godot/platform
Aaron Franke cd6ac96bbb
Remove build system code for 32-bit iOS
2021-12-22 00:44:19 -08:00
..
android Fix initialising of gl_manager and checking gl_manager and context_vulkan preventing crash issues. 2021-12-18 12:21:16 +11:00
iphone Remove build system code for 32-bit iOS 2021-12-22 00:44:19 -08:00
javascript Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
linuxbsd Merge pull request #56039 from Rubonnek/update-detect-prime-formatting-master 2021-12-20 10:28:16 +01:00
osx Fix initialising of gl_manager and checking gl_manager and context_vulkan preventing crash issues. 2021-12-18 12:21:16 +11:00
uwp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
windows Fix initialising of gl_manager and checking gl_manager and context_vulkan preventing crash issues. 2021-12-18 12:21:16 +11:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00