PACKED_FLOAT32_ARRAY: {
return "PackedFloat32Array";
}
case PACKED_FLOAT64_ARRAY: {
return "PackedFloat64Array";
}
case PACKED_STRING_ARRAY: {
return "PackedStringArray";
}
case PACKED_VECTOR2_ARRAY: {
return "PackedVector2Array";
}
case PACKED_VECTOR3_ARRAY: {
return "PackedVector3Array";
}
case PACKED_COLOR_ARRAY: {
return "PackedColorArray";
}
default: {
}
}
return "";
}
bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
if (p_type_from == p_type_to) {
return true;
}
if (p_type_to == NIL) { //nil can convert to anything
return true;
}
if (p_type_from == NIL) {
return (p_type_to == OBJECT);
}
const Type *valid_types = nullptr;
const Type *invalid_types = nullptr;
switch (p_type_to) {
case BOOL: {
static const Type valid[] = {
INT,
FLOAT,
STRING,
NIL,
};
valid_types = valid;
} break;
case INT: {
static const Type valid[] = {
BOOL,
FLOAT,
STRING,
NIL,
};
valid_types = valid;
} break;
case FLOAT: {
static const Type valid[] = {
BOOL,
INT,
STRING,
NIL,
};
valid_types = valid;
} break;
case STRING: {
static const Type invalid[] = {
OBJECT,
NIL
};
invalid_types = invalid;
} break;
case VECTOR2: {
static const Type valid[] = {
VECTOR2I,
NIL,
};
valid_types = valid;
} break;
case VECTOR2I: {
static const Type valid[] = {
VECTOR2,
NIL,
};
valid_types = valid;
} break;
case RECT2: {
static const Type valid[] = {
RECT2I,
NIL,
};
valid_types = valid;
} break;
case RECT2I: {
static const Type valid[] = {
RECT2,
NIL,
};
valid_types = valid;
} break;
case TRANSFORM2D: {
static const Type valid[] = {
TRANSFORM3D,
NIL
};
valid_types = valid;
} break;
case VECTOR3: {
static const Type valid[] = {
VECTOR3I,
NIL,
};
valid_types = valid;
} break;
case VECTOR3I: {
static const Type valid[] = {
VECTOR3,
NIL,
};
valid_types = valid;
} break;
case VECTOR4: {
static const Type valid[] = {
VECTOR4I,
NIL,
};
valid_types = valid;
} break;
case VECTOR4I: {
static const Type valid[] = {
VECTOR4,
NIL,
};
valid_types = valid;
} break;
case QUATERNION: {
static const Type valid[] = {
BASIS,
NIL
};
valid_types = valid;
} break;
case BASIS: {
static const Type valid[] = {
QUATERNION,
NIL
};
valid_types = valid;
} break;
case TRANSFORM3D: {
static const Type valid[] = {
TRANSFORM2D,
QUATERNION,
BASIS,
PROJECTION,
NIL
};
valid_types = valid;
} break;
case PROJECTION: {
static const Type valid[] = {
TRANSFORM3D,
NIL
};
valid_types = valid;
} break;
case COLOR: {
static const Type valid[] = {
STRING,
INT,
NIL,
};
valid_types = valid;
} break;
case RID: {
static const Type valid[] = {
OBJECT,
NIL
};
valid_types = valid;
} break;
case OBJECT: {
static const Type valid[] = {
NIL
};
valid_types = valid;
} break;
case STRING_NAME: {
static const Type valid[] = {
STRING,
NIL
};
valid_types = valid;
} break;
case NODE_PATH: {
static const Type valid[] = {
STRING,
NIL
};
valid_types = valid;
} break;
case ARRAY: {
static const Type valid[] = {
PACKED_BYTE_ARRAY,
PACKED_INT32_ARRAY,
PACKED_INT64_ARRAY,
PACKED_FLOAT32_ARRAY,
PACKED_FLOAT64_ARRAY,
PACKED_STRING_ARRAY,
PACKED_COLOR_ARRAY,
PACKED_VECTOR2_ARRAY,
PACKED_VECTOR3_ARRAY,
NIL
};
valid_types = valid;
} break;
// arrays
case PACKED_BYTE_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_INT32_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_INT64_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_FLOAT32_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_FLOAT64_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_STRING_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_VECTOR2_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_VECTOR3_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_COLOR_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
default: {
}
}
if (valid_types) {
int i = 0;
while (valid_types[i] != NIL) {
if (p_type_from == valid_types[i]) {
return true;
}
i++;
}
} else if (invalid_types) {
int i = 0;
while (invalid_types[i] != NIL) {
if (p_type_from == invalid_types[i]) {
return false;
}
i++;
}
return true;
}
return false;
}
bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type_to) {
if (p_type_from == p_type_to) {
return true;
}
if (p_type_to == NIL) { //nil can convert to anything
return true;
}
if (p_type_from == NIL) {
return (p_type_to == OBJECT);
}
const Type *valid_types = nullptr;
switch (p_type_to) {
case BOOL: {
static const Type valid[] = {
INT,
FLOAT,
//STRING,
NIL,
};
valid_types = valid;
} break;
case INT: {
static const Type valid[] = {
BOOL,
FLOAT,
//STRING,
NIL,
};
valid_types = valid;
} break;
case FLOAT: {
static const Type valid[] = {
BOOL,
INT,
//STRING,
NIL,
};
valid_types = valid;
} break;
case STRING: {
static const Type valid[] = {
NODE_PATH,
STRING_NAME,
NIL
};
valid_types = valid;
} break;
case VECTOR2: {
static const Type valid[] = {
VECTOR2I,
NIL,
};
valid_types = valid;
} break;
case VECTOR2I: {
static const Type valid[] = {
VECTOR2,
NIL,
};
valid_types = valid;
} break;
case RECT2: {
static const Type valid[] = {
RECT2I,
NIL,
};
valid_types = valid;
} break;
case RECT2I: {
static const Type valid[] = {
RECT2,
NIL,
};
valid_types = valid;
} break;
case TRANSFORM2D: {
static const Type valid[] = {
TRANSFORM3D,
NIL
};
valid_types = valid;
} break;
case VECTOR3: {
static const Type valid[] = {
VECTOR3I,
NIL,
};
valid_types = valid;
} break;
case VECTOR3I: {
static const Type valid[] = {
VECTOR3,
NIL,
};
valid_types = valid;
} break;
case VECTOR4: {
static const Type valid[] = {
VECTOR4I,
NIL,
};
valid_types = valid;
} break;
case VECTOR4I: {
static const Type valid[] = {
VECTOR4,
NIL,
};
valid_types = valid;
} break;
case QUATERNION: {
static const Type valid[] = {
BASIS,
NIL
};
valid_types = valid;
} break;
case BASIS: {
static const Type valid[] = {
QUATERNION,
NIL
};
valid_types = valid;
} break;
case TRANSFORM3D: {
static const Type valid[] = {
TRANSFORM2D,
QUATERNION,
BASIS,
PROJECTION,
NIL
};
valid_types = valid;
} break;
case PROJECTION: {
static const Type valid[] = {
TRANSFORM3D,
NIL
};
valid_types = valid;
} break;
case COLOR: {
static const Type valid[] = {
STRING,
INT,
NIL,
};
valid_types = valid;
} break;
case RID: {
static const Type valid[] = {
OBJECT,
NIL
};
valid_types = valid;
} break;
case OBJECT: {
static const Type valid[] = {
NIL
};
valid_types = valid;
} break;
case STRING_NAME: {
static const Type valid[] = {
STRING,
NIL
};
valid_types = valid;
} break;
case NODE_PATH: {
static const Type valid[] = {
STRING,
NIL
};
valid_types = valid;
} break;
case ARRAY: {
static const Type valid[] = {
PACKED_BYTE_ARRAY,
PACKED_INT32_ARRAY,
PACKED_INT64_ARRAY,
PACKED_FLOAT32_ARRAY,
PACKED_FLOAT64_ARRAY,
PACKED_STRING_ARRAY,
PACKED_COLOR_ARRAY,
PACKED_VECTOR2_ARRAY,
PACKED_VECTOR3_ARRAY,
NIL
};
valid_types = valid;
} break;
// arrays
case PACKED_BYTE_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_INT32_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_INT64_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_FLOAT32_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_FLOAT64_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_STRING_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_VECTOR2_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_VECTOR3_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
case PACKED_COLOR_ARRAY: {
static const Type valid[] = {
ARRAY,
NIL
};
valid_types = valid;
} break;
default: {
}
}
if (valid_types) {
int i = 0;
while (valid_types[i] != NIL) {
if (p_type_from == valid_types[i]) {
return true;
}
i++;
}
}
return false;
}
bool Variant::operator==(const Variant &p_variant) const {
return hash_compare(p_variant);
}
bool Variant::operator!=(const Variant &p_variant) const {
// Don't use `!hash_compare(p_variant)` given it makes use of OP_EQUAL
if (type != p_variant.type) { //evaluation of operator== needs to be more strict
return true;
}
bool v;
Variant r;
evaluate(OP_NOT_EQUAL, *this, p_variant, r, v);
return r;
}
bool Variant::operator<(const Variant &p_variant) const {
if (type != p_variant.type) { //if types differ, then order by type first
return type < p_variant.type;
}
bool v;
Variant r;
evaluate(OP_LESS, *this, p_variant, r, v);
return r;
}
bool Variant::is_zero() const {
switch (type) {
case NIL: {
return true;
}
// Atomic types.
case BOOL: {
return !(_data._bool);
}
case INT: {
return _data._int == 0;
}
case FLOAT: {
return _data._float == 0;
}
case STRING: {
return *reinterpret_cast<const String *>(_data._mem) == String();
}
// Math types.
