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9bdb853eec
godot
/
servers
/
rendering
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renderer_rd
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effects
History
clayjohn
623753a3a2
Use linear mipmap sampling in ToneMapper
2022-04-30 21:30:08 -07:00
..
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
tone_mapper.cpp
Use linear mipmap sampling in ToneMapper
2022-04-30 21:30:08 -07:00
tone_mapper.h
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00