7adf4cc9b5
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
60 lines
2.3 KiB
XML
60 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ResourcePreloader" inherits="Node" version="4.0">
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<brief_description>
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Resource Preloader Node.
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</brief_description>
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<description>
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This node is used to preload sub-resources inside a scene, so when the scene is loaded, all the resources are ready to use and can be retrieved from the preloader.
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GDScript has a simplified [method @GDScript.preload] built-in method which can be used in most situations, leaving the use of [ResourcePreloader] for more advanced scenarios.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_resource">
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<return type="void" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="resource" type="Resource" />
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<description>
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Adds a resource to the preloader with the given [code]name[/code]. If a resource with the given [code]name[/code] already exists, the new resource will be renamed to "[code]name[/code] N" where N is an incrementing number starting from 2.
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</description>
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</method>
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<method name="get_resource" qualifiers="const">
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<return type="Resource" />
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<argument index="0" name="name" type="StringName" />
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<description>
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Returns the resource associated to [code]name[/code].
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</description>
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</method>
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<method name="get_resource_list" qualifiers="const">
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<return type="PackedStringArray" />
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<description>
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Returns the list of resources inside the preloader.
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</description>
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</method>
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<method name="has_resource" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="name" type="StringName" />
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<description>
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Returns [code]true[/code] if the preloader contains a resource associated to [code]name[/code].
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</description>
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</method>
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<method name="remove_resource">
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<return type="void" />
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<argument index="0" name="name" type="StringName" />
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<description>
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Removes the resource associated to [code]name[/code] from the preloader.
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</description>
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</method>
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<method name="rename_resource">
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<return type="void" />
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<argument index="0" name="name" type="StringName" />
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<argument index="1" name="newname" type="StringName" />
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<description>
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Renames a resource inside the preloader from [code]name[/code] to [code]newname[/code].
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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