godot/platform/osx
Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
..
export Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
SCsub
crash_handler_osx.h
crash_handler_osx.mm Crash handler: Use `print_error` to include backtrace in logs 2022-05-05 12:13:04 +02:00
detect.py
dir_access_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
dir_access_osx.mm Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
godot_main_osx.mm Fix exit code of --help and --version, and test them in CI 2022-07-08 14:54:16 +02:00
joypad_osx.cpp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
joypad_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
logo.png
os_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
os_osx.mm Improve OS.set_current_screen 2022-07-19 12:23:52 +03:00
platform_config.h
platform_osx_builders.py
power_osx.cpp
power_osx.h