110 lines
3.5 KiB
C++
110 lines
3.5 KiB
C++
/*************************************************************************/
|
|
/* scroll_bar.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SCROLL_BAR_H
|
|
#define SCROLL_BAR_H
|
|
|
|
#include "scene/gui/range.h"
|
|
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
class ScrollBar : public Range {
|
|
|
|
OBJ_TYPE( ScrollBar, Range );
|
|
|
|
enum HiliteStatus {
|
|
HILITE_NONE,
|
|
HILITE_DECR,
|
|
HILITE_RANGE,
|
|
HILITE_INCR,
|
|
};
|
|
|
|
static bool focus_by_default;
|
|
|
|
Orientation orientation;
|
|
Size2 size;
|
|
float custom_step;
|
|
|
|
HiliteStatus hilite;
|
|
|
|
struct Drag {
|
|
|
|
bool active;
|
|
float pos_at_click;
|
|
float value_at_click;
|
|
} drag;
|
|
|
|
|
|
double get_grabber_size() const;
|
|
double get_grabber_min_size() const;
|
|
double get_area_size() const;
|
|
double get_area_offset() const;
|
|
double get_click_pos(const Point2& p_pos) const;
|
|
double get_grabber_offset() const;
|
|
|
|
static void set_can_focus_by_default(bool p_can_focus);
|
|
|
|
|
|
void _input_event(InputEvent p_event);
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
void set_custom_step(float p_custom_step);
|
|
float get_custom_step() const;
|
|
|
|
virtual Size2 get_minimum_size() const;
|
|
ScrollBar(Orientation p_orientation=VERTICAL);
|
|
~ScrollBar();
|
|
|
|
};
|
|
|
|
class HScrollBar : public ScrollBar {
|
|
|
|
OBJ_TYPE( HScrollBar, ScrollBar );
|
|
public:
|
|
|
|
HScrollBar() : ScrollBar(HORIZONTAL) { set_v_size_flags(0); }
|
|
};
|
|
|
|
class VScrollBar : public ScrollBar {
|
|
|
|
OBJ_TYPE( VScrollBar, ScrollBar );
|
|
public:
|
|
|
|
VScrollBar() : ScrollBar(VERTICAL) { set_h_size_flags(0); }
|
|
};
|
|
|
|
|
|
#endif
|