godot/demos/3d/kinematic_char
Juan Linietsky a1f715a4da support for 2D shadow casters
Added support for 2D shadow casters.

*DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a
CanvasItem and pull this, you will lose them. Shaders now work through a
2D material system similar to 3D. If you don't want to lose the 2D
shader code, save the shader as a .shd, then create a material in
CanvasItem and re-assign the shader.
2015-03-02 00:54:43 -03:00
..
cubelib.res support for 2D shadow casters 2015-03-02 00:54:43 -03:00
cubio.gd Update cubio.gd 2014-11-05 04:21:03 +07:00
engine.cfg 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
follow_camera.gd More Bugfix... 2014-09-17 23:23:42 -03:00
kinebody3d.png 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
level.scn support for 2D shadow casters 2015-03-02 00:54:43 -03:00
purple_wood.tex 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
purplecube.scn 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
twood.tex 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
white_wood.tex 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00