godot/drivers/gles3
Gabor Koncz 46bcfa82e1 Remove incorrect system_fbo overwrite
(cherry picked from commit 0198eedb06)
2024-01-23 19:15:03 +01:00
..
effects Allow for external python scripts to call the build python headers via external scripts 2023-03-19 21:18:52 -07:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shaders Merge pull request #76977 from manueldun/light-shader-builtins 2023-06-09 11:04:46 +02:00
storage Remove incorrect system_fbo overwrite 2024-01-23 19:15:03 +01:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
rasterizer_canvas_gles3.cpp Fix GLES3 instanced rendering color and custom data defaults 2023-10-24 18:59:55 +02:00
rasterizer_canvas_gles3.h Allow for external python scripts to call the build python headers via external scripts 2023-03-19 21:18:52 -07:00
rasterizer_gles3.cpp Replace get_rendering_device() call to prevent crashes on OpenGL. 2023-06-06 23:29:36 +02:00
rasterizer_gles3.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
rasterizer_scene_gles3.cpp Avoid default fallback material when using world_vertex_coords 2023-10-24 19:00:16 +02:00
rasterizer_scene_gles3.h Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
shader_gles3.cpp Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-09-21 15:28:24 +02:00
shader_gles3.h Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-09-21 15:28:24 +02:00