case VECTOR2: {
return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2();
}
case VECTOR2I: {
return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i();
}
case RECT2: {
return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2();
}
case RECT2I: {
return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i();
}
case TRANSFORM2D: {
return *_data._transform2d == Transform2D();
}
case VECTOR3: {
return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3();
}
case VECTOR3I: {
return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i();
}
case VECTOR4: {
return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4();
}
case VECTOR4I: {
return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i();
}
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
}
case AABB: {
return *_data._aabb == ::AABB();
}
case QUATERNION: {
return *reinterpret_cast<const Quaternion *>(_data._mem) == Quaternion();
}
case BASIS: {
return *_data._basis == Basis();
}
case TRANSFORM3D: {
return *_data._transform3d == Transform3D();
}
case PROJECTION: {
return *_data._projection == Projection();
}
// Miscellaneous types.
case COLOR: {
return *reinterpret_cast<const Color *>(_data._mem) == Color();
}
case RID: {
return *reinterpret_cast<const ::RID *>(_data._mem) == ::RID();
}
case OBJECT: {
return _get_obj().obj == nullptr;
}
case CALLABLE: {
return reinterpret_cast<const Callable *>(_data._mem)->is_null();
}
case SIGNAL: {
return reinterpret_cast<const Signal *>(_data._mem)->is_null();
}
case STRING_NAME: {
return *reinterpret_cast<const StringName *>(_data._mem) == StringName();
}
case NODE_PATH: {
return reinterpret_cast<const NodePath *>(_data._mem)->is_empty();
}
case DICTIONARY: {
return reinterpret_cast<const Dictionary *>(_data._mem)->is_empty();
}
case ARRAY: {
return reinterpret_cast<const Array *>(_data._mem)->is_empty();
}
// Arrays.
case PACKED_BYTE_ARRAY: {
return PackedArrayRef<uint8_t>::get_array(_data.packed_array).size() == 0;
}
case PACKED_INT32_ARRAY: {
return PackedArrayRef<int32_t>::get_array(_data.packed_array).size() == 0;
}
case PACKED_INT64_ARRAY: {
return PackedArrayRef<int64_t>::get_array(_data.packed_array).size() == 0;
}
case PACKED_FLOAT32_ARRAY: {
return PackedArrayRef<float>::get_array(_data.packed_array).size() == 0;
}
case PACKED_FLOAT64_ARRAY: {
return PackedArrayRef<double>::get_array(_data.packed_array).size() == 0;
}
case PACKED_STRING_ARRAY: {
return PackedArrayRef<String>::get_array(_data.packed_array).size() == 0;
}
case PACKED_VECTOR2_ARRAY: {
return PackedArrayRef<Vector2>::get_array(_data.packed_array).size() == 0;
}
case PACKED_VECTOR3_ARRAY: {
return PackedArrayRef<Vector3>::get_array(_data.packed_array).size() == 0;
}
case PACKED_COLOR_ARRAY: {
return PackedArrayRef<Color>::get_array(_data.packed_array).size() == 0;
}
default: {
}
}
return false;
}
bool Variant::is_one() const {
switch (type) {
case NIL: {
return true;
}
case BOOL: {
return _data._bool;
}
case INT: {
return _data._int == 1;
}
case FLOAT: {
return _data._float == 1;
}
case VECTOR2: {
return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1);
}
case VECTOR2I: {
return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(1, 1);
}
case RECT2: {
return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1);
}
case RECT2I: {
return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(1, 1, 1, 1);
}
case VECTOR3: {
return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1);
}
case VECTOR3I: {
return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1);
}
case VECTOR4: {
return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4(1, 1, 1, 1);
}
case VECTOR4I: {
return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i(1, 1, 1, 1);
}
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
}
case COLOR: {
return *reinterpret_cast<const Color *>(_data._mem) == Color(1, 1, 1, 1);
}
default: {
return !is_zero();
}
}
}
bool Variant::is_null() const {
if (type == OBJECT && _get_obj().obj) {
return false;
} else {
return true;
}
}
bool Variant::initialize_ref(Object *p_object) {
RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_object));
if (!ref_counted->init_ref()) {
return false;
}
return true;
}
void Variant::reference(const Variant &p_variant) {
switch (type) {
case NIL:
case BOOL:
case INT:
case FLOAT:
break;
default:
clear();
}
type = p_variant.type;
switch (p_variant.type) {
case NIL: {
// None.
} break;
// Atomic types.
case BOOL: {
_data._bool = p_variant._data._bool;
} break;
case INT: {
_data._int = p_variant._data._int;
} break;
case FLOAT: {
_data._float = p_variant._data._float;
} break;
case STRING: {
memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem)));
} break;
// Math types.
case VECTOR2: {
memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem)));
} break;
case VECTOR2I: {
memnew_placement(_data._mem, Vector2i(*reinterpret_cast<const Vector2i *>(p_variant._data._mem)));
} break;
case RECT2: {
memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem)));
} break;
case RECT2I: {
memnew_placement(_data._mem, Rect2i(*reinterpret_cast<const Rect2i *>(p_variant._data._mem)));
} break;
case TRANSFORM2D: {
_data._transform2d = (Transform2D *)Pools::_bucket_small.alloc();
memnew_placement(_data._transform2d, Transform2D(*p_variant._data._transform2d));
} break;
case VECTOR3: {
memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
} break;
case VECTOR3I: {
memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem)));
} break;
case VECTOR4: {
memnew_placement(_data._mem, Vector4(*reinterpret_cast<const Vector4 *>(p_variant._data._mem)));
} break;
case VECTOR4I: {
memnew_placement(_data._mem, Vector4i(*reinterpret_cast<const Vector4i *>(p_variant._data._mem)));
} break;
case PLANE: {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
} break;
case AABB: {
_data._aabb = (::AABB *)Pools::_bucket_small.alloc();
memnew_placement(_data._aabb, ::AABB(*p_variant._data._aabb));
} break;
case QUATERNION: {
memnew_placement(_data._mem, Quaternion(*reinterpret_cast<const Quaternion *>(p_variant._data._mem)));
} break;
case BASIS: {
_data._basis = (Basis *)Pools::_bucket_medium.alloc();
memnew_placement(_data._basis, Basis(*p_variant._data._basis));
} break;
case TRANSFORM3D: {
_data._transform3d = (Transform3D *)Pools::_bucket_medium.alloc();
memnew_placement(_data._transform3d, Transform3D(*p_variant._data._transform3d));
} break;
case PROJECTION: {
_data._projection = (Projection *)Pools::_bucket_large.alloc();
memnew_placement(_data._projection, Projection(*p_variant._data._projection));
} break;
// Miscellaneous types.
case COLOR: {
memnew_placement(_data._mem, Color(*reinterpret_cast<const Color *>(p_variant._data._mem)));
} break;
case RID: {
memnew_placement(_data._mem, ::RID(*reinterpret_cast<const ::RID *>(p_variant._data._mem)));
} break;
case OBJECT: {
memnew_placement(_data._mem, ObjData);
if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) {
RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj);
if (!ref_counted->reference()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
break;
}
}
_get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj);
_get_obj().id = p_variant._get_obj().id;
} break;
case CALLABLE: {
memnew_placement(_data._mem, Callable(*reinterpret_cast<const Callable *>(p_variant._data._mem)));
} break;
case SIGNAL: {
memnew_placement(_data._mem, Signal(*reinterpret_cast<const Signal *>(p_variant._data._mem)));
} break;
case STRING_NAME: {
memnew_placement(_data._mem, StringName(*reinterpret_cast<const StringName *>(p_variant._data._mem)));
} break;
case NODE_PATH: {
memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem)));
} break;
case DICTIONARY: {
memnew_placement(_data._mem, Dictionary(*reinterpret_cast<const Dictionary *>(p_variant._data._mem)));
} break;
case ARRAY: {
memnew_placement(_data._mem, Array(*reinterpret_cast<const Array *>(p_variant._data._mem)));
} break;
// Arrays.
case PACKED_BYTE_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<uint8_t> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<uint8_t>::create();
}
} break;
case PACKED_INT32_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<int32_t> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<int32_t>::create();
}
} break;
case PACKED_INT64_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<int64_t> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<int64_t>::create();
}
} break;
case PACKED_FLOAT32_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<float> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<float>::create();
}
} break;
case PACKED_FLOAT64_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<double> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<double>::create();
}
} break;
case PACKED_STRING_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<String> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<String>::create();
}
} break;
case PACKED_VECTOR2_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<Vector2> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<Vector2>::create();
}
} break;
case PACKED_VECTOR3_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<Vector3> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<Vector3>::create();
}
} break;
case PACKED_COLOR_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<Color> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
_data.packed_array = PackedArrayRef<Color>::create();
}
} break;
default: {
}
}
}
void Variant::zero() {
switch (type) {
case NIL:
break;
case BOOL:
this->_data._bool = false;
break;
case INT:
this->_data._int = 0;
break;
case FLOAT:
this->_data._float = 0;
break;
case VECTOR2:
*reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2();
break;
case VECTOR2I:
*reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i();
break;
case RECT2:
*reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2();
break;
case RECT2I:
*reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i();
break;
case VECTOR3:
*reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3();
break;
case VECTOR3I:
*reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i();
break;
case VECTOR4:
*reinterpret_cast<Vector4 *>(this->_data._mem) = Vector4();
break;
case VECTOR4I:
*reinterpret_cast<Vector4i *>(this->_data._mem) = Vector4i();
break;
case PLANE:
*reinterpret_cast<Plane *>(this->_data._mem) = Plane();
break;
case QUATERNION:
*reinterpret_cast<Quaternion *>(this->_data._mem) = Quaternion();
break;
case COLOR:
*reinterpret_cast<Color *>(this->_data._mem) = Color();
break;
default:
this->clear();
break;
}
}
void Variant::_clear_internal() {
switch (type) {
case STRING: {
reinterpret_cast<String *>(_data._mem)->~String();
} break;
// Math types.
case TRANSFORM2D: {
if (_data._transform2d) {
_data._transform2d->~Transform2D();
Pools::_bucket_small.free((Pools::BucketSmall *)_data._transform2d);
_data._transform2d = nullptr;
}
} break;
case AABB: {
if (_data._aabb) {
_data._aabb->~AABB();
Pools::_bucket_small.free((Pools::BucketSmall *)_data._aabb);
_data._aabb = nullptr;
}
} break;
case BASIS: {
if (_data._basis) {
_data._basis->~Basis();
Pools::_bucket_medium.free((Pools::BucketMedium *)_data._basis);
_data._basis = nullptr;
}
} break;
case TRANSFORM3D: {
if (_data._transform3d) {
_data._transform3d->~Transform3D();
Pools::_bucket_medium.free((Pools::BucketMedium *)_data._transform3d);
_data._transform3d = nullptr;
}
} break;
case PROJECTION: {
if (_data._projection) {
_data._projection->~Projection();
Pools::_bucket_large.free((Pools::BucketLarge *)_data._projection);
_data._projection = nullptr;
}
} break;
// Miscellaneous types.
case STRING_NAME: {
reinterpret_cast<StringName *>(_data._mem)->~StringName();
} break;
case NODE_PATH: {
reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
} break;
case OBJECT: {
if (_get_obj().id.is_ref_counted()) {
// We are safe that there is a reference here.
RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj);
if (ref_counted->unreference()) {
memdelete(ref_counted);
}
}
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
} break;
case RID: {
// Not much need probably.
// HACK: Can't seem to use destructor + scoping operator, so hack.
typedef ::RID RID_Class;
reinterpret_cast<RID_Class *>(_data._mem)->~RID_Class();
} break;
case CALLABLE: {
reinterpret_cast<Callable *>(_data._mem)->~Callable();
} break;
case SIGNAL: {
reinterpret_cast<Signal *>(_data._mem)->~Signal();
} break;
case DICTIONARY: {
reinterpret_cast<Dictionary *>(_data._mem)->~Dictionary();
} break;
case ARRAY: {
reinterpret_cast<Array *>(_data._mem)->~Array();
} break;
// Arrays.
case PACKED_BYTE_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_INT32_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_INT64_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_FLOAT32_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_FLOAT64_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_STRING_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_VECTOR2_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_VECTOR3_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
case PACKED_COLOR_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
default: {
// Not needed, there is no point. The following do not allocate memory:
// VECTOR2, VECTOR3, RECT2, PLANE, QUATERNION, COLOR.
}
}
}
Variant::operator signed int() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator unsigned int() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator int64_t() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator uint64_t() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator ObjectID() const {
if (type == INT) {
return ObjectID(_data._int);
} else if (type == OBJECT) {
return _get_obj().id;
} else {
return ObjectID();
}
}
#ifdef NEED_LONG_INT
Variant::operator signed long() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
Variant::operator unsigned long() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
return 0;
}
#endif
Variant::operator signed short() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator unsigned short() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator signed char() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator unsigned char() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1 : 0;
case INT:
return _data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_int();
default: {
return 0;
}
}
}
Variant::operator char32_t() const {
return operator unsigned int();
}
Variant::operator float() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1.0 : 0.0;
case INT:
return (float)_data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_float();
default: {
return 0;
}
}
}
Variant::operator double() const {
switch (type) {
case NIL:
return 0;
case BOOL:
return _data._bool ? 1.0 : 0.0;
case INT:
return (double)_data._int;
case FLOAT:
return _data._float;
case STRING:
return operator String().to_float();
default: {
return 0;
}
}
}
Variant::operator StringName() const {
if (type == STRING_NAME) {
return *reinterpret_cast<const StringName *>(_data._mem);
} else if (type == STRING) {
return *reinterpret_cast<const String *>(_data._mem);
}
return StringName();
}
struct _VariantStrPair {
String key;
String value;
bool operator<(const _VariantStrPair &p) const {
return key < p.key;
}
};
Variant::operator String() const {
return stringify(0);
}
String stringify_variant_clean(const Variant p_variant, int recursion_count) {
String s = p_variant.stringify(recursion_count);
// Wrap strings in quotes to avoid ambiguity.
switch (p_variant.get_type()) {
case Variant::STRING: {
s = s.c_escape().quote();
} break;
case Variant::STRING_NAME: {
s = "&" + s.c_escape().quote();
} break;
case Variant::NODE_PATH: {
s = "^" + s.c_escape().quote();
} break;
default: {
} break;
}
return s;
}
template <class T>
String stringify_vector(const T &vec, int recursion_count) {
String str("[");
for (int i = 0; i < vec.size(); i++) {
if (i > 0) {
str += ", ";
}
str += stringify_variant_clean(vec[i], recursion_count);
}
str += "]";
return str;
}
String Variant::stringify(int recursion_count) const {
switch (type) {
case NIL:
return "<null>";
case BOOL:
return _data._bool ? "true" : "false";
case INT:
return itos(_data._int);
case FLOAT:
return rtos(_data._float);
case STRING:
return *reinterpret_cast<const String *>(_data._mem);
case VECTOR2:
return operator Vector2();
case VECTOR2I:
return operator Vector2i();
case RECT2:
return operator Rect2();
case RECT2I:
return operator Rect2i();
case TRANSFORM2D:
return operator Transform2D();
case VECTOR3:
return operator Vector3();
case VECTOR3I:
return operator Vector3i();
case VECTOR4:
return operator Vector4();
case VECTOR4I:
return operator Vector4i();
case PLANE:
return operator Plane();
case AABB:
return operator ::AABB();
case QUATERNION:
return operator Quaternion();
case BASIS:
return operator Basis();
case TRANSFORM3D:
return operator Transform3D();
case PROJECTION:
return operator Projection();
case STRING_NAME:
return operator StringName();
case NODE_PATH:
return operator NodePath();
case COLOR:
return operator Color();
case DICTIONARY: {
const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
if (recursion_count > MAX_RECURSION) {
ERR_PRINT("Maximum dictionary recursion reached!");
return "{ ... }";
}
// Add leading and trailing space to Dictionary printing. This distinguishes it
// from array printing on fonts that have similar-looking {} and [] characters.
String str("{ ");
List<Variant> keys;
d.get_key_list(&keys);
Vector<_VariantStrPair> pairs;
recursion_count++;
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
_VariantStrPair sp;
sp.key = stringify_variant_clean(E->get(), recursion_count);
sp.value = stringify_variant_clean(d[E->get()], recursion_count);
pairs.push_back(sp);
}
for (int i = 0; i < pairs.size(); i++) {
if (i > 0) {
str += ", ";
}
str += pairs[i].key + ": " + pairs[i].value;
}
str += " }";
return str;
}
case PACKED_VECTOR2_ARRAY: {
return stringify_vector(operator Vector<Vector2>(), recursion_count);
}
case PACKED_VECTOR3_ARRAY: {
return stringify_vector(operator Vector<Vector3>(), recursion_count);
}
case PACKED_COLOR_ARRAY: {
return stringify_vector(operator Vector<Color>(), recursion_count);
}
case PACKED_STRING_ARRAY: {
return stringify_vector(operator Vector<String>(), recursion_count);
}
case PACKED_BYTE_ARRAY: {
return stringify_vector(operator Vector<uint8_t>(), recursion_count);
}
case PACKED_INT32_ARRAY: {
return stringify_vector(operator Vector<int32_t>(), recursion_count);
}
case PACKED_INT64_ARRAY: {
return stringify_vector(operator Vector<int64_t>(), recursion_count);
}
case PACKED_FLOAT32_ARRAY: {
return stringify_vector(operator Vector<float>(), recursion_count);
}
case PACKED_FLOAT64_ARRAY: {
return stringify_vector(operator Vector<double>(), recursion_count);
}
case ARRAY: {
Array arr = operator Array();
if (recursion_count > MAX_RECURSION) {
ERR_PRINT("Maximum array recursion reached!");
return "[...]";
}
return stringify_vector(arr, recursion_count);
}
case OBJECT: {
if (_get_obj().obj) {
if (!_get_obj().id.is_ref_counted() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
return "<Freed Object>";
}
return _get_obj().obj->to_string();
} else {
return "<Object#null>";
}
}
case CALLABLE: {
const Callable &c = *reinterpret_cast<const Callable *>(_data._mem);
return c;
}
case SIGNAL: {
const Signal &s = *reinterpret_cast<const Signal *>(_data._mem);
return s;
}
case RID: {
const ::RID &s = *reinterpret_cast<const ::RID *>(_data._mem);
return "RID(" + itos(s.get_id()) + ")";
}
default: {
return "<" + get_type_name(type) + ">";
}
}
}
String Variant::to_json_string() const {
return JSON::stringify(*this);
}
Variant::operator Vector2() const {
if (type == VECTOR2) {
return *reinterpret_cast<const Vector2 *>(_data._mem);
} else if (type == VECTOR2I) {
return *reinterpret_cast<const Vector2i *>(_data._mem);
} else if (type == VECTOR3) {
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
} else if (type == VECTOR3I) {
return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
} else if (type == VECTOR4) {
return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y);
} else if (type == VECTOR4I) {
return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y);
} else {
return Vector2();
}
}
Variant::operator Vector2i() const {
if (type == VECTOR2I) {
return *reinterpret_cast<const Vector2i *>(_data._mem);
} else if (type == VECTOR2) {
return *reinterpret_cast<const Vector2 *>(_data._mem);
} else if (type == VECTOR3) {
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
} else if (type == VECTOR3I) {
return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
} else if (type == VECTOR4) {
return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y);
} else if (type == VECTOR4I) {
return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y);
} else {
return Vector2i();
}
}
Variant::operator Rect2() const {
if (type == RECT2) {
return *reinterpret_cast<const Rect2 *>(_data._mem);
} else if (type == RECT2I) {
return *reinterpret_cast<const Rect2i *>(_data._mem);
} else {
return Rect2();
}
}
Variant::operator Rect2i() const {
if (type == RECT2I) {
return *reinterpret_cast<const Rect2i *>(_data._mem);
} else if (type == RECT2) {
return *reinterpret_cast<const Rect2 *>(_data._mem);
} else {
return Rect2i();
}
}
Variant::operator Vector3() const {
if (type == VECTOR3) {
return *reinterpret_cast<const Vector3 *>(_data._mem);
} else if (type == VECTOR3I) {
return *reinterpret_cast<const Vector3i *>(_data._mem);
} else if (type == VECTOR2) {
return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
} else if (type == VECTOR2I) {
return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
} else if (type == VECTOR4) {
return Vector3(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z);
} else if (type == VECTOR4I) {
return Vector3(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z);
} else {
return Vector3();
}
}
Variant::operator Vector3i() const {
if (type == VECTOR3I) {
return *reinterpret_cast<const Vector3i *>(_data._mem);
} else if (type == VECTOR3) {
return *reinterpret_cast<const Vector3 *>(_data._mem);
} else if (type == VECTOR2) {
return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
} else if (type == VECTOR2I) {
return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
} else if (type == VECTOR4) {
return Vector3i(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z);
} else if (type == VECTOR4I) {
return Vector3i(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z);
} else {
return Vector3i();
}
}
Variant::operator Vector4() const {
if (type == VECTOR4) {
return *reinterpret_cast<const Vector4 *>(_data._mem);
} else if (type == VECTOR4I) {
return *reinterpret_cast<const Vector4i *>(_data._mem);
} else if (type == VECTOR2) {
return Vector4(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0);
} else if (type == VECTOR2I) {
return Vector4(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0);
} else if (type == VECTOR3) {
return Vector4(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0);
} else if (type == VECTOR3I) {
return Vector4(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0);
} else {
return Vector4();
}
}
Variant::operator Vector4i() const {
if (type == VECTOR4I) {
return *reinterpret_cast<const Vector4i *>(_data._mem);
} else if (type == VECTOR4) {
const Vector4 &v4 = *reinterpret_cast<const Vector4 *>(_data._mem);
return Vector4i(v4.x, v4.y, v4.z, v4.w);
} else if (type == VECTOR2) {
return Vector4i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0);
} else if (type == VECTOR2I) {
return Vector4i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0);
} else if (type == VECTOR3) {
return Vector4i(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0);
} else if (type == VECTOR3I) {
return Vector4i(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0);
} else {
return Vector4i();
}
}
Variant::operator Plane() const {
if (type == PLANE) {
return *reinterpret_cast<const Plane *>(_data._mem);
} else {
return Plane();
}
}
Variant::operator ::AABB() const {
if (type == AABB) {
return *_data._aabb;
} else {
return ::AABB();
}
}
Variant::operator Basis() const {
if (type == BASIS) {
return *_data._basis;
} else if (type == QUATERNION) {
return *reinterpret_cast<const Quaternion *>(_data._mem);
} else if (type == TRANSFORM3D) { // unexposed in Variant::can_convert?
