godot/modules/gdscript
Juan Linietsky 9b8696d3dd Light Baker!
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-Support for lightmap baker, have fun figuring out how it works before tutorial is published.
2014-06-11 10:41:03 -03:00
..
config.py -moved script to modules 2014-02-24 09:53:33 -03:00
gd_compiler.cpp -Fixed bug in "extends" 2014-05-24 13:25:56 -03:00
gd_compiler.h -moved script to modules 2014-02-24 09:53:33 -03:00
gd_editor.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
gd_functions.cpp -Support for changing fonts 2014-04-05 12:39:30 -03:00
gd_functions.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
gd_parser.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
gd_parser.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
gd_pretty_print.cpp -moved script to modules 2014-02-24 09:53:33 -03:00
gd_pretty_print.h -moved script to modules 2014-02-24 09:53:33 -03:00
gd_script.cpp Light Baker! 2014-06-11 10:41:03 -03:00
gd_script.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
gd_tokenizer.cpp Light Baker! 2014-06-11 10:41:03 -03:00
gd_tokenizer.h -scripts are converted to bytecode on export 2014-02-25 09:31:47 -03:00
register_types.cpp Light Baker! 2014-06-11 10:41:03 -03:00
register_types.h -moved script to modules 2014-02-24 09:53:33 -03:00
SCsub -moved script to modules 2014-02-24 09:53:33 -03:00