1410 lines
35 KiB
C++
1410 lines
35 KiB
C++
/*************************************************************************/
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/* main.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "main.h"
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#include "os/os.h"
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#include "globals.h"
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#include "splash.h"
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#include "core/register_core_types.h"
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#include "scene/register_scene_types.h"
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#include "drivers/register_driver_types.h"
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#include "script/register_script_types.h"
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#include "servers/register_server_types.h"
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#include "modules/register_module_types.h"
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#include "script_debugger_local.h"
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#include "script_debugger_remote.h"
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#include "message_queue.h"
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#include "path_remap.h"
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#include "input_map.h"
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#include "io/resource_loader.h"
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#include "scene/main/scene_main_loop.h"
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#include "scene/io/scene_loader.h"
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#include "script_language.h"
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#include "io/resource_loader.h"
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#include "bin/tests/test_main.h"
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#include "os/dir_access.h"
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#include "core/io/ip.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/main/viewport.h"
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#ifdef TOOLS_ENABLED
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#include "tools/editor/editor_node.h"
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#include "tools/editor/project_manager.h"
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#include "tools/editor/console.h"
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#endif
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#include "io/file_access_network.h"
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#include "tools/doc/doc_data.h"
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#include "servers/spatial_sound_server.h"
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#include "servers/spatial_sound_2d_server.h"
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#include "servers/physics_2d_server.h"
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#include "core/io/stream_peer_tcp.h"
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#include "core/os/thread.h"
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#include "core/io/file_access_pack.h"
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#include "core/io/file_access_zip.h"
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#include "translation.h"
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#include "version.h"
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#include "performance.h"
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static Globals *globals=NULL;
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static InputMap *input_map=NULL;
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static bool _start_success=false;
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static ScriptDebugger *script_debugger=NULL;
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static MessageQueue *message_queue=NULL;
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static Performance *performance = NULL;
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static PathRemap *path_remap;
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static PackedData *packed_data=NULL;
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static FileAccessNetworkClient *file_access_network_client=NULL;
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static TranslationServer *translation_server = NULL;
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static OS::VideoMode video_mode;
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static int video_driver_idx=-1;
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static int audio_driver_idx=-1;
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static String locale;
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static String unescape_cmdline(const String& p_str) {
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return p_str.replace("%20"," ");
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}
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//#define DEBUG_INIT
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#ifdef DEBUG_INIT
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#define MAIN_PRINT(m_txt) print_line(m_txt)
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#else
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#define MAIN_PRINT(m_txt)
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#endif
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void Main::print_help(const char* p_binary) {
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OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2010 Juan Linietsky, Ariel Manzur.\n");
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OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
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OS::get_singleton()->print("Options:\n");
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OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
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#ifdef TOOLS_ENABLED
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OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
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#endif
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OS::get_singleton()->print("\t-test [test] : Run a test.\n");
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OS::get_singleton()->print("\t\t(");
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const char **test_names=tests_get_names();
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const char* coma = "";
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while(*test_names) {
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OS::get_singleton()->print("%s%s", coma, *test_names);
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test_names++;
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coma = ", ";
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}
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OS::get_singleton()->print(")\n");
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OS::get_singleton()->print("\t-r WIDTHxHEIGHT\t : Request Screen Resolution\n");
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OS::get_singleton()->print("\t-f\t\t : Request Fullscreen\n");
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OS::get_singleton()->print("\t-vd DRIVER\t : Video Driver (");
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for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {
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if (i!=0)
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OS::get_singleton()->print(", ");
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OS::get_singleton()->print("%s",OS::get_singleton()->get_video_driver_name(i));
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}
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OS::get_singleton()->print(")\n");
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OS::get_singleton()->print("\t-ad DRIVER\t : Audio Driver (");
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for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {
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if (i!=0)
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OS::get_singleton()->print(", ");
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OS::get_singleton()->print("%s",OS::get_singleton()->get_audio_driver_name(i));
