godot/platform/uwp
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00
..
export ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub Rename WinRT files to UWP 2016-11-03 14:51:08 -02:00
app.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
app.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
detect.py Rename remaining WinRT references to UWP 2016-11-03 14:51:08 -02:00
gl_context_egl.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
gl_context_egl.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
joystick_uwp.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
joystick_uwp.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
logo.png Rename WinRT files to UWP 2016-11-03 14:51:08 -02:00
os_uwp.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
os_uwp.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
platform_config.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_uwp.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_uwp.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00