godot/modules/mono/editor
Aaron Franke 4b4721f5bd
Fix C# bindings generator for default value types
2021-02-25 08:30:48 -05:00
..
Godot.NET.Sdk C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
GodotTools [Mono] Use the same search logic for both `MSBuild` and `dotnet`, add custom search paths on macOS. 2021-02-04 22:39:38 +02:00
bindings_generator.cpp Fix C# bindings generator for default value types 2021-02-25 08:30:48 -05:00
bindings_generator.h Add C# array features from core PackedArrays 2021-02-16 15:24:44 -05:00
code_completion.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_completion.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_internal_calls.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_export.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
script_class_parser.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
script_class_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00