godot/scene
kobewi 326314eaa9 Provide more context when scene fails to load
(cherry picked from commit c6c872ba34)
2024-01-23 19:15:04 +01:00
..
2d Fix invalid return from some more `_get/_set` 2024-01-23 16:54:03 +01:00
3d Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues 2024-01-23 16:54:02 +01:00
animation Ensure methods skipped by AnimationPlayer::seek are not called 2023-10-24 16:52:58 +02:00
audio [Audio] Fix pausing stream on entering tree 2023-10-24 19:51:53 +02:00
debugger Fix arg count checks in SceneDebugger 2023-08-31 20:19:31 +02:00
gui Fix storing invalid item height values in `ItemList` 2024-01-23 19:09:45 +01:00
main Ensure binds are duplicated with `Node` signals 2024-01-23 17:42:36 +01:00
resources Provide more context when scene fails to load 2024-01-23 19:15:04 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00