godot/drivers/unix
mdavisprog 53fb0440d3 Add OS::is_process_running function.
Adds the is_process_running function to the native OS class and exposes it to script.

This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.

Documentation is updated to reflect new API function.

(cherry picked from commit f3c1232c59)
2022-05-05 15:02:46 +02:00
..
dir_access_unix.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
dir_access_unix.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
file_access_unix.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
file_access_unix.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
ip_unix.cpp [Net] Simplify IP resolution code, fix caching. 2022-01-31 22:54:25 +01:00
ip_unix.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
net_socket_posix.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
net_socket_posix.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
os_unix.cpp Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00
os_unix.h Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
syslog_logger.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
syslog_logger.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
thread_posix.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
thread_posix.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00