godot/modules/gltf
Aaron Franke 16d154e8fd
Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
(cherry picked from commit 2d38c980ee)
2024-03-11 23:25:27 +01:00
..
doc_classes [Doc] Fix some incorrect uses of "children" 2024-03-11 15:18:58 +01:00
editor Added proper timeout for blender rpc connection 2024-03-11 15:00:41 +01:00
extensions Merge pull request #81851 from aaronfranke/gltf-single-root 2023-09-26 17:52:51 +02:00
structures [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-26 16:44:52 +02:00
README.md GLTF: Organize structures into a subfolder 2022-07-24 17:16:51 -05:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
config.py GLTF: Rename GLTFCollider class to GLTFPhysicsShape 2023-06-16 15:18:24 -05:00
gltf_defines.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gltf_document.cpp Fix GLTF exporting invalid meshes and attempting to export gizmo meshes 2024-03-11 23:25:27 +01:00
gltf_document.h Fix crash when importing a GLTF file with a skeleton as the root 2024-03-11 23:25:13 +01:00
gltf_state.cpp Fix "as" capitalization in editor strings 2023-10-23 16:10:05 +08:00
gltf_state.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
gltf_template_convert.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.cpp Merge pull request #76572 from acazuc/ktx_format_support 2023-08-19 13:00:35 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

README.md

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.