godot/modules/websocket/SCsub
Fabio Alessandrelli 9e303ef71c WebSocket module now uses wslay library.
Both client and server are supported on native builds (as usual).

SSL server is still not supported, but will soon be possible with this
new library.

The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00

113 lines
3.7 KiB
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
# Thirdparty source files
env_ws = env_modules.Clone()
if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript
thirdparty_dir = "#thirdparty/libwebsockets/"
helper_dir = "win32helpers/"
thirdparty_sources = [
"core/alloc.c",
"core/context.c",
"core/libwebsockets.c",
"core/output.c",
"core/pollfd.c",
"core/service.c",
"event-libs/poll/poll.c",
"misc/base64-decode.c",
"misc/lejp.c",
"misc/sha-1.c",
"roles/h1/ops-h1.c",
"roles/http/header.c",
"roles/http/client/client.c",
"roles/http/client/client-handshake.c",
"roles/http/server/fops-zip.c",
"roles/http/server/lejp-conf.c",
"roles/http/server/parsers.c",
"roles/http/server/server.c",
"roles/listen/ops-listen.c",
"roles/pipe/ops-pipe.c",
"roles/raw/ops-raw.c",
"roles/ws/client-ws.c",
"roles/ws/client-parser-ws.c",
"roles/ws/ops-ws.c",
"roles/ws/server-ws.c",
"tls/tls.c",
"tls/tls-client.c",
"tls/tls-server.c",
"tls/mbedtls/wrapper/library/ssl_cert.c",
"tls/mbedtls/wrapper/library/ssl_pkey.c",
"tls/mbedtls/wrapper/library/ssl_stack.c",
"tls/mbedtls/wrapper/library/ssl_methods.c",
"tls/mbedtls/wrapper/library/ssl_lib.c",
"tls/mbedtls/wrapper/library/ssl_x509.c",
"tls/mbedtls/wrapper/platform/ssl_port.c",
"tls/mbedtls/wrapper/platform/ssl_pm.c",
"tls/mbedtls/lws-genhash.c",
"tls/mbedtls/mbedtls-client.c",
"tls/mbedtls/lws-genrsa.c",
"tls/mbedtls/ssl.c",
"tls/mbedtls/mbedtls-server.c"
]
if env["platform"] == "android": # Builtin getifaddrs
thirdparty_sources += ["misc/getifaddrs.c"]
if env["platform"] == "windows" or env["platform"] == "uwp": # Winsock
thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
else: # Unix socket
thirdparty_sources += ["plat/lws-plat-unix.c"]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_lws.Prepend(CPPPATH=[thirdparty_dir])
if env['builtin_mbedtls']:
mbedtls_includes = "#thirdparty/mbedtls/include"
env_lws.Prepend(CPPPATH=[mbedtls_includes])
wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
env_lws.Prepend(CPPPATH=wrapper_includes)
if env["platform"] == "windows" or env["platform"] == "uwp":
env_lws.Prepend(CPPPATH=[thirdparty_dir + helper_dir])
if env["platform"] == "uwp":
env_lws.Append(CPPDEFINES=["LWS_MINGW_SUPPORT"])
env_thirdparty = env_lws.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
wslay_dir = "#thirdparty/wslay/"
wslay_sources = [
"wslay_net.c",
"wslay_event.c",
"wslay_queue.c",
"wslay_stack.c",
"wslay_frame.c",
]
wslay_sources = [wslay_dir + s for s in wslay_sources]
env_ws.Prepend(CPPPATH=[wslay_dir + "includes/"])
env_ws.Append(CPPFLAGS=["-DHAVE_CONFIG_H"])
if env["platform"] == "windows" or env["platform"] == "uwp":
env_ws.Append(CPPFLAGS=["-DHAVE_WINSOCK2_H"])
else:
env_ws.Append(CPPFLAGS=["-DHAVE_NETINET_IN_H"])
env_wslay = env_ws.Clone()
env_wslay.disable_warnings()
env_wslay.add_source_files(env.modules_sources, wslay_sources)
env_ws.add_source_files(env.modules_sources, "*.cpp")