return _data._transform3d->basis;
} else {
return Basis();
}
}
Variant::operator Quaternion() const {
if (type == QUATERNION) {
return *reinterpret_cast<const Quaternion *>(_data._mem);
} else if (type == BASIS) {
return *_data._basis;
} else if (type == TRANSFORM3D) {
return _data._transform3d->basis;
} else {
return Quaternion();
}
}
Variant::operator Transform3D() const {
if (type == TRANSFORM3D) {
return *_data._transform3d;
} else if (type == BASIS) {
return Transform3D(*_data._basis, Vector3());
} else if (type == QUATERNION) {
return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3());
} else if (type == TRANSFORM2D) {
const Transform2D &t = *_data._transform2d;
Transform3D m;
m.basis.rows[0][0] = t.columns[0][0];
m.basis.rows[1][0] = t.columns[0][1];
m.basis.rows[0][1] = t.columns[1][0];
m.basis.rows[1][1] = t.columns[1][1];
m.origin[0] = t.columns[2][0];
m.origin[1] = t.columns[2][1];
return m;
} else if (type == PROJECTION) {
return *_data._projection;
} else {
return Transform3D();
}
}
Variant::operator Projection() const {
if (type == TRANSFORM3D) {
return *_data._transform3d;
} else if (type == BASIS) {
return Transform3D(*_data._basis, Vector3());
} else if (type == QUATERNION) {
return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3());
} else if (type == TRANSFORM2D) {
const Transform2D &t = *_data._transform2d;
Transform3D m;
m.basis.rows[0][0] = t.columns[0][0];
m.basis.rows[1][0] = t.columns[0][1];
m.basis.rows[0][1] = t.columns[1][0];
m.basis.rows[1][1] = t.columns[1][1];
m.origin[0] = t.columns[2][0];
m.origin[1] = t.columns[2][1];
return m;
} else if (type == PROJECTION) {
return *_data._projection;
} else {
return Projection();
}
}
Variant::operator Transform2D() const {
if (type == TRANSFORM2D) {
return *_data._transform2d;
} else if (type == TRANSFORM3D) {
const Transform3D &t = *_data._transform3d;
Transform2D m;
m.columns[0][0] = t.basis.rows[0][0];
m.columns[0][1] = t.basis.rows[1][0];
m.columns[1][0] = t.basis.rows[0][1];
m.columns[1][1] = t.basis.rows[1][1];
m.columns[2][0] = t.origin[0];
m.columns[2][1] = t.origin[1];
return m;
} else {
return Transform2D();
}
}
Variant::operator Color() const {
if (type == COLOR) {
return *reinterpret_cast<const Color *>(_data._mem);
} else if (type == STRING) {
return Color(operator String());
} else if (type == INT) {
return Color::hex(operator int());
} else {
return Color();
}
}
Variant::operator NodePath() const {
if (type == NODE_PATH) {
return *reinterpret_cast<const NodePath *>(_data._mem);
} else if (type == STRING) {
return NodePath(operator String());
} else {
return NodePath();
}
}
Variant::operator ::RID() const {
if (type == RID) {
return *reinterpret_cast<const ::RID *>(_data._mem);
} else if (type == OBJECT && _get_obj().obj == nullptr) {
return ::RID();
} else if (type == OBJECT && _get_obj().obj) {
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
ERR_FAIL_COND_V_MSG(ObjectDB::get_instance(_get_obj().id) == nullptr, ::RID(), "Invalid pointer (object was freed).");
}
#endif
Callable::CallError ce;
Variant ret = _get_obj().obj->callp(CoreStringNames::get_singleton()->get_rid, nullptr, 0, ce);
if (ce.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::RID) {
return ret;
}
return ::RID();
} else {
return ::RID();
}
}
Variant::operator Object *() const {
if (type == OBJECT) {
return _get_obj().obj;
} else {
return nullptr;
}
}
Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const {
if (type == OBJECT) {
Object *instance = ObjectDB::get_instance(_get_obj().id);
r_previously_freed = !instance && _get_obj().id != ObjectID();
return instance;
} else {
r_previously_freed = false;
return nullptr;
}
}
Object *Variant::get_validated_object() const {
if (type == OBJECT) {
return ObjectDB::get_instance(_get_obj().id);
} else {
return nullptr;
}
}
Variant::operator Dictionary() const {
if (type == DICTIONARY) {
return *reinterpret_cast<const Dictionary *>(_data._mem);
} else {
return Dictionary();
}
}
Variant::operator Callable() const {
if (type == CALLABLE) {
return *reinterpret_cast<const Callable *>(_data._mem);
} else {
return Callable();
}
}
Variant::operator Signal() const {
if (type == SIGNAL) {
return *reinterpret_cast<const Signal *>(_data._mem);
} else {
return Signal();
}
}
template <class DA, class SA>
inline DA _convert_array(const SA &p_array) {
DA da;
da.resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
da.set(i, Variant(p_array.get(i)));
}
return da;
}
template <class DA>
inline DA _convert_array_from_variant(const Variant &p_variant) {
switch (p_variant.get_type()) {
case Variant::ARRAY: {
return _convert_array<DA, Array>(p_variant.operator Array());
}
case Variant::PACKED_BYTE_ARRAY: {
return _convert_array<DA, Vector<uint8_t>>(p_variant.operator Vector<uint8_t>());
}
case Variant::PACKED_INT32_ARRAY: {
return _convert_array<DA, Vector<int32_t>>(p_variant.operator Vector<int32_t>());
}
case Variant::PACKED_INT64_ARRAY: {
return _convert_array<DA, Vector<int64_t>>(p_variant.operator Vector<int64_t>());
}
case Variant::PACKED_FLOAT32_ARRAY: {
return _convert_array<DA, Vector<float>>(p_variant.operator Vector<float>());
}
case Variant::PACKED_FLOAT64_ARRAY: {
return _convert_array<DA, Vector<double>>(p_variant.operator Vector<double>());
}
case Variant::PACKED_STRING_ARRAY: {
return _convert_array<DA, Vector<String>>(p_variant.operator Vector<String>());
}
case Variant::PACKED_VECTOR2_ARRAY: {
return _convert_array<DA, Vector<Vector2>>(p_variant.operator Vector<Vector2>());
}
case Variant::PACKED_VECTOR3_ARRAY: {
return _convert_array<DA, Vector<Vector3>>(p_variant.operator Vector<Vector3>());
}
case Variant::PACKED_COLOR_ARRAY: {
return _convert_array<DA, Vector<Color>>(p_variant.operator Vector<Color>());
}
default: {
return DA();
}
}
}
Variant::operator Array() const {
if (type == ARRAY) {
return *reinterpret_cast<const Array *>(_data._mem);
} else {
return _convert_array_from_variant<Array>(*this);
}
}
Variant::operator Vector<uint8_t>() const {
if (type == PACKED_BYTE_ARRAY) {
return static_cast<PackedArrayRef<uint8_t> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<uint8_t>>(*this);
}
}
Variant::operator Vector<int32_t>() const {
if (type == PACKED_INT32_ARRAY) {
return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<int>>(*this);
}
}
Variant::operator Vector<int64_t>() const {
if (type == PACKED_INT64_ARRAY) {
return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<int64_t>>(*this);
}
}
Variant::operator Vector<float>() const {
if (type == PACKED_FLOAT32_ARRAY) {
return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<float>>(*this);
}
}
Variant::operator Vector<double>() const {
if (type == PACKED_FLOAT64_ARRAY) {
return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<double>>(*this);
}
}
Variant::operator Vector<String>() const {
if (type == PACKED_STRING_ARRAY) {
return static_cast<PackedArrayRef<String> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<String>>(*this);
}
}
Variant::operator Vector<Vector3>() const {
if (type == PACKED_VECTOR3_ARRAY) {
return static_cast<PackedArrayRef<Vector3> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<Vector3>>(*this);
}
}
Variant::operator Vector<Vector2>() const {
if (type == PACKED_VECTOR2_ARRAY) {
return static_cast<PackedArrayRef<Vector2> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<Vector2>>(*this);
}
}
Variant::operator Vector<Color>() const {
if (type == PACKED_COLOR_ARRAY) {
return static_cast<PackedArrayRef<Color> *>(_data.packed_array)->array;
} else {
return _convert_array_from_variant<Vector<Color>>(*this);
}
}
/* helpers */
Variant::operator Vector<::RID>() const {
Array va = operator Array();
Vector<::RID> rids;
rids.resize(va.size());
for (int i = 0; i < rids.size(); i++) {
rids.write[i] = va[i];
}
return rids;
}
Variant::operator Vector<Plane>() const {
Array va = operator Array();
Vector<Plane> planes;
int va_size = va.size();
if (va_size == 0) {
return planes;
}
planes.resize(va_size);
Plane *w = planes.ptrw();
for (int i = 0; i < va_size; i++) {
w[i] = va[i];
}
return planes;
}
Variant::operator Vector<Face3>() const {
Vector<Vector3> va = operator Vector<Vector3>();
Vector<Face3> faces;
int va_size = va.size();
if (va_size == 0) {
return faces;
}
faces.resize(va_size / 3);
Face3 *w = faces.ptrw();
const Vector3 *r = va.ptr();
for (int i = 0; i < va_size; i++) {
w[i / 3].vertex[i % 3] = r[i];
}
return faces;
}
Variant::operator Vector<Variant>() const {
Array va = operator Array();
Vector<Variant> variants;
int va_size = va.size();
if (va_size == 0) {