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}
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OS::get_singleton()->print("\t-rthread <mode>\t : Render Thread Mode ('unsafe', 'safe', 'separate).");
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OS::get_singleton()->print(")\n");
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OS::get_singleton()->print("\t-s,-script [script] : Run a script.\n");
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OS::get_singleton()->print("\t-d,-debug : Debug (local stdout debugger).\n");
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OS::get_singleton()->print("\t-rdebug ADDRESS : Remote debug (<ip>:<port> host address).\n");
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OS::get_singleton()->print("\t-fdelay [msec]: Simulate high CPU load (delay each frame by [msec]).\n");
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OS::get_singleton()->print("\t-bp : breakpoint list as source::line comma separated pairs, no spaces (%%20,%%2C,etc instead).\n");
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OS::get_singleton()->print("\t-v : Verbose stdout mode\n");
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OS::get_singleton()->print("\t-lang [locale]: Use a specific locale\n");
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OS::get_singleton()->print("\t-rfs <host/ip>[:<port>] : Remote FileSystem.\n");
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OS::get_singleton()->print("\t-rfs_pass <password> : Password for Remote FileSystem.\n");
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#ifdef TOOLS_ENABLED
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OS::get_singleton()->print("\t-doctool FILE: Dump the whole engine api to FILE in XML format. If FILE exists, it will be merged.\n");
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OS::get_singleton()->print("\t-nodocbase: Disallow dump the base types (used with -doctool).\n");
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OS::get_singleton()->print("\t-optimize FILE Save an optimized copy of scene to FILE.\n");
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OS::get_singleton()->print("\t-optimize_preset [preset] Use a given preset for optimization.\n");
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OS::get_singleton()->print("\t-export [target] Export the project using given export target.\n");
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#endif
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}
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Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phase) {
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RID_OwnerBase::init_rid();
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OS::get_singleton()->initialize_core();
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ObjectTypeDB::init();
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MAIN_PRINT("Main: Initialize CORE");
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register_core_types();
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register_core_driver_types();
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MAIN_PRINT("Main: Initialize Globals");
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Thread::_main_thread_id = Thread::get_caller_ID();
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globals = memnew( Globals );
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input_map = memnew( InputMap );
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path_remap = memnew( PathRemap );
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translation_server = memnew( TranslationServer );
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performance = memnew( Performance );
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globals->add_singleton(Globals::Singleton("Performance",performance));
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MAIN_PRINT("Main: Parse CMDLine");
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/* argument parsing and main creation */
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List<String> args;
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List<String> main_args;
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for(int i=0;i<argc;i++) {
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args.push_back(argv[i]);
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}
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List<String>::Element *I=args.front();
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I=args.front();
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while (I) {
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I->get()=unescape_cmdline(I->get().strip_escapes());
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I=I->next();
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}
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I=args.front();
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video_mode = OS::get_singleton()->get_default_video_mode();
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String video_driver="";
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String audio_driver="";
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String game_path=".";
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String debug_mode;
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String debug_host;
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int rtm=-1;
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String remotefs;
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String remotefs_pass;
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String screen = "";
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List<String> pack_list;
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Vector<String> breakpoints;
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bool use_custom_res=true;
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bool force_res=false;
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I=args.front();
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packed_data = PackedData::get_singleton();
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if (!packed_data)
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packed_data = memnew(PackedData);
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#ifdef MINIZIP_ENABLED
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packed_data->add_pack_source(ZipArchive::get_singleton());
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#endif
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bool editor=false;
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while(I) {
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List<String>::Element *N=I->next();
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if (I->get() == "-noop") {
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// no op
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} else if (I->get()=="-h" || I->get()=="--help" || I->get()=="/?") { // resolution
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goto error;
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} else if (I->get()=="-r") { // resolution
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if (I->next()) {
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String vm=I->next()->get();
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if (vm.find("x")==-1) { // invalid parameter format
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goto error;
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}
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int w=vm.get_slice("x",0).to_int();
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int h=vm.get_slice("x",1).to_int();
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if (w==0 || h==0) {
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goto error;
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}
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video_mode.width=w;
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video_mode.height=h;
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force_res=true;
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-vd") { // video driver
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if (I->next()) {
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video_driver=I->next()->get();
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-lang") { // language
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if (I->next()) {
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locale=I->next()->get();
