godot/scene
Rémi Verschelde 9d24541597 Remove unused classes and stray headers
Found by reviewing headers with 1 or less matching includes:
```
find -name thirdparty -prune -o -name "*.h" -exec basename {} \; | sort -u > headers
for header in $(cat headers); do echo "$header: "; rg -l "#include \"(.*/)?$header\"" | wc -l; done > list-includes
```
2020-03-24 09:50:51 +01:00
..
2d Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
3d Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 2020-03-20 09:34:53 +01:00
animation Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
gui Fix potential divisions by 0 reported by MSVC 2020-03-21 11:54:08 +01:00
main Clarify the Viewport size warning message 2020-03-17 22:47:20 +01:00
resources Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Working sky shader implementation 2020-03-21 20:43:44 -07:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
scene_string_names.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00