godot/modules/gdscript/language_server
Francois Belair 03f8fa9f62 Fix LSP parsing get_node only from the scene root 2021-08-05 12:30:06 -04:00
..
gdscript_extend_parser.cpp Fix LSP reporting wrong types 2021-07-26 16:26:23 -04:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_protocol.cpp Implemented initial DAP support 2021-08-02 10:43:35 +01:00
gdscript_language_protocol.h Misc cleanup of header includes 2021-07-15 00:46:43 +02:00
gdscript_language_server.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
gdscript_language_server.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_text_document.cpp Merge pull request #48615 from Razoric480/lsp-rename 2021-08-05 00:18:31 +02:00
gdscript_text_document.h Implement didSave notification and rename request 2021-07-17 11:50:00 -04:00
gdscript_workspace.cpp Fix LSP parsing get_node only from the scene root 2021-08-05 12:30:06 -04:00
gdscript_workspace.h Implement didSave notification and rename request 2021-07-17 11:50:00 -04:00
lsp.hpp Merge pull request #48615 from Razoric480/lsp-rename 2021-08-05 00:18:31 +02:00