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-rfs") { // language
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if (I->next()) {
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remotefs=I->next()->get();
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-rfs_pass") { // language
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if (I->next()) {
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remotefs_pass=I->next()->get();
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-rthread") { // language
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if (I->next()) {
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if (I->next()->get()=="safe")
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rtm=OS::RENDER_THREAD_SAFE;
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else if (I->next()->get()=="unsafe")
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rtm=OS::RENDER_THREAD_UNSAFE;
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else if (I->next()->get()=="separate")
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rtm=OS::RENDER_SEPARATE_THREAD;
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-ad") { // video driver
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if (I->next()) {
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audio_driver=I->next()->get();
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-f") { // fullscreen
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video_mode.fullscreen=true;
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} else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor
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editor=true;
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} else if (I->get()=="-nowindow") { // fullscreen
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OS::get_singleton()->set_no_window_mode(true);
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} else if (I->get()=="-v") { // fullscreen
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OS::get_singleton()->_verbose_stdout=true;
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} else if (I->get()=="-path") { // resolution
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if (I->next()) {
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String p = I->next()->get();
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if (OS::get_singleton()->set_cwd(p)==OK) {
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//nothing
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} else {
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game_path=I->next()->get(); //use game_path instead
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}
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-bp") { // /breakpoints
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if (I->next()) {
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String bplist = I->next()->get();
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breakpoints= bplist.split(",");
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get()=="-fdelay") { // resolution
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if (I->next()) {
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OS::get_singleton()->set_frame_delay(I->next()->get().to_int());
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N=I->next()->next();
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} else {
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goto error;
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}
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} else if (I->get() == "-pack") {
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if (I->next()) {
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pack_list.push_back(I->next()->get());
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N = I->next()->next();
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} else {
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goto error;
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};
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} else if (I->get()=="-debug" || I->get()=="-d") {
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debug_mode="local";
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} else if (I->get()=="-editor_scene") {
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if (I->next()) {
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Globals::get_singleton()->set("editor_scene",game_path=I->next()->get());
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} else {
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goto error;
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}
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} else if (I->get()=="-rdebug") {
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if (I->next()) {
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debug_mode="remote";
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debug_host=I->next()->get();
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if (debug_host.find(":")==-1) //wrong host
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goto error;
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N=I->next()->next();
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} else {
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goto error;
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}
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} else {
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//test for game path
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bool gpfound=false;
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if (!I->get().begins_with("-") && game_path=="") {
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DirAccess* da = DirAccess::open(I->get());
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if (da!=NULL) {
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game_path=I->get();
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gpfound=true;
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memdelete(da);
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}
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}
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if (!gpfound) {
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main_args.push_back(I->get());
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}
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}
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I=N;
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}
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if (debug_mode == "remote") {
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ScriptDebuggerRemote *sdr = memnew( ScriptDebuggerRemote );
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uint16_t debug_port = GLOBAL_DEF("debug/remote_port",6007);
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if (debug_host.find(":")!=-1) {
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debug_port=debug_host.get_slice(":",1).to_int();
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debug_host=debug_host.get_slice(":",0);
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}
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Error derr = sdr->connect_to_host(debug_host,debug_port);
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if (derr!=OK) {
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memdelete(sdr);
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} else {
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script_debugger=sdr;
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}
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} else if (debug_mode=="local") {
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script_debugger = memnew( ScriptDebuggerLocal );
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}
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if (remotefs!="") {
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file_access_network_client=memnew(FileAccessNetworkClient);
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int port;
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if (remotefs.find(":")!=-1) {
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port=remotefs.get_slice(":",1).to_int();
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remotefs=remotefs.get_slice(":",0);
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} else {
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port=6010;
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}
