godot/platform/android
Rémi Verschelde 35ec0e9be7
OS: Remove native video API only implemented on iOS
See discussion in #43811, it was only implemented on iOS and even that
implementation was fairly limited. This would best be provided as plugins
for Android and iOS without cluttering the shared OS API.
2021-05-07 20:40:24 +02:00
..
api Modernize Thread 2021-01-29 12:02:13 +01:00
export Core: Drop custom `copymem`/`zeromem` defines 2021-04-27 16:26:27 +02:00
java [Android] fix generateDevTemplate 2021-04-28 21:59:42 +03:00
plugin Expose GodotPlugin's utility methods used for registration and signal emitting. 2021-02-15 15:55:59 -08:00
vulkan Validation layers on Android 2021-04-12 10:09:06 -07:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
android_keys_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
android_keys_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_driver_jandroid.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
audio_driver_jandroid.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_driver_opensl.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_driver_opensl.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect.py [JS, Android] Re-add "no-exceptions" for export templates builds with ICU. 2021-04-20 21:50:48 +03:00
dir_access_jandroid.cpp Modernize Thread 2021-01-29 12:02:13 +01:00
dir_access_jandroid.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server_android.cpp OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
display_server_android.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
file_access_android.cpp Android: Fix get_buffer false positive on empty dest buffer 2021-04-23 21:33:13 +02:00
file_access_android.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
java_class_wrapper.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
java_godot_io_wrapper.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
java_godot_io_wrapper.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
java_godot_lib_jni.cpp Leverage java annotations to simplify the logic used to register the Godot plugin methods. 2021-03-16 01:16:08 -07:00
java_godot_lib_jni.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
java_godot_view_wrapper.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
java_godot_view_wrapper.h Fixes on android: 2021-03-18 10:41:54 +11:00
java_godot_wrapper.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
java_godot_wrapper.h Leverage java annotations to simplify the logic used to register the Godot plugin methods. 2021-03-16 01:16:08 -07:00
jni_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
jni_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
net_socket_android.cpp Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores 2021-05-06 02:52:01 +02:00
net_socket_android.h Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores 2021-05-06 02:52:01 +02:00
os_android.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
os_android.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Modernize Thread 2021-01-29 12:02:13 +01:00
thread_jandroid.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
thread_jandroid.h Modernize Thread 2021-01-29 12:02:13 +01:00