godot/modules/gdscript
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
..
doc_classes doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
config.py GDScript: Refactor "GD" class prefix to "GDScript" 2017-11-16 18:54:56 +01:00
gdscript_compiler.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_compiler.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_editor.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_function.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_function.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_functions.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_functions.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_parser.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_parser.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_tokenizer.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript_tokenizer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gdscript.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
gdscript.h Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Scons: Build modules in seperate env. 2017-12-13 15:46:35 +01:00