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Error err = file_access_network_client->connect(remotefs,port,remotefs_pass);
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if (err) {
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OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i\n",remotefs.utf8().get_data(),port);
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goto error;
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}
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FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES);
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}
|
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if (script_debugger) {
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//there is a debugger, parse breakpoints
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for(int i=0;i<breakpoints.size();i++) {
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|
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String bp = breakpoints[i];
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int sp=bp.find_last(":");
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if (sp==-1) {
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ERR_EXPLAIN("Invalid breakpoint: '"+bp+"', expected file:line format.");
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ERR_CONTINUE(sp==-1);
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}
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script_debugger->insert_breakpoint(bp.substr(sp+1,bp.length()).to_int(),bp.substr(0,sp));
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}
|
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}
|
|
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
if (editor) {
|
|
packed_data->set_disabled(true);
|
|
globals->set_disable_platform_override(true);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
if (globals->setup(game_path)!=OK) {
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
editor=false;
|
|
#else
|
|
OS::get_singleton()->print("error: Couldn't load game path '%s'\n",game_path.ascii().get_data());
|
|
|
|
goto error;
|
|
#endif
|
|
}
|
|
|
|
if (editor) {
|
|
main_args.push_back("-editor");
|
|
use_custom_res=false;
|
|
}
|
|
|
|
OS::get_singleton()->set_cmdline(execpath, main_args);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
if (main_args.size()==0 && (!Globals::get_singleton()->has("application/main_loop_type")) && (!Globals::get_singleton()->has("application/main_scene") || String(Globals::get_singleton()->get("application/main_scene"))==""))
|
|
use_custom_res=false; //project manager (run without arguments)
|
|
|
|
#endif
|
|
|
|
input_map->load_from_globals();
|
|
|
|
if (video_driver=="") // specified in engine.cfg
|
|
video_driver=_GLOBAL_DEF("display/driver",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
|
|
|
|
if (!force_res && use_custom_res && globals->has("display/width"))
|
|
video_mode.width=globals->get("display/width");
|
|
if (!force_res &&use_custom_res && globals->has("display/height"))
|
|
video_mode.height=globals->get("display/height");
|
|
if (use_custom_res && globals->has("display/fullscreen"))
|
|
video_mode.fullscreen=globals->get("display/fullscreen");
|
|
|
|
|
|
|
|
GLOBAL_DEF("display/width",video_mode.width);
|
|
GLOBAL_DEF("display/height",video_mode.height);
|
|
GLOBAL_DEF("display/fullscreen",video_mode.fullscreen);
|
|
if (rtm==-1) {
|
|
rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
|
|
}
|
|
|
|
if (rtm>=0 && rtm<3)
|
|
OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm);
|
|
|
|
|
|
|
|
/* Determine Video Driver */
|
|
|
|
if (audio_driver=="") // specified in engine.cfg
|
|
audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
|
|
|
|
|
|
for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {
|
|
|
|
if (video_driver==OS::get_singleton()->get_video_driver_name(i)) {
|
|
|
|
video_driver_idx=i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (video_driver_idx<0) {
|
|
|
|
OS::get_singleton()->alert( "Invalid Video Driver: "+video_driver );
|
|
video_driver_idx = 0;
|
|
//goto error;
|
|
}
|
|
|
|
for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {
|
|
|
|
if (audio_driver==OS::get_singleton()->get_audio_driver_name(i)) {
|
|
|
|
audio_driver_idx=i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (audio_driver_idx<0) {
|
|
|
|
OS::get_singleton()->alert( "Invalid Audio Driver: "+audio_driver );
|
|
goto error;
|
|
}
|
|
|
|
{
|
|
String orientation = GLOBAL_DEF("display/orientation","landscape");
|
|
|
|
if (orientation=="portrait")
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_PORTRAIT);
|
|
else if (orientation=="reverse_landscape")
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_LANDSCAPE);
|
|
else if (orientation=="reverse_portrait")
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_PORTRAIT);
|
|
else if (orientation=="sensor_landscape")
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_LANDSCAPE);
|
|
else if (orientation=="sensor_portrait")
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_PORTRAIT);
|
|
else if (orientation=="sensor")
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR);
|
|
else
|
|
OS::get_singleton()->set_screen_orientation(OS::SCREEN_LANDSCAPE);
|
|
}
|
|
|
|
OS::get_singleton()->set_iterations_per_second(GLOBAL_DEF("display/target_fps",60));
|
|
|
|
if (!OS::get_singleton()->_verbose_stdout) //overrided
|
|
OS::get_singleton()->_verbose_stdout=GLOBAL_DEF("debug/verbose_stdout",false);
|
|
|
|
message_queue = memnew( MessageQueue );
|
|
|
|
Globals::get_singleton()->register_global_defaults();
|
|
|
|
if (p_second_phase)
|
|
return setup2();
|
|
|
|
return OK;
|
|
|
|
error:
|
|
|
|
video_driver="";
|
|
audio_driver="";
|
|
game_path="";
|
|
|
|
args.clear();
|
|
main_args.clear();
|
|
|
|
print_help(execpath);
|
|
|
|
|
|
if (performance)
|
|
memdelete(performance);
|
|
if (input_map)
|
|
memdelete(input_map);
|
|
if (translation_server)
|
|
memdelete( translation_server );
|
|
if (globals)
|
|
memdelete(globals);
|
|
if (script_debugger)
|
|
memdelete(script_debugger);
|
|
if (packed_data)
|
|
memdelete(packed_data);
|
|
if (file_access_network_client)
|
|
memdelete(file_access_network_client);
|
|
unregister_core_types();
|
|
|
|
OS::get_singleton()->_cmdline.clear();
|
|
|
|
if (message_queue)
|
|
memdelete( message_queue);
|
|
OS::get_singleton()->finalize_core();
|
|
locale=String();
|
|
|
|
return ERR_INVALID_PARAMETER;
|
|
}
|
|
|
|
Error Main::setup2() {
|
|
|
|
|
|
OS::get_singleton()->initialize(video_mode,video_driver_idx,audio_driver_idx);
|
|
|
|
register_core_singletons();
|
|
|
|
MAIN_PRINT("Main: Setup Logo");
|
|
|
|
bool show_logo=true;
|
|
#ifdef JAVASCRIPT_ENABLED
|
|
show_logo=false;
|
|
#endif
|
|
|
|
if (show_logo) { //boot logo!
|
|
Image boot_logo=GLOBAL_DEF("application/boot_logo",Image());
|
|
|
|
if (!boot_logo.empty()) {
|
|
Color clear = GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3));
|
|
VisualServer::get_singleton()->set_default_clear_color(clear);
|
|
Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear);
|
|
VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg);
|
|
#ifndef TOOLS_ENABLED
|
|
//no tools, so free the boot logo (no longer needed)
|
|
Globals::get_singleton()->set("application/boot_logo",Image());
|
|
#endif
|
|
|
|
} else {
|
|
#ifndef NO_DEFAULT_BOOT_LOGO
|
|
|
|
MAIN_PRINT("Main: Create botsplash");
|
|
Image splash(boot_splash_png);
|
|
|
|
MAIN_PRINT("Main: ClearColor");
|
|
VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
|
|
MAIN_PRINT("Main: Image");
|
|
VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color);
|
|
#endif
|
|
MAIN_PRINT("Main: DCC");
|
|
VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3)));
|
|
MAIN_PRINT("Main: END");
|
|
}
|
|
|
|
Image icon(app_icon_png);
|
|
OS::get_singleton()->set_icon(icon);
|
|
}
|
|
GLOBAL_DEF("application/icon",String());
|
|
Globals::get_singleton()->set_custom_property_info("application/icon",PropertyInfo(Variant::STRING,"application/icon",PROPERTY_HINT_FILE,"*.png,*.webp"));
|
|
|
|
MAIN_PRINT("Main: Load Remaps");
|
|
|
|
path_remap->load_remaps();
|
|
|
|
MAIN_PRINT("Main: Load Scene Types");
|
|
|
|
register_scene_types();
|
|
register_server_types();
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
EditorNode::register_editor_types();
|
|
#endif
|
|
|
|
MAIN_PRINT("Main: Load Scripts, Modules, Drivers");
|
|
|
|
register_module_types();
|
|
register_script_types();
|
|
register_driver_types();
|
|
|
|
MAIN_PRINT("Main: Load Translations");
|
|
|
|
translation_server->setup(); //register translations, load them, etc.
