godot/platform/android
2024-02-26 13:37:06 +01:00
..
api Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
doc_classes [Docs] Fix some experimental/deprecated hints 2024-02-23 19:48:53 +01:00
export Don't attempt shutting down adb on exit if not started 2024-02-26 13:37:06 +01:00
java Fix Compatibility Rendering (GLES3) on old and low budget devices. 2024-02-22 00:24:08 +01:00
plugin Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
android_input_handler.cpp Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
android_input_handler.h Android stylus pressure and tilt support 2023-08-15 19:55:17 +12:00
android_keys_utils.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
android_keys_utils.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone 2023-05-31 00:58:27 -07:00
audio_driver_opensl.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
detect.py Merge pull request #88245 from shana/simplify-mono-support-detection 2024-02-19 00:08:07 +01:00
dir_access_jandroid.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
dir_access_jandroid.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
display_server_android.cpp Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
display_server_android.h Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
file_access_android.cpp Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
file_access_android.h Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.cpp Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.h Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
java_class_wrapper.cpp Fix expected argument count for Callable call errors 2023-09-29 20:00:10 +03:00
java_godot_io_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
java_godot_lib_jni.cpp Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
java_godot_lib_jni.h Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
java_godot_view_wrapper.cpp Improve touchpad and mouse support for the Android editor 2023-05-25 20:27:04 -07:00
java_godot_view_wrapper.h Codestyle: Fix some comment issues 2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
java_godot_wrapper.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
jni_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
jni_utils.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
net_socket_android.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
net_socket_android.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
os_android.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
os_android.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
rendering_context_driver_vulkan_android.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_android.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
string_android.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
thread_jandroid.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
thread_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.cpp [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
tts_android.h Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-18 20:16:03 +03:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.