godot/scene
Rémi Verschelde d81767495a
Merge pull request #80512 from mihe/global-basis
Add `global_basis` property to `Node3D`
2023-08-18 09:31:41 +02:00
..
2d Pass missing arguments to `TileMap::get_used_cells_by_id` 2023-08-17 19:55:56 +02:00
3d Merge pull request #80512 from mihe/global-basis 2023-08-18 09:31:41 +02:00
animation Merge pull request #80708 from garychia/anim_seek 2023-08-17 15:44:03 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #80203 from WhalesState/Dev2 2023-08-17 11:24:14 +02:00
main Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared 2023-08-17 15:43:38 +02:00
resources Merge pull request #80329 from xiongyaohua/path3d_tilt_gizmo 2023-08-17 12:29:55 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Merge pull request #79288 from BastiaanOlij/custom_texture_api 2023-07-26 18:40:01 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00