godot/scene
PouleyKetchoupp 9e660475a7 Improve Raycast3D render debug
Fix Raycast3D node render debug not showing in editor camera preview.

Use dynamic mesh update to change the ray on-the-fly without too much
extra cost when collision debug is enabled.

Fixes #43571
2021-01-14 15:52:01 -07:00
..
2d Merge pull request #45102 from nekomatata/fix-update-shape-data 2021-01-13 09:18:15 +01:00
3d Improve Raycast3D render debug 2021-01-14 15:52:01 -07:00
animation Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missing_binds 2021-01-02 11:01:13 +01:00
audio Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gui Fix errors when removing non Control node from TabContainer 2021-01-12 10:48:18 +01:00
main Make tooltips appear on the same display as the editor 2021-01-07 12:16:55 +03:00
resources Renamed emit_particle to emit_subparticle shader function 2021-01-12 09:41:08 +03:00
register_scene_types.cpp Merge pull request #44809 from Calinou/physics-render-layers-zero-index 2021-01-01 23:37:37 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00