godot/core/debugger
Rémi Verschelde 85220fec01 Style: Remove unnecessary semicolons from `core`
Semicolons are not necessary after function definitions or control flow
blocks, and having some code use them makes things inconsistent (and
occasionally can mess up `clang-format`'s formatting).

Removing them is tedious work though, I had to do this manually (regex
+ manual review) as I couldn't find a tool for that. All other code
folders would need to get the same treatment.
2020-05-19 15:57:56 +02:00
..
SCsub
debugger_marshalls.cpp
debugger_marshalls.h
engine_debugger.cpp
engine_debugger.h
local_debugger.cpp
local_debugger.h
remote_debugger.cpp
remote_debugger.h
remote_debugger_peer.cpp Style: Remove unnecessary semicolons from `core` 2020-05-19 15:57:56 +02:00
remote_debugger_peer.h
script_debugger.cpp
script_debugger.h