godot/platform/x11
Rémi Verschelde 44af879438 Linux: Fix GNU ld detection for pck_embed linker script
(cherry picked from commit fce3602a1e)
2022-08-29 15:55:45 +02:00
..
export
README.md
SCsub
context_gl_x11.cpp
context_gl_x11.h
crash_handler_x11.cpp
crash_handler_x11.h
detect.py Linux: Fix GNU ld detection for pck_embed linker script 2022-08-29 15:55:45 +02:00
detect_prime.cpp
detect_prime.h
godot_x11.cpp
joypad_linux.cpp
joypad_linux.h
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp
os_x11.h
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp
power_x11.h
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp
tts_linux.h

README.md

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.