godot/editor/plugins
2020-06-01 01:52:07 +03:00
..
abstract_polygon_2d_editor.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
abstract_polygon_2d_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_blend_space_1d_editor.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_blend_space_1d_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_blend_space_2d_editor.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
animation_blend_space_2d_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_blend_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_blend_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_player_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_player_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_state_machine_editor.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
animation_state_machine_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
asset_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
asset_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
audio_stream_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio_stream_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
baked_lightmap_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
baked_lightmap_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
camera_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
camera_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
canvas_item_editor_plugin.cpp Merge pull request #39051 from Xrayez/geometry-split 2020-05-29 12:10:37 +02:00
canvas_item_editor_plugin.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
collision_polygon_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_3d_editor_plugin.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
collision_polygon_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_shape_2d_editor_plugin.cpp Move RayShape2D implementation into its own translation unit 2020-06-01 01:52:07 +03:00
collision_shape_2d_editor_plugin.h Properly handle node remove via undo 2020-03-29 19:59:04 +02:00
cpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
cpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_3d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
curve_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
curve_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
debugger_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
editor_preview_plugins.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
editor_preview_plugins.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gi_probe_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gi_probe_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gpu_particles_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gradient_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gradient_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
item_list_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
item_list_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
light_occluder_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
light_occluder_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
material_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
material_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_instance_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_instance_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
multimesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
multimesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_polygon_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
navigation_polygon_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
node_3d_editor_plugin.cpp Merge pull request #39051 from Xrayez/geometry-split 2020-05-29 12:10:37 +02:00
node_3d_editor_plugin.h Dynamic infinite 3D grid 2020-05-22 19:43:59 -04:00
path_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
path_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
path_3d_editor_plugin.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
path_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
physical_bone_3d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
physical_bone_3d_editor_plugin.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
polygon_2d_editor_plugin.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
polygon_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
resource_preloader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
resource_preloader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
root_motion_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
root_motion_editor_plugin.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
script_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
script_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
script_text_editor.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
script_text_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
shader_file_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shader_file_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_3d_editor_plugin.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
skeleton_3d_editor_plugin.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
skeleton_ik_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
skeleton_ik_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sprite_2d_editor_plugin.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
sprite_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sprite_frames_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
sprite_frames_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
style_box_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
style_box_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
text_editor.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
text_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture_layered_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_layered_editor_plugin.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_region_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_region_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
theme_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
theme_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
tile_map_editor_plugin.cpp Add shortcut for Pan Mode (G) 2020-05-26 15:31:32 +02:00
tile_map_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
tile_set_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
tile_set_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
version_control_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
version_control_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
visual_shader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
visual_shader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00