return variants;
}
variants.resize(va_size);
Variant *w = variants.ptrw();
for (int i = 0; i < va_size; i++) {
w[i] = va[i];
}
return variants;
}
Variant::operator Vector<StringName>() const {
Vector<String> from = operator Vector<String>();
Vector<StringName> to;
int len = from.size();
to.resize(len);
for (int i = 0; i < len; i++) {
to.write[i] = from[i];
}
return to;
}
Variant::operator Side() const {
return (Side) operator int();
}
Variant::operator Orientation() const {
return (Orientation) operator int();
}
Variant::operator IPAddress() const {
if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) {
Vector<int> addr = operator Vector<int>();
if (addr.size() == 4) {
return IPAddress(addr.get(0), addr.get(1), addr.get(2), addr.get(3));
}
}
return IPAddress(operator String());
}
Variant::Variant(bool p_bool) {
type = BOOL;
_data._bool = p_bool;
}
Variant::Variant(signed int p_int) {
type = INT;
_data._int = p_int;
}
Variant::Variant(unsigned int p_int) {
type = INT;
_data._int = p_int;
}
#ifdef NEED_LONG_INT
Variant::Variant(signed long p_int) {
type = INT;
_data._int = p_int;
}
Variant::Variant(unsigned long p_int) {
type = INT;
_data._int = p_int;
}
#endif
Variant::Variant(int64_t p_int) {
type = INT;
_data._int = p_int;
}
Variant::Variant(uint64_t p_int) {
type = INT;
_data._int = p_int;
}
Variant::Variant(signed short p_short) {
type = INT;
_data._int = p_short;
}
Variant::Variant(unsigned short p_short) {
type = INT;
_data._int = p_short;
}
Variant::Variant(signed char p_char) {
type = INT;
_data._int = p_char;
}
Variant::Variant(unsigned char p_char) {
type = INT;
_data._int = p_char;
}
Variant::Variant(float p_float) {
type = FLOAT;
_data._float = p_float;
}
Variant::Variant(double p_double) {
type = FLOAT;
_data._float = p_double;
}
Variant::Variant(const ObjectID &p_id) {
type = INT;
_data._int = p_id;
}
Variant::Variant(const StringName &p_string) {
type = STRING_NAME;
memnew_placement(_data._mem, StringName(p_string));
}
Variant::Variant(const String &p_string) {
type = STRING;
memnew_placement(_data._mem, String(p_string));
}
Variant::Variant(const char *const p_cstring) {
type = STRING;
memnew_placement(_data._mem, String((const char *)p_cstring));
}
Variant::Variant(const char32_t *p_wstring) {
type = STRING;
memnew_placement(_data._mem, String(p_wstring));
}
Variant::Variant(const Vector3 &p_vector3) {
type = VECTOR3;
memnew_placement(_data._mem, Vector3(p_vector3));
}
Variant::Variant(const Vector3i &p_vector3i) {
type = VECTOR3I;
memnew_placement(_data._mem, Vector3i(p_vector3i));
}
Variant::Variant(const Vector4 &p_vector4) {
type = VECTOR4;
memnew_placement(_data._mem, Vector4(p_vector4));
}
Variant::Variant(const Vector4i &p_vector4i) {
type = VECTOR4I;
memnew_placement(_data._mem, Vector4i(p_vector4i));
}
Variant::Variant(const Vector2 &p_vector2) {
type = VECTOR2;
memnew_placement(_data._mem, Vector2(p_vector2));
}
Variant::Variant(const Vector2i &p_vector2i) {
type = VECTOR2I;
memnew_placement(_data._mem, Vector2i(p_vector2i));
}
Variant::Variant(const Rect2 &p_rect2) {
type = RECT2;
memnew_placement(_data._mem, Rect2(p_rect2));
}
Variant::Variant(const Rect2i &p_rect2i) {
type = RECT2I;
memnew_placement(_data._mem, Rect2i(p_rect2i));
}
Variant::Variant(const Plane &p_plane) {
type = PLANE;
memnew_placement(_data._mem, Plane(p_plane));
}
Variant::Variant(const ::AABB &p_aabb) {
type = AABB;
_data._aabb = (::AABB *)Pools::_bucket_small.alloc();
memnew_placement(_data._aabb, ::AABB(p_aabb));
}
Variant::Variant(const Basis &p_matrix) {
type = BASIS;
_data._basis = (Basis *)Pools::_bucket_medium.alloc();
memnew_placement(_data._basis, Basis(p_matrix));
}
Variant::Variant(const Quaternion &p_quaternion) {
type = QUATERNION;
memnew_placement(_data._mem, Quaternion(p_quaternion));
}
Variant::Variant(const Transform3D &p_transform) {
type = TRANSFORM3D;
_data._transform3d = (Transform3D *)Pools::_bucket_medium.alloc();
memnew_placement(_data._transform3d, Transform3D(p_transform));
}
Variant::Variant(const Projection &pp_projection) {
type = PROJECTION;
_data._projection = (Projection *)Pools::_bucket_large.alloc();
memnew_placement(_data._projection, Projection(pp_projection));
}
Variant::Variant(const Transform2D &p_transform) {
type = TRANSFORM2D;
_data._transform2d = (Transform2D *)Pools::_bucket_small.alloc();
memnew_placement(_data._transform2d, Transform2D(p_transform));
}
Variant::Variant(const Color &p_color) {
type = COLOR;
memnew_placement(_data._mem, Color(p_color));
}
Variant::Variant(const NodePath &p_node_path) {
type = NODE_PATH;
memnew_placement(_data._mem, NodePath(p_node_path));
}
Variant::Variant(const ::RID &p_rid) {
type = RID;
memnew_placement(_data._mem, ::RID(p_rid));
}
Variant::Variant(const Object *p_object) {
type = OBJECT;
memnew_placement(_data._mem, ObjData);
if (p_object) {
if (p_object->is_ref_counted()) {
RefCounted *ref_counted = const_cast<RefCounted *>(static_cast<const RefCounted *>(p_object));
if (!ref_counted->init_ref()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
return;
}
}
_get_obj().obj = const_cast<Object *>(p_object);
_get_obj().id = p_object->get_instance_id();
} else {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
}
}
Variant::Variant(const Callable &p_callable) {
type = CALLABLE;
memnew_placement(_data._mem, Callable(p_callable));
}
Variant::Variant(const Signal &p_callable) {
type = SIGNAL;
memnew_placement(_data._mem, Signal(p_callable));
}
Variant::Variant(const Dictionary &p_dictionary) {
type = DICTIONARY;
memnew_placement(_data._mem, Dictionary(p_dictionary));
}
Variant::Variant(const Array &p_array) {
type = ARRAY;
memnew_placement(_data._mem, Array(p_array));
}
Variant::Variant(const Vector<Plane> &p_array) {
type = ARRAY;
Array *plane_array = memnew_placement(_data._mem, Array);
plane_array->resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
plane_array->operator[](i) = Variant(p_array[i]);
}
}
Variant::Variant(const Vector<::RID> &p_array) {
type = ARRAY;
Array *rid_array = memnew_placement(_data._mem, Array);
rid_array->resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
rid_array->set(i, Variant(p_array[i]));
}
}
Variant::Variant(const Vector<uint8_t> &p_byte_array) {
type = PACKED_BYTE_ARRAY;
_data.packed_array = PackedArrayRef<uint8_t>::create(p_byte_array);
}
Variant::Variant(const Vector<int32_t> &p_int32_array) {
type = PACKED_INT32_ARRAY;
_data.packed_array = PackedArrayRef<int32_t>::create(p_int32_array);
}
Variant::Variant(const Vector<int64_t> &p_int64_array) {
type = PACKED_INT64_ARRAY;
_data.packed_array = PackedArrayRef<int64_t>::create(p_int64_array);
}
Variant::Variant(const Vector<float> &p_float32_array) {
type = PACKED_FLOAT32_ARRAY;
_data.packed_array = PackedArrayRef<float>::create(p_float32_array);
}
Variant::Variant(const Vector<double> &p_float64_array) {
type = PACKED_FLOAT64_ARRAY;
_data.packed_array = PackedArrayRef<double>::create(p_float64_array);
}
Variant::Variant(const Vector<String> &p_string_array) {
type = PACKED_STRING_ARRAY;
_data.packed_array = PackedArrayRef<String>::create(p_string_array);
}
Variant::Variant(const Vector<Vector3> &p_vector3_array) {
type = PACKED_VECTOR3_ARRAY;
_data.packed_array = PackedArrayRef<Vector3>::create(p_vector3_array);
}
Variant::Variant(const Vector<Vector2> &p_vector2_array) {
type = PACKED_VECTOR2_ARRAY;
_data.packed_array = PackedArrayRef<Vector2>::create(p_vector2_array);
}
Variant::Variant(const Vector<Color> &p_color_array) {
type = PACKED_COLOR_ARRAY;
_data.packed_array = PackedArrayRef<Color>::create(p_color_array);
}
Variant::Variant(const Vector<Face3> &p_face_array) {
Vector<Vector3> vertices;
int face_count = p_face_array.size();
vertices.resize(face_count * 3);
if (face_count) {
const Face3 *r = p_face_array.ptr();
Vector3 *w = vertices.ptrw();
for (int i = 0; i < face_count; i++) {
for (int j = 0; j < 3; j++) {
w[i * 3 + j] = r[i].vertex[j];
}
}
}
type = NIL;
*this = vertices;
}
/* helpers */
Variant::Variant(const Vector<Variant> &p_array) {
type = NIL;
Array arr;
arr.resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
arr[i] = p_array[i];
}
*this = arr;
}
Variant::Variant(const Vector<StringName> &p_array) {
type = NIL;
Vector<String> v;
int len = p_array.size();
v.resize(len);
for (int i = 0; i < len; i++) {
v.set(i, p_array[i]);
}
*this = v;
}
void Variant::operator=(const Variant &p_variant) {
if (unlikely(this == &p_variant)) {
return;
}
if (unlikely(type != p_variant.type)) {
reference(p_variant);
return;
}
switch (p_variant.type) {
case NIL: {
// none
} break;
// atomic types
case BOOL: {