|
|
if (locale!="") {
|
|
|
|
translation_server->set_locale(locale);
|
|
}
|
|
translation_server->load_translations();
|
|
|
|
|
|
|
|
_start_success=true;
|
|
locale=String();
|
|
|
|
MAIN_PRINT("Main: Done");
|
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Main::start() {
|
|
|
|
ERR_FAIL_COND_V(!_start_success,false);
|
|
|
|
bool editor=false;
|
|
String doc_tool;
|
|
String doc_header;
|
|
bool doc_base=true;
|
|
String game_path;
|
|
String script;
|
|
String test;
|
|
String screen;
|
|
String optimize;
|
|
String optimize_preset;
|
|
String _export_platform;
|
|
String _import;
|
|
String _import_script;
|
|
String dumpstrings;
|
|
bool noquit=false;
|
|
bool convert_old=false;
|
|
bool export_debug=false;
|
|
List<String> args = OS::get_singleton()->get_cmdline_args();
|
|
for (int i=0;i<args.size();i++) {
|
|
|
|
|
|
if (args[i]=="-doctool" && i <(args.size()-1)) {
|
|
|
|
doc_tool=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-docheader" && i <(args.size()-1)) {
|
|
|
|
doc_header=args[i+1];
|
|
i++;
|
|
}else if (args[i]=="-nodocbase") {
|
|
|
|
doc_base=false;
|
|
} else if ((args[i]=="-script" || args[i]=="-s") && i <(args.size()-1)) {
|
|
|
|
script=args[i+1];
|
|
i++;
|
|
} else if ((args[i]=="-level" || args[i]=="-l") && i <(args.size()-1)) {
|
|
|
|
OS::get_singleton()->_custom_level=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-test" && i <(args.size()-1)) {
|
|
test=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-optimize" && i <(args.size()-1)) {
|
|
optimize=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-optimize_preset" && i <(args.size()-1)) {
|
|
optimize_preset=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-export" && i <(args.size()-1)) {
|
|
editor=true; //needs editor
|
|
_export_platform=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-export_debug" && i <(args.size()-1)) {
|
|
editor=true; //needs editor
|
|
_export_platform=args[i+1];
|
|
export_debug=true;
|
|
i++;
|
|
} else if (args[i]=="-import" && i <(args.size()-1)) {
|
|
editor=true; //needs editor
|
|
_import=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-import_script" && i <(args.size()-1)) {
|
|
editor=true; //needs editor
|
|
_import_script=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-noquit" ) {
|
|
noquit=true;
|
|
} else if (args[i]=="-dumpstrings" && i <(args.size()-1)) {
|
|
editor=true; //needs editor
|
|
dumpstrings=args[i+1];
|
|
i++;
|
|
} else if (args[i]=="-editor" || args[i]=="-e") {
|
|
editor=true;
|
|
} else if (args[i]=="-convert_old") {
|
|
convert_old=true;
|
|
} else if (args[i].length() && args[i][0] != '-' && game_path == "") {
|
|
|
|
game_path=args[i];
|
|
}
|
|
}
|
|
|
|
print_line("editor: "+itos(editor));
|
|
|
|
if (editor)
|
|
Globals::get_singleton()->set("editor_active",true);
|
|
|
|
|
|
String main_loop_type;
|
|
#ifdef TOOLS_ENABLED
|
|
if(doc_tool!="") {
|
|
|
|
DocData doc;
|
|
doc.generate(doc_base);
|
|
|
|
DocData docsrc;
|
|
if (docsrc.load(doc_tool)==OK) {
|
|
print_line("Doc exists. Merging..");
|
|
doc.merge_from(docsrc);
|
|
} else {
|
|
print_line("No Doc exists. Generating empty.");
|
|
|
|
}
|
|
|
|
if (doc_header.length())
|
|
doc.save_compressed_header(doc_header);
|
|
else
|
|
doc.save(doc_tool);
|
|
|
|
return false;
|
|
}
|
|
|
|
if (optimize!="")
|
|
editor=true; //need editor
|
|
|
|
|
|
|
|
#endif
|
|
|
|
if(script=="" && game_path=="" && !editor && String(GLOBAL_DEF("application/main_scene",""))!="") {
|
|
game_path=GLOBAL_DEF("application/main_scene","");
|
|
}
|
|
|
|
|
|
MainLoop *main_loop=NULL;
|
|
if (editor) {
|
|
main_loop = memnew(SceneMainLoop);
|
|
};
|
|
|
|
if (test!="") {
|
|
#ifdef DEBUG_ENABLED
|
|
main_loop = test_main(test,args);
|
|
|
|
if (!main_loop)
|
|
return false;
|
|
|
|
#endif
|
|
|
|
} else if (script!="") {
|
|
|
|
Ref<Script> script_res = ResourceLoader::load(script);
|
|
ERR_EXPLAIN("Can't load script: "+script);
|
|
