godot/modules/gdscript/tests/scripts/analyzer/warnings
George Marques 75f16b8167
Make global scope enums accessible as types in GDScript
Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
..
cast_enum_bad_enum.gd GDScript: Fix constant conversions 2023-01-29 00:01:53 +02:00
cast_enum_bad_enum.out Make global scope enums accessible as types in GDScript 2023-02-19 13:00:07 -03:00
cast_enum_bad_int.gd GDScript: Fix constant conversions 2023-01-29 00:01:53 +02:00
cast_enum_bad_int.out Make global scope enums accessible as types in GDScript 2023-02-19 13:00:07 -03:00
get_node_without_onready.gd GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
get_node_without_onready.out GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
inference_with_variant.gd GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
inference_with_variant.out GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
lambda_shadowing_arg.gd
lambda_shadowing_arg.out
lambda_unused_arg.gd
lambda_unused_arg.out Add support for Unicode identifiers in GDScript 2023-01-21 13:39:40 -03:00
onready_with_export.gd GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
onready_with_export.out GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
overriding_native_method.gd GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00
overriding_native_method.out GDScript: Add warnings that are set to error by default 2023-02-02 12:07:25 -03:00