godot/misc/scripts
Raul Santos 97851f0340
Move dotnet-format script to pre-commit
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2024-03-02 08:25:48 +01:00
..
check_ci_log.py Stop CI when Godot crash 2022-06-15 23:02:14 +02:00
clang_tidy.sh Fix `printf` for format checks 2024-02-02 15:10:46 +01:00
codespell.sh Fix various typos with codespell 2024-02-07 11:09:34 +01:00
copyright_headers.py One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dotnet_format.py Move dotnet-format script to pre-commit 2024-03-02 08:25:48 +01:00
file_format.sh Fix `printf` for format checks 2024-02-02 15:10:46 +01:00
gitignore_check.sh Add static check for overzealous .gitignores. 2023-07-01 08:41:36 -05:00
header_guards.sh Fix `printf` for format checks 2024-02-02 15:10:46 +01:00
install_d3d12_sdk_windows.py SCons: Add proper MinGW support to D3D12 deps install script 2024-02-23 22:13:22 +01:00
install_vulkan_sdk_macos.sh [CI] Use multiple forced unmount attempts for MoltenVK image. 2023-01-03 11:16:30 +02:00
make_icons.sh Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
make_tarball.sh Add script to make source tarball with `.git/HEAD` 2021-07-29 11:52:43 +02:00
mypy.ini SCons: Update mypy 2023-12-11 15:59:06 -06:00
mypy_check.sh ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
pytest_builders.sh ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
validate_extension_api.sh CI: Compat checks: Make fetching the reference API more robust 2023-09-05 15:27:44 +02:00