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