_data._bool = p_variant._data._bool;
} break;
case INT: {
_data._int = p_variant._data._int;
} break;
case FLOAT: {
_data._float = p_variant._data._float;
} break;
case STRING: {
*reinterpret_cast<String *>(_data._mem) = *reinterpret_cast<const String *>(p_variant._data._mem);
} break;
// math types
case VECTOR2: {
*reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem);
} break;
case VECTOR2I: {
*reinterpret_cast<Vector2i *>(_data._mem) = *reinterpret_cast<const Vector2i *>(p_variant._data._mem);
} break;
case RECT2: {
*reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem);
} break;
case RECT2I: {
*reinterpret_cast<Rect2i *>(_data._mem) = *reinterpret_cast<const Rect2i *>(p_variant._data._mem);
} break;
case TRANSFORM2D: {
*_data._transform2d = *(p_variant._data._transform2d);
} break;
case VECTOR3: {
*reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem);
} break;
case VECTOR3I: {
*reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem);
} break;
case VECTOR4: {
*reinterpret_cast<Vector4 *>(_data._mem) = *reinterpret_cast<const Vector4 *>(p_variant._data._mem);
} break;
case VECTOR4I: {
*reinterpret_cast<Vector4i *>(_data._mem) = *reinterpret_cast<const Vector4i *>(p_variant._data._mem);
} break;
case PLANE: {
*reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
} break;
case AABB: {
*_data._aabb = *(p_variant._data._aabb);
} break;
case QUATERNION: {
*reinterpret_cast<Quaternion *>(_data._mem) = *reinterpret_cast<const Quaternion *>(p_variant._data._mem);
} break;
case BASIS: {
*_data._basis = *(p_variant._data._basis);
} break;
case TRANSFORM3D: {
*_data._transform3d = *(p_variant._data._transform3d);
} break;
case PROJECTION: {
*_data._projection = *(p_variant._data._projection);
} break;
// misc types
case COLOR: {
*reinterpret_cast<Color *>(_data._mem) = *reinterpret_cast<const Color *>(p_variant._data._mem);
} break;
case RID: {
*reinterpret_cast<::RID *>(_data._mem) = *reinterpret_cast<const ::RID *>(p_variant._data._mem);
} break;
case OBJECT: {
if (_get_obj().id.is_ref_counted()) {
//we are safe that there is a reference here
RefCounted *ref_counted = static_cast<RefCounted *>(_get_obj().obj);
if (ref_counted->unreference()) {
memdelete(ref_counted);
}
}
if (p_variant._get_obj().obj && p_variant._get_obj().id.is_ref_counted()) {
RefCounted *ref_counted = static_cast<RefCounted *>(p_variant._get_obj().obj);
if (!ref_counted->reference()) {
_get_obj().obj = nullptr;
_get_obj().id = ObjectID();
break;
}
}
_get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj);
_get_obj().id = p_variant._get_obj().id;
} break;
case CALLABLE: {
*reinterpret_cast<Callable *>(_data._mem) = *reinterpret_cast<const Callable *>(p_variant._data._mem);
} break;
case SIGNAL: {
*reinterpret_cast<Signal *>(_data._mem) = *reinterpret_cast<const Signal *>(p_variant._data._mem);
} break;
case STRING_NAME: {
*reinterpret_cast<StringName *>(_data._mem) = *reinterpret_cast<const StringName *>(p_variant._data._mem);
} break;
case NODE_PATH: {
*reinterpret_cast<NodePath *>(_data._mem) = *reinterpret_cast<const NodePath *>(p_variant._data._mem);
} break;
case DICTIONARY: {
*reinterpret_cast<Dictionary *>(_data._mem) = *reinterpret_cast<const Dictionary *>(p_variant._data._mem);
} break;
case ARRAY: {
*reinterpret_cast<Array *>(_data._mem) = *reinterpret_cast<const Array *>(p_variant._data._mem);
} break;
// arrays
case PACKED_BYTE_ARRAY: {
_data.packed_array = PackedArrayRef<uint8_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_INT32_ARRAY: {
_data.packed_array = PackedArrayRef<int32_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_INT64_ARRAY: {
_data.packed_array = PackedArrayRef<int64_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_FLOAT32_ARRAY: {
_data.packed_array = PackedArrayRef<float>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_FLOAT64_ARRAY: {
_data.packed_array = PackedArrayRef<double>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_STRING_ARRAY: {
_data.packed_array = PackedArrayRef<String>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_VECTOR2_ARRAY: {
_data.packed_array = PackedArrayRef<Vector2>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_VECTOR3_ARRAY: {
_data.packed_array = PackedArrayRef<Vector3>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_COLOR_ARRAY: {
_data.packed_array = PackedArrayRef<Color>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
default: {
}
}
}
Variant::Variant(const IPAddress &p_address) {
type = STRING;
memnew_placement(_data._mem, String(p_address));
}
Variant::Variant(const Variant &p_variant) {
reference(p_variant);
}
uint32_t Variant::hash() const {
return recursive_hash(0);
}
uint32_t Variant::recursive_hash(int recursion_count) const {
switch (type) {
case NIL: {
return 0;
} break;
case BOOL: {
return _data._bool ? 1 : 0;
} break;
case INT: {
return hash_one_uint64((uint64_t)_data._int);
} break;
case FLOAT: {
return hash_murmur3_one_double(_data._float);
} break;
case STRING: {
return reinterpret_cast<const String *>(_data._mem)->hash();
} break;
// math types
case VECTOR2: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector2 *>(_data._mem));
} break;
case VECTOR2I: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector2i *>(_data._mem));
} break;
case RECT2: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Rect2 *>(_data._mem));
} break;
case RECT2I: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Rect2i *>(_data._mem));
} break;
case TRANSFORM2D: {
uint32_t h = HASH_MURMUR3_SEED;
const Transform2D &t = *_data._transform2d;
h = hash_murmur3_one_real(t[0].x, h);
h = hash_murmur3_one_real(t[0].y, h);
h = hash_murmur3_one_real(t[1].x, h);
h = hash_murmur3_one_real(t[1].y, h);
h = hash_murmur3_one_real(t[2].x, h);
h = hash_murmur3_one_real(t[2].y, h);
return hash_fmix32(h);
} break;
case VECTOR3: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector3 *>(_data._mem));
} break;
case VECTOR3I: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector3i *>(_data._mem));
} break;
case VECTOR4: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4 *>(_data._mem));
} break;
case VECTOR4I: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4i *>(_data._mem));
} break;
case PLANE: {
uint32_t h = HASH_MURMUR3_SEED;
const Plane &p = *reinterpret_cast<const Plane *>(_data._mem);
h = hash_murmur3_one_real(p.normal.x, h);
h = hash_murmur3_one_real(p.normal.y, h);
h = hash_murmur3_one_real(p.normal.z, h);
h = hash_murmur3_one_real(p.d, h);
return hash_fmix32(h);
} break;
case AABB: {
return HashMapHasherDefault::hash(*_data._aabb);
} break;
case QUATERNION: {
uint32_t h = HASH_MURMUR3_SEED;
const Quaternion &q = *reinterpret_cast<const Quaternion *>(_data._mem);
h = hash_murmur3_one_real(q.x, h);
h = hash_murmur3_one_real(q.y, h);
h = hash_murmur3_one_real(q.z, h);
h = hash_murmur3_one_real(q.w, h);
return hash_fmix32(h);
} break;
case BASIS: {
uint32_t h = HASH_MURMUR3_SEED;
const Basis &b = *_data._basis;
h = hash_murmur3_one_real(b[0].x, h);
h = hash_murmur3_one_real(b[0].y, h);
h = hash_murmur3_one_real(b[0].z, h);
h = hash_murmur3_one_real(b[1].x, h);
h = hash_murmur3_one_real(b[1].y, h);
h = hash_murmur3_one_real(b[1].z, h);
h = hash_murmur3_one_real(b[2].x, h);
h = hash_murmur3_one_real(b[2].y, h);
h = hash_murmur3_one_real(b[2].z, h);
return hash_fmix32(h);
} break;
case TRANSFORM3D: {
uint32_t h = HASH_MURMUR3_SEED;
const Transform3D &t = *_data._transform3d;
h = hash_murmur3_one_real(t.basis[0].x, h);
h = hash_murmur3_one_real(t.basis[0].y, h);
h = hash_murmur3_one_real(t.basis[0].z, h);
h = hash_murmur3_one_real(t.basis[1].x, h);
h = hash_murmur3_one_real(t.basis[1].y, h);
h = hash_murmur3_one_real(t.basis[1].z, h);
h = hash_murmur3_one_real(t.basis[2].x, h);
h = hash_murmur3_one_real(t.basis[2].y, h);
h = hash_murmur3_one_real(t.basis[2].z, h);
h = hash_murmur3_one_real(t.origin.x, h);
h = hash_murmur3_one_real(t.origin.y, h);
h = hash_murmur3_one_real(t.origin.z, h);
return hash_fmix32(h);
} break;
case PROJECTION: {
uint32_t h = HASH_MURMUR3_SEED;
const Projection &t = *_data._projection;
h = hash_murmur3_one_real(t.columns[0].x, h);
h = hash_murmur3_one_real(t.columns[0].y, h);
h = hash_murmur3_one_real(t.columns[0].z, h);
h = hash_murmur3_one_real(t.columns[0].w, h);
h = hash_murmur3_one_real(t.columns[1].x, h);
h = hash_murmur3_one_real(t.columns[1].y, h);
h = hash_murmur3_one_real(t.columns[1].z, h);
h = hash_murmur3_one_real(t.columns[1].w, h);
h = hash_murmur3_one_real(t.columns[2].x, h);
h = hash_murmur3_one_real(t.columns[2].y, h);
h = hash_murmur3_one_real(t.columns[2].z, h);
