godot/core/input
Aaron Franke fa3a32a2d6
Use Key enum instead of plain integers
2021-08-10 16:26:55 -05:00
..
SCsub Remove unused Python imports. 2020-09-10 11:38:52 +01:00
default_controller_mappings.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2021-07-20 13:08:50 +02:00
godotcontrollerdb.txt [HTML5] Add 2 controllers to the godot database. 2021-07-17 23:51:48 +02:00
input.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
input.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
input_builders.py Parse SDL game controller half axis and inverted axis entries. 2020-05-13 10:33:19 +01:00
input_enums.h Move many input enums to their own file 2021-06-20 11:53:01 -04:00
input_event.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
input_event.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
input_map.cpp Fix action_get_events returning booleans instead of InputKey entries 2021-08-07 21:17:55 +02:00
input_map.h Print suggestions when requesting a nonexistent InputMap action 2021-04-18 02:38:42 +02:00