ERR_FAIL_COND_V(script_res.is_null(),false);
|
|
|
|
if( script_res->can_instance() /*&& script_res->inherits_from("SceneMainLoopScripted")*/) {
|
|
|
|
|
|
StringName instance_type=script_res->get_instance_base_type();
|
|
Object *obj = ObjectTypeDB::instance(instance_type);
|
|
MainLoop *script_loop = obj?obj->cast_to<MainLoop>():NULL;
|
|
if (!script_loop) {
|
|
if (obj)
|
|
memdelete(obj);
|
|
ERR_EXPLAIN("Can't load script '"+script+"', it does not inherit from a MainLoop type");
|
|
ERR_FAIL_COND_V(!script_loop,false);
|
|
}
|
|
|
|
|
|
script_loop->set_init_script(script_res);
|
|
main_loop=script_loop;
|
|
} else {
|
|
|
|
return false;
|
|
}
|
|
|
|
} else {
|
|
main_loop_type=GLOBAL_DEF("application/main_loop_type","");
|
|
}
|
|
|
|
if (!main_loop && main_loop_type=="")
|
|
main_loop_type="SceneMainLoop";
|
|
|
|
if (!main_loop) {
|
|
if (!ObjectTypeDB::type_exists(main_loop_type)) {
|
|
OS::get_singleton()->alert("godot: error: MainLoop type doesn't exist: "+main_loop_type);
|
|
return false;
|
|
} else {
|
|
|
|
Object *ml = ObjectTypeDB::instance(main_loop_type);
|
|
if (!ml) {
|
|
ERR_EXPLAIN("Can't instance MainLoop type");
|
|
ERR_FAIL_V(false);
|
|
}
|
|
|
|
main_loop=ml->cast_to<MainLoop>();
|
|
if (!main_loop) {
|
|
|
|
memdelete(ml);
|
|
ERR_EXPLAIN("Invalid MainLoop type");
|
|
ERR_FAIL_V(false);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
if (main_loop->is_type("SceneMainLoop")) {
|
|
|
|
SceneMainLoop *sml = main_loop->cast_to<SceneMainLoop>();
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
EditorNode *editor_node=NULL;
|
|
if (editor) {
|
|
|
|
editor_node = memnew( EditorNode );
|
|
sml->get_root()->add_child(editor_node);
|
|
|
|
//root_node->set_editor(editor);
|
|
//startup editor
|
|
|
|
if (_export_platform!="") {
|
|
|
|
editor_node->export_platform(_export_platform,game_path,export_debug,"",true);
|
|
game_path=""; //no load anything
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!editor) {
|
|
//standard helpers that can be changed from main config
|
|
|
|
if (GLOBAL_DEF("display/stretch_2d",false).operator bool()) {
|
|
|
|
sml->get_root()->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
|
|
sml->get_root()->set_size_override_stretch(true);
|
|
}
|
|
|
|
sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
|
|
String appname = Globals::get_singleton()->get("application/name");
|
|
appname = TranslationServer::get_singleton()->translate(appname);
|
|
OS::get_singleton()->set_window_title(appname);
|
|
|
|
|
|
} else {
|
|
GLOBAL_DEF("display/stretch_2d",false);
|
|
sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
|
|
|
|
|
|
}
|
|
|
|
|
|
if (game_path!="") {
|
|
|
|
String local_game_path=game_path.replace("\\","/");
|
|
|
|
if (!local_game_path.begins_with("res://")) {
|
|
bool absolute=(local_game_path.size()>1) && (local_game_path[0]=='/' || local_game_path[1]==':');
|
|
|
|
if (!absolute) {
|
|
|
|
int sep=local_game_path.find_last("/");
|
|
|
|
if (sep==-1) {
|
|
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
|
local_game_path=da->get_current_dir()+"/"+local_game_path;
|
|
memdelete(da) ;
|
|
} else {
|
|
|
|
DirAccess *da = DirAccess::open(local_game_path.substr(0,sep));
|
|
if (da) {
|
|
local_game_path=da->get_current_dir()+"/"+local_game_path.substr(sep+1,local_game_path.length());;
|
|
memdelete(da);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
local_game_path=Globals::get_singleton()->localize_path(local_game_path);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
if (editor) {
|
|
|
|
#ifdef OLD_SCENE_FORMAT_ENABLED
|
|
if (convert_old)
|
|
editor_node->set_convert_old_scene(true);
|
|
#endif
|
|
|
|
if (_import!="") {
|
|
|
|
//editor_node->import_scene(_import,local_game_path,_import_script);
|
|
if (!noquit)
|
|
sml->quit();
|
|
game_path=""; //no load anything
|
|
} else {
|
|
|
|
Error serr = editor_node->load_scene(local_game_path);
|
|
|
|
if (serr==OK) {
|
|
|
|
if (optimize!="") {
|
|
|
|
