godot/servers/rendering/renderer_rd/environment
Hugo Locurcio db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
`shader_uniform` is now consistenly used across both per-shader
and per-instance shader uniform methods. This makes methods easier
to find in the class reference when looking for them.
2022-08-04 23:17:06 +02:00
..
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
fog.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
fog.h Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
gi.cpp Merge pull request #63589 from RandomShaper/sdfgi_debug_pc 2022-08-02 07:11:58 +02:00
gi.h Merge pull request #63589 from RandomShaper/sdfgi_debug_pc 2022-08-02 07:11:58 +02:00
sky.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
sky.h Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00