h = hash_murmur3_one_real(t.columns[2].w, h);
h = hash_murmur3_one_real(t.columns[3].x, h);
h = hash_murmur3_one_real(t.columns[3].y, h);
h = hash_murmur3_one_real(t.columns[3].z, h);
h = hash_murmur3_one_real(t.columns[3].w, h);
return hash_fmix32(h);
} break;
// misc types
case COLOR: {
uint32_t h = HASH_MURMUR3_SEED;
const Color &c = *reinterpret_cast<const Color *>(_data._mem);
h = hash_murmur3_one_float(c.r, h);
h = hash_murmur3_one_float(c.g, h);
h = hash_murmur3_one_float(c.b, h);
h = hash_murmur3_one_float(c.a, h);
return hash_fmix32(h);
} break;
case RID: {
return hash_one_uint64(reinterpret_cast<const ::RID *>(_data._mem)->get_id());
} break;
case OBJECT: {
return hash_one_uint64(hash_make_uint64_t(_get_obj().obj));
} break;
case STRING_NAME: {
return reinterpret_cast<const StringName *>(_data._mem)->hash();
} break;
case NODE_PATH: {
return reinterpret_cast<const NodePath *>(_data._mem)->hash();
} break;
case DICTIONARY: {
return reinterpret_cast<const Dictionary *>(_data._mem)->recursive_hash(recursion_count);
} break;
case CALLABLE: {
return reinterpret_cast<const Callable *>(_data._mem)->hash();
} break;
case SIGNAL: {
const Signal &s = *reinterpret_cast<const Signal *>(_data._mem);
uint32_t hash = s.get_name().hash();
return hash_murmur3_one_64(s.get_object_id(), hash);
} break;
case ARRAY: {
const Array &arr = *reinterpret_cast<const Array *>(_data._mem);
return arr.recursive_hash(recursion_count);
} break;
case PACKED_BYTE_ARRAY: {
const Vector<uint8_t> &arr = PackedArrayRef<uint8_t>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const uint8_t *r = arr.ptr();
return hash_murmur3_buffer((uint8_t *)&r[0], len);
} else {
return hash_murmur3_one_64(0);
}
} break;
case PACKED_INT32_ARRAY: {
const Vector<int32_t> &arr = PackedArrayRef<int32_t>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const int32_t *r = arr.ptr();
return hash_murmur3_buffer((uint8_t *)&r[0], len * sizeof(int32_t));
} else {
return hash_murmur3_one_64(0);
}
} break;
case PACKED_INT64_ARRAY: {
const Vector<int64_t> &arr = PackedArrayRef<int64_t>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const int64_t *r = arr.ptr();
return hash_murmur3_buffer((uint8_t *)&r[0], len * sizeof(int64_t));
} else {
return hash_murmur3_one_64(0);
}
} break;
case PACKED_FLOAT32_ARRAY: {
const Vector<float> &arr = PackedArrayRef<float>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const float *r = arr.ptr();
uint32_t h = HASH_MURMUR3_SEED;
for (int32_t i = 0; i < len; i++) {
h = hash_murmur3_one_float(r[i], h);
}
return hash_fmix32(h);
} else {
return hash_murmur3_one_float(0.0);
}
} break;
case PACKED_FLOAT64_ARRAY: {
const Vector<double> &arr = PackedArrayRef<double>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const double *r = arr.ptr();
uint32_t h = HASH_MURMUR3_SEED;
for (int32_t i = 0; i < len; i++) {
h = hash_murmur3_one_double(r[i], h);
}
return hash_fmix32(h);
} else {
return hash_murmur3_one_double(0.0);
}
} break;
case PACKED_STRING_ARRAY: {
uint32_t hash = HASH_MURMUR3_SEED;
const Vector<String> &arr = PackedArrayRef<String>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const String *r = arr.ptr();
for (int i = 0; i < len; i++) {
hash = hash_murmur3_one_32(r[i].hash(), hash);
}
hash = hash_fmix32(hash);
}
return hash;
} break;
case PACKED_VECTOR2_ARRAY: {
uint32_t hash = HASH_MURMUR3_SEED;
const Vector<Vector2> &arr = PackedArrayRef<Vector2>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const Vector2 *r = arr.ptr();
for (int i = 0; i < len; i++) {
hash = hash_murmur3_one_real(r[i].x, hash);
hash = hash_murmur3_one_real(r[i].y, hash);
}
hash = hash_fmix32(hash);
}
return hash;
} break;
case PACKED_VECTOR3_ARRAY: {
uint32_t hash = HASH_MURMUR3_SEED;
const Vector<Vector3> &arr = PackedArrayRef<Vector3>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const Vector3 *r = arr.ptr();
for (int i = 0; i < len; i++) {
hash = hash_murmur3_one_real(r[i].x, hash);
hash = hash_murmur3_one_real(r[i].y, hash);
hash = hash_murmur3_one_real(r[i].z, hash);
}
hash = hash_fmix32(hash);
}
return hash;
} break;
case PACKED_COLOR_ARRAY: {
uint32_t hash = HASH_MURMUR3_SEED;
const Vector<Color> &arr = PackedArrayRef<Color>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
const Color *r = arr.ptr();
for (int i = 0; i < len; i++) {
hash = hash_murmur3_one_float(r[i].r, hash);
hash = hash_murmur3_one_float(r[i].g, hash);
hash = hash_murmur3_one_float(r[i].b, hash);
hash = hash_murmur3_one_float(r[i].a, hash);
}
hash = hash_fmix32(hash);
}
return hash;
} break;
default: {
}
}
return 0;
}
#define hash_compare_scalar(p_lhs, p_rhs) \
(((p_lhs) == (p_rhs)) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs)))
#define hash_compare_vector2(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x) && \
hash_compare_scalar((p_lhs).y, (p_rhs).y))
#define hash_compare_vector3(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x) && \
hash_compare_scalar((p_lhs).y, (p_rhs).y) && \
hash_compare_scalar((p_lhs).z, (p_rhs).z))
#define hash_compare_vector4(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x) && \
hash_compare_scalar((p_lhs).y, (p_rhs).y) && \
hash_compare_scalar((p_lhs).z, (p_rhs).z) && \
hash_compare_scalar((p_lhs).w, (p_rhs).w))
#define hash_compare_quaternion(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x) && \
hash_compare_scalar((p_lhs).y, (p_rhs).y) && \
hash_compare_scalar((p_lhs).z, (p_rhs).z) && \
hash_compare_scalar((p_lhs).w, (p_rhs).w))
#define hash_compare_color(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).r, (p_rhs).r) && \
hash_compare_scalar((p_lhs).g, (p_rhs).g) && \
hash_compare_scalar((p_lhs).b, (p_rhs).b) && \
hash_compare_scalar((p_lhs).a, (p_rhs).a))
#define hash_compare_packed_array(p_lhs, p_rhs, p_type, p_compare_func) \
const Vector<p_type> &l = PackedArrayRef<p_type>::get_array(p_lhs); \
const Vector<p_type> &r = PackedArrayRef<p_type>::get_array(p_rhs); \
\
if (l.size() != r.size()) \
return false; \
\
const p_type *lr = l.ptr(); \
const p_type *rr = r.ptr(); \
\
for (int i = 0; i < l.size(); ++i) { \
if (!p_compare_func((lr[i]), (rr[i]))) \
return false; \
} \
\
return true
bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const {
if (type != p_variant.type) {
return false;
}
switch (type) {
case INT: {
return _data._int == p_variant._data._int;
} break;
case FLOAT: {
return hash_compare_scalar(_data._float, p_variant._data._float);
} break;
case STRING: {
return *reinterpret_cast<const String *>(_data._mem) == *reinterpret_cast<const String *>(p_variant._data._mem);
} break;
case STRING_NAME: {
return *reinterpret_cast<const StringName *>(_data._mem) == *reinterpret_cast<const StringName *>(p_variant._data._mem);
} break;
case VECTOR2: {
const Vector2 *l = reinterpret_cast<const Vector2 *>(_data._mem);
const Vector2 *r = reinterpret_cast<const Vector2 *>(p_variant._data._mem);
return hash_compare_vector2(*l, *r);
} break;
case VECTOR2I: {
const Vector2i *l = reinterpret_cast<const Vector2i *>(_data._mem);
const Vector2i *r = reinterpret_cast<const Vector2i *>(p_variant._data._mem);
return *l == *r;
} break;
case RECT2: {
const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem);
const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem);
return hash_compare_vector2(l->position, r->position) &&
hash_compare_vector2(l->size, r->size);
} break;
case RECT2I: {
const Rect2i *l = reinterpret_cast<const Rect2i *>(_data._mem);
const Rect2i *r = reinterpret_cast<const Rect2i *>(p_variant._data._mem);
return *l == *r;
} break;
case TRANSFORM2D: {
Transform2D *l = _data._transform2d;
Transform2D *r = p_variant._data._transform2d;
for (int i = 0; i < 3; i++) {
if (!hash_compare_vector2(l->columns[i], r->columns[i])) {
return false;
}
}
return true;
} break;
case VECTOR3: {
const Vector3 *l = reinterpret_cast<const Vector3 *>(_data._mem);
const Vector3 *r = reinterpret_cast<const Vector3 *>(p_variant._data._mem);
return hash_compare_vector3(*l, *r);
} break;
case VECTOR3I: {
const Vector3i *l = reinterpret_cast<const Vector3i *>(_data._mem);
const Vector3i *r = reinterpret_cast<const Vector3i *>(p_variant._data._mem);
return *l == *r;
} break;
case VECTOR4: {
const Vector4 *l = reinterpret_cast<const Vector4 *>(_data._mem);
const Vector4 *r = reinterpret_cast<const Vector4 *>(p_variant._data._mem);
return hash_compare_vector4(*l, *r);
} break;
case VECTOR4I: {
const Vector4i *l = reinterpret_cast<const Vector4i *>(_data._mem);
const Vector4i *r = reinterpret_cast<const Vector4i *>(p_variant._data._mem);
return *l == *r;