editor_node->save_optimized_copy(optimize,optimize_preset);
|
|
if (!noquit)
|
|
sml->quit();
|
|
}
|
|
|
|
if (dumpstrings!="") {
|
|
|
|
editor_node->save_translatable_strings(dumpstrings);
|
|
if (!noquit)
|
|
sml->quit();
|
|
}
|
|
}
|
|
}
|
|
|
|
//editor_node->set_edited_scene(game);
|
|
} else {
|
|
#endif
|
|
|
|
{
|
|
//autoload
|
|
List<PropertyInfo> props;
|
|
Globals::get_singleton()->get_property_list(&props);
|
|
for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
|
|
|
|
String s = E->get().name;
|
|
if (!s.begins_with("autoload/"))
|
|
continue;
|
|
String name = s.get_slice("/",1);
|
|
String path = Globals::get_singleton()->get(s);
|
|
RES res = ResourceLoader::load(path);
|
|
ERR_EXPLAIN("Can't autoload: "+path);
|
|
ERR_CONTINUE(res.is_null());
|
|
Node *n=NULL;
|
|
if (res->is_type("PackedScene")) {
|
|
Ref<PackedScene> ps = res;
|
|
n=ps->instance();
|
|
} else if (res->is_type("Script")) {
|
|
Ref<Script> s = res;
|
|
StringName ibt = s->get_instance_base_type();
|
|
ERR_EXPLAIN("Script does not inherit a Node: "+path);
|
|
ERR_CONTINUE( !ObjectTypeDB::is_type(ibt,"Node") );
|
|
|
|
Object *obj = ObjectTypeDB::instance(ibt);
|
|
|
|
ERR_EXPLAIN("Cannot instance node for autoload type: "+String(ibt));
|
|
ERR_CONTINUE( obj==NULL );
|
|
|
|
n = obj->cast_to<Node>();
|
|
n->set_script(s.get_ref_ptr());
|
|
}
|
|
|
|
ERR_EXPLAIN("Path in autoload not a node or script: "+path);
|
|
ERR_CONTINUE(!n);
|
|
n->set_name(name);
|
|
sml->get_root()->add_child(n);
|
|
}
|
|
|
|
}
|
|
|
|
Node *scene=NULL;
|
|
Ref<PackedScene> scenedata = ResourceLoader::load(local_game_path);
|
|
if (scenedata.is_valid())
|
|
scene=scenedata->instance();
|
|
|
|
#ifdef OLD_SCENE_FORMAT_ENABLED
|
|
|
|
if (!scene) {
|
|
scene = SceneLoader::load(local_game_path,true);
|
|
}
|
|
|
|
#endif
|
|
|
|
ERR_EXPLAIN("Failed loading scene: "+local_game_path);
|
|
ERR_FAIL_COND_V(!scene,false)
|
|
sml->get_root()->add_child(scene);
|
|
|
|
String iconpath = GLOBAL_DEF("application/icon","Variant()""");
|
|
if (iconpath!="") {
|
|
Image icon;
|
|
if (icon.load(iconpath)==OK)
|
|
OS::get_singleton()->set_icon(icon);
|
|
}
|
|
|
|
|
|
//singletons
|
|
#ifdef TOOLS_ENABLED
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
/*if (_export_platform!="") {
|
|
|
|
sml->quit();
|
|
}*/
|
|
|
|
/*
|
|
if (sml->get_root_node()) {
|
|
|
|
Console *console = memnew( Console );
|
|
|
|
sml->get_root_node()->cast_to<RootNode>()->set_console(console);
|
|
if (GLOBAL_DEF("console/visible_default",false).operator bool()) {
|
|
|
|
console->show();
|
|
} else {P
|
|
|
|
console->hide();
|
|
};
|
|
}
|
|
*/
|
|
if (script=="" && test=="" && game_path=="" && !editor) {
|
|
|
|
ProjectManager *pmanager = memnew( ProjectManager );
|
|
sml->get_root()->add_child(pmanager);
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
OS::get_singleton()->set_main_loop( main_loop );
|
|
|
|
return true;
|
|
}
|
|
|
|
uint64_t Main::last_ticks=0;
|
|
float Main::time_accum=0;
|
|
uint32_t Main::frames=0;
|
|
uint32_t Main::frame=0;
|
|
bool Main::force_redraw_requested = false;
|
|
|
|
static uint64_t fixed_process_max=0;
|
|
static uint64_t idle_process_max=0;
|
|
|
|
|
|
bool Main::iteration() {
|
|
|
|
uint64_t ticks=OS::get_singleton()->get_ticks_usec();
|
|
uint64_t ticks_elapsed=ticks-last_ticks;
|
|
|
|
frame+=ticks_elapsed;
|
|
|
|
last_ticks=ticks;
|
|
double step=(double)ticks_elapsed / 1000000.0;
|
|
|
|
float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second();
|
|
|
|
if (step>frame_slice*8)
|
|
step=frame_slice*8;
|
|
|
|
time_accum+=step;
|
|
|
|
bool exit=false;
|
|
|
|
|
|
int iters = 0;
|
|
|
|
while(time_accum>frame_slice) {
|
|
|
|
uint64_t fixed_begin = OS::get_singleton()->get_ticks_usec();
|
|
|
|
PhysicsServer::get_singleton()->sync();
|
|
PhysicsServer::get_singleton()->flush_queries();
|
|
|
|
Physics2DServer::get_singleton()->sync();
|
|
Physics2DServer::get_singleton()->flush_queries();
|
|
|
