godot/modules/mono
Ignacio Etcheverry 9b6f65af82 Mono: Make use of ClassInfo's exposed API
- BindingsGenerator only generates exposed classes.
- Fix creation of managed instances of non-exposed classes.
2017-10-09 23:50:06 +02:00
..
doc_classes Added mono module 2017-10-03 00:01:26 +02:00
editor Mono: Make use of ClassInfo's exposed API 2017-10-09 23:50:06 +02:00
glue Added mono module 2017-10-03 00:01:26 +02:00
mono_gd Fix dot separated assembly names confused with file extensions 2017-10-07 22:00:35 +02:00
utils Added mono module 2017-10-03 00:01:26 +02:00
config.py Added mono module 2017-10-03 00:01:26 +02:00
csharp_script.cpp Mono: Make use of ClassInfo's exposed API 2017-10-09 23:50:06 +02:00
csharp_script.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_defs.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_dirs.cpp Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_dirs.h Added mono module 2017-10-03 00:01:26 +02:00
mono_gc_handle.cpp Added mono module 2017-10-03 00:01:26 +02:00
mono_gc_handle.h Added mono module 2017-10-03 00:01:26 +02:00
mono_reg_utils.py Added mono module 2017-10-03 00:01:26 +02:00
register_types.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
register_types.h Added mono module 2017-10-03 00:01:26 +02:00
SCsub Added mono module 2017-10-03 00:01:26 +02:00
signal_awaiter_utils.cpp Added mono module 2017-10-03 00:01:26 +02:00
signal_awaiter_utils.h Added mono module 2017-10-03 00:01:26 +02:00