} break;
case PLANE: {
const Plane *l = reinterpret_cast<const Plane *>(_data._mem);
const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem);
return hash_compare_vector3(l->normal, r->normal) &&
hash_compare_scalar(l->d, r->d);
} break;
case AABB: {
const ::AABB *l = _data._aabb;
const ::AABB *r = p_variant._data._aabb;
return hash_compare_vector3(l->position, r->position) &&
hash_compare_vector3(l->size, r->size);
} break;
case QUATERNION: {
const Quaternion *l = reinterpret_cast<const Quaternion *>(_data._mem);
const Quaternion *r = reinterpret_cast<const Quaternion *>(p_variant._data._mem);
return hash_compare_quaternion(*l, *r);
} break;
case BASIS: {
const Basis *l = _data._basis;
const Basis *r = p_variant._data._basis;
for (int i = 0; i < 3; i++) {
if (!hash_compare_vector3(l->rows[i], r->rows[i])) {
return false;
}
}
return true;
} break;
case TRANSFORM3D: {
const Transform3D *l = _data._transform3d;
const Transform3D *r = p_variant._data._transform3d;
for (int i = 0; i < 3; i++) {
if (!hash_compare_vector3(l->basis.rows[i], r->basis.rows[i])) {
return false;
}
}
return hash_compare_vector3(l->origin, r->origin);
} break;
case PROJECTION: {
const Projection *l = _data._projection;
const Projection *r = p_variant._data._projection;
for (int i = 0; i < 4; i++) {
if (!hash_compare_vector4(l->columns[i], r->columns[i])) {
return false;
}
}
return true;
} break;
case COLOR: {
const Color *l = reinterpret_cast<const Color *>(_data._mem);
const Color *r = reinterpret_cast<const Color *>(p_variant._data._mem);
return hash_compare_color(*l, *r);
} break;
case ARRAY: {
const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
if (!l.recursive_equal(r, recursion_count + 1)) {
return false;
}
return true;
} break;
case DICTIONARY: {
const Dictionary &l = *(reinterpret_cast<const Dictionary *>(_data._mem));
const Dictionary &r = *(reinterpret_cast<const Dictionary *>(p_variant._data._mem));
if (!l.recursive_equal(r, recursion_count + 1)) {
return false;
}
return true;
} break;
// This is for floating point comparisons only.
case PACKED_FLOAT32_ARRAY: {
hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, float, hash_compare_scalar);
} break;
case PACKED_FLOAT64_ARRAY: {
hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, double, hash_compare_scalar);
} break;
case PACKED_VECTOR2_ARRAY: {
hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector2, hash_compare_vector2);
} break;
case PACKED_VECTOR3_ARRAY: {
hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector3, hash_compare_vector3);
} break;
case PACKED_COLOR_ARRAY: {
hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Color, hash_compare_color);
} break;
default:
bool v;
Variant r;
evaluate(OP_EQUAL, *this, p_variant, r, v);
return r;
}
}
bool Variant::identity_compare(const Variant &p_variant) const {
if (type != p_variant.type) {
return false;
}
switch (type) {
case OBJECT: {
return _get_obj().id == p_variant._get_obj().id;
} break;
case DICTIONARY: {
const Dictionary &l = *(reinterpret_cast<const Dictionary *>(_data._mem));
const Dictionary &r = *(reinterpret_cast<const Dictionary *>(p_variant._data._mem));
return l.id() == r.id();
} break;
case ARRAY: {
const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
return l.id() == r.id();
} break;
case PACKED_BYTE_ARRAY:
case PACKED_INT32_ARRAY:
case PACKED_INT64_ARRAY:
case PACKED_FLOAT32_ARRAY:
case PACKED_FLOAT64_ARRAY:
case PACKED_STRING_ARRAY:
case PACKED_VECTOR2_ARRAY:
case PACKED_VECTOR3_ARRAY:
case PACKED_COLOR_ARRAY: {
return _data.packed_array == p_variant._data.packed_array;
} break;
default: {
return hash_compare(p_variant);
}
}
}
bool StringLikeVariantComparator::compare(const Variant &p_lhs, const Variant &p_rhs) {
if (p_lhs.hash_compare(p_rhs)) {
return true;
}
if (p_lhs.get_type() == Variant::STRING && p_rhs.get_type() == Variant::STRING_NAME) {
return *VariantInternal::get_string(&p_lhs) == *VariantInternal::get_string_name(&p_rhs);
}
if (p_lhs.get_type() == Variant::STRING_NAME && p_rhs.get_type() == Variant::STRING) {
return *VariantInternal::get_string_name(&p_lhs) == *VariantInternal::get_string(&p_rhs);
}
return false;
}
bool Variant::is_ref_counted() const {
return type == OBJECT && _get_obj().id.is_ref_counted();
}
Vector<Variant> varray() {
return Vector<Variant>();
}
Vector<Variant> varray(const Variant &p_arg1) {
Vector<Variant> v;
v.push_back(p_arg1);
return v;
}
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
return v;
}
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
v.push_back(p_arg3);
return v;
}
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
v.push_back(p_arg3);
v.push_back(p_arg4);
return v;
}
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5) {
Vector<Variant> v;
v.push_back(p_arg1);
v.push_back(p_arg2);
v.push_back(p_arg3);
v.push_back(p_arg4);
v.push_back(p_arg5);
return v;
}
void Variant::static_assign(const Variant &p_variant) {
}
bool Variant::is_type_shared(Variant::Type p_type) {
switch (p_type) {
case OBJECT:
case ARRAY:
case DICTIONARY:
return true;
default: {
}
}
return false;
}
bool Variant::is_shared() const {
return is_type_shared(type);
}
void Variant::_variant_call_error(const String &p_method, Callable::CallError &error) {
switch (error.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
String err = "Invalid type for argument #" + itos(error.argument) + ", expected '" + Variant::get_type_name(Variant::Type(error.expected)) + "'.";
ERR_PRINT(err.utf8().get_data());
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD: {
String err = "Invalid method '" + p_method + "' for type '" + Variant::get_type_name(type) + "'.";
ERR_PRINT(err.utf8().get_data());
} break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
String err = "Too many arguments for method '" + p_method + "'";
ERR_PRINT(err.utf8().get_data());
} break;
default: {
}
}
}
void Variant::construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct, void *p_construct_ud) {
r_value = Variant();
}
String Variant::get_construct_string() const {
String vars;
VariantWriter::write_to_string(*this, vars);
return vars;
}
String Variant::get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
return get_call_error_text(nullptr, p_method, p_argptrs, p_argcount, ce);
}
String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
String err_text;
if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
int errorarg = ce.argument;
if (p_argptrs) {
err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected));
} else {
err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected));
}
} else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount);
} else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount);
} else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
err_text = "Method not found";
} else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
err_text = "Instance is null";
} else if (ce.error == Callable::CallError::CALL_ERROR_METHOD_NOT_CONST) {
err_text = "Method not const in const instance";
} else if (ce.error == Callable::CallError::CALL_OK) {
return "Call OK";
}
String base_text;
if (p_base) {
base_text = p_base->get_class();
Ref<Resource> script = p_base->get_script();
if (script.is_valid() && script->get_path().is_resource_file()) {
base_text += "(" + script->get_path().get_file() + ")";
}
base_text += "::";
}
return "'" + base_text + String(p_method) + "': " + err_text;
}
String Variant::get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
Vector<Variant> binds;
int args_bound;
p_callable.get_bound_arguments_ref(binds, args_bound);
if (args_bound <= 0) {
return get_call_error_text(p_callable.get_object(), p_callable.get_method(), p_argptrs, MAX(0, p_argcount + args_bound), ce);
} else {
Vector<const Variant *> argptrs;
argptrs.resize(p_argcount + binds.size());
for (int i = 0; i < p_argcount; i++) {
argptrs.write[i] = p_argptrs[i];
}
for (int i = 0; i < binds.size(); i++) {
argptrs.write[i + p_argcount] = &binds[i];
}
return get_call_error_text(p_callable.get_object(), p_callable.get_method(), (const Variant **)argptrs.ptr(), argptrs.size(), ce);
}
}
void Variant::register_types() {
_register_variant_operators();
_register_variant_methods();
_register_variant_setters_getters();
_register_variant_constructors();
_register_variant_destructors();
_register_variant_utility_functions();
}
void Variant::unregister_types() {
_unregister_variant_operators();
_unregister_variant_methods();
_unregister_variant_setters_getters();
_unregister_variant_destructors();
_unregister_variant_utility_functions();
}