godot/scene/2d
Pedro J. Estébanez d7195c18d7 Update collision shapes data on tree entered
This is needed because the final startup values for shapes may change between parenting and entering the scene tree. For instance, if the collision shape belongs to a inherited scene.

Fixes #8896.
2018-01-11 21:29:46 +01:00
..
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
animated_sprite.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
animated_sprite.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
area_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
area_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
back_buffer_copy.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
back_buffer_copy.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
camera_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
camera_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
canvas_item.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
canvas_item.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
canvas_modulate.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
canvas_modulate.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
collision_object_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
collision_object_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
collision_polygon_2d.cpp Update collision shapes data on tree entered 2018-01-11 21:29:46 +01:00
collision_polygon_2d.h Update collision shapes data on tree entered 2018-01-11 21:29:46 +01:00
collision_shape_2d.cpp Update collision shapes data on tree entered 2018-01-11 21:29:46 +01:00
collision_shape_2d.h Update collision shapes data on tree entered 2018-01-11 21:29:46 +01:00
joints_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
joints_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
light_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
light_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
light_occluder_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
light_occluder_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
navigation2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
navigation2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
navigation_polygon.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
navigation_polygon.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
node_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
node_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
parallax_background.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
parallax_background.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
parallax_layer.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
parallax_layer.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
particles_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
particles_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
path_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
path_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
path_texture.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
path_texture.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
physics_body_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
physics_body_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
polygon_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
polygon_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
position_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
position_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
ray_cast_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
ray_cast_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
remote_transform_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
remote_transform_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
sample_player_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
sample_player_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
screen_button.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
screen_button.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
sound_player_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
sound_player_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
sprite.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
sprite.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
tile_map.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
tile_map.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
visibility_notifier_2d.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
visibility_notifier_2d.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
y_sort.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
y_sort.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00