|
if (OS::get_singleton()->get_main_loop()->iteration( frame_slice )) {
|
|
exit=true;
|
|
break;
|
|
}
|
|
|
|
message_queue->flush();
|
|
|
|
PhysicsServer::get_singleton()->step(frame_slice);
|
|
Physics2DServer::get_singleton()->step(frame_slice);
|
|
|
|
time_accum-=frame_slice;
|
|
message_queue->flush();
|
|
//if (AudioServer::get_singleton())
|
|
// AudioServer::get_singleton()->update();
|
|
|
|
fixed_process_max=MAX(OS::get_singleton()->get_ticks_usec()-fixed_begin,fixed_process_max);
|
|
iters++;
|
|
}
|
|
|
|
uint64_t idle_begin = OS::get_singleton()->get_ticks_usec();
|
|
|
|
OS::get_singleton()->get_main_loop()->idle( step );
|
|
message_queue->flush();
|
|
|
|
if (SpatialSoundServer::get_singleton())
|
|
SpatialSoundServer::get_singleton()->update( step );
|
|
if (SpatialSound2DServer::get_singleton())
|
|
SpatialSound2DServer::get_singleton()->update( step );
|
|
|
|
|
|
if (OS::get_singleton()->can_draw()) {
|
|
|
|
if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
|
|
if (VisualServer::get_singleton()->has_changed()) {
|
|
VisualServer::get_singleton()->draw(); // flush visual commands
|
|
OS::get_singleton()->frames_drawn++;
|
|
}
|
|
} else {
|
|
VisualServer::get_singleton()->draw(); // flush visual commands
|
|
OS::get_singleton()->frames_drawn++;
|
|
force_redraw_requested = false;
|
|
}
|
|
} else {
|
|
VisualServer::get_singleton()->flush(); // flush visual commands
|
|
|
|
}
|
|
|
|
if (AudioServer::get_singleton())
|
|
AudioServer::get_singleton()->update();
|
|
|
|
for(int i=0;i<ScriptServer::get_language_count();i++) {
|
|
ScriptServer::get_language(i)->frame();
|
|
}
|
|
|
|
idle_process_max=MAX(OS::get_singleton()->get_ticks_usec()-idle_begin,idle_process_max);
|
|
|
|
if (script_debugger)
|
|
script_debugger->idle_poll();
|
|
|
|
|
|
// x11_delay_usec(10000);
|
|
frames++;
|
|
|
|
if (frame>1000000) {
|
|
|
|
if (GLOBAL_DEF("debug/print_fps", OS::get_singleton()->is_stdout_verbose())) {
|
|
print_line("FPS: "+itos(frames));
|
|
};
|
|
|
|
OS::get_singleton()->_fps=frames;
|
|
performance->set_process_time(idle_process_max/1000000.0);
|
|
performance->set_fixed_process_time(fixed_process_max/1000000.0);
|
|
idle_process_max=0;
|
|
fixed_process_max=0;
|
|
|
|
if (GLOBAL_DEF("debug/print_metrics", false)) {
|
|
|
|
//PerformanceMetrics::print();
|
|
};
|
|
|
|
frame%=1000000;
|
|
frames=0;
|
|
}
|
|
|
|
if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
|
|
OS::get_singleton()->delay_usec(25000); //apply some delay to force idle time
|
|
else {
|
|
uint32_t frame_delay = OS::get_singleton()->get_frame_delay();
|
|
if (frame_delay)
|
|
OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 );
|
|
}
|
|
|
|
return exit;
|
|
}
|
|
|
|
void Main::force_redraw() {
|
|
|
|
force_redraw_requested = true;
|
|
};
|
|
|
|
|
|
void Main::cleanup() {
|
|
|
|
ERR_FAIL_COND(!_start_success);
|
|
|
|
if (script_debugger)
|
|
memdelete(script_debugger);
|
|
|
|
OS::get_singleton()->delete_main_loop();
|
|
|
|
OS::get_singleton()->_cmdline.clear();
|
|
OS::get_singleton()->_execpath="";
|
|
OS::get_singleton()->_local_clipboard="";
|
|
|
|
unregister_driver_types();
|
|
unregister_module_types();
|
|
unregister_scene_types();
|
|
unregister_server_types();
|
|
unregister_script_types();
|
|
|
|
OS::get_singleton()->finalize();
|
|
|
|
if (packed_data)
|
|
memdelete(packed_data);
|
|
if (file_access_network_client)
|
|
memdelete(file_access_network_client);
|
|
if (performance)
|
|
memdelete(performance);
|
|
if (input_map)
|
|
memdelete(input_map);
|
|
if (translation_server)
|
|
memdelete( translation_server );
|
|
if (path_remap)
|
|
memdelete(path_remap);
|
|
if (globals)
|
|
memdelete(globals);
|
|
|
|
|
|
|
|
|
|
memdelete( message_queue );
|
|
|
|
unregister_core_driver_types();
|
|
unregister_core_types();
|
|
|
|
//PerformanceMetrics::finish();
|
|
OS::get_singleton()->clear_last_error();
|
|
OS::get_singleton()->finalize_core();
|
|
|
|
|
|
}
|
|
|