175 lines
5.7 KiB
C++
175 lines
5.7 KiB
C++
/*************************************************************************/
|
|
/* area_pair_sw.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "area_pair_sw.h"
|
|
#include "collision_solver_sw.h"
|
|
|
|
|
|
bool AreaPairSW::setup(float p_step) {
|
|
|
|
if (!area->test_collision_mask(body)) {
|
|
colliding = false;
|
|
return false;
|
|
}
|
|
|
|
bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),NULL,this);
|
|
|
|
if (result!=colliding) {
|
|
|
|
if (result) {
|
|
|
|
if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
|
|
body->add_area(area);
|
|
if (area->has_monitor_callback())
|
|
area->add_body_to_query(body,body_shape,area_shape);
|
|
|
|
} else {
|
|
|
|
if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
|
|
body->remove_area(area);
|
|
if (area->has_monitor_callback())
|
|
area->remove_body_from_query(body,body_shape,area_shape);
|
|
|
|
}
|
|
|
|
colliding=result;
|
|
|
|
}
|
|
|
|
return false; //never do any post solving
|
|
}
|
|
|
|
void AreaPairSW::solve(float p_step) {
|
|
|
|
|
|
}
|
|
|
|
|
|
AreaPairSW::AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape) {
|
|
|
|
body=p_body;
|
|
area=p_area;
|
|
body_shape=p_body_shape;
|
|
area_shape=p_area_shape;
|
|
colliding=false;
|
|
body->add_constraint(this,0);
|
|
area->add_constraint(this);
|
|
if (p_body->get_mode()==PhysicsServer::BODY_MODE_KINEMATIC)
|
|
p_body->set_active(true);
|
|
|
|
}
|
|
|
|
AreaPairSW::~AreaPairSW() {
|
|
|
|
if (colliding) {
|
|
|
|
if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
|
|
body->remove_area(area);
|
|
if (area->has_monitor_callback())
|
|
area->remove_body_from_query(body,body_shape,area_shape);
|
|
|
|
|
|
}
|
|
body->remove_constraint(this);
|
|
area->remove_constraint(this);
|
|
}
|
|
|
|
////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
bool Area2PairSW::setup(float p_step) {
|
|
|
|
if (!area_a->test_collision_mask(area_b)) {
|
|
colliding = false;
|
|
return false;
|
|
}
|
|
|
|
// bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
|
|
bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this);
|
|
|
|
if (result!=colliding) {
|
|
|
|
if (result) {
|
|
|
|
if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
|
|
area_b->add_area_to_query(area_a,shape_a,shape_b);
|
|
|
|
if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
|
|
area_a->add_area_to_query(area_b,shape_b,shape_a);
|
|
|
|
} else {
|
|
|
|
if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
|
|
area_b->remove_area_from_query(area_a,shape_a,shape_b);
|
|
|
|
if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
|
|
area_a->remove_area_from_query(area_b,shape_b,shape_a);
|
|
}
|
|
|
|
colliding=result;
|
|
|
|
}
|
|
|
|
return false; //never do any post solving
|
|
}
|
|
|
|
void Area2PairSW::solve(float p_step) {
|
|
|
|
|
|
}
|
|
|
|
|
|
Area2PairSW::Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b) {
|
|
|
|
|
|
area_a=p_area_a;
|
|
area_b=p_area_b;
|
|
shape_a=p_shape_a;
|
|
shape_b=p_shape_b;
|
|
colliding=false;
|
|
area_a->add_constraint(this);
|
|
area_b->add_constraint(this);
|
|
|
|
}
|
|
|
|
Area2PairSW::~Area2PairSW() {
|
|
|
|
if (colliding) {
|
|
|
|
if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
|
|
area_b->remove_area_from_query(area_a,shape_a,shape_b);
|
|
|
|
if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
|
|
area_a->remove_area_from_query(area_b,shape_b,shape_a);
|
|
}
|
|
|
|
area_a->remove_constraint(this);
|
|
area_b->remove_constraint(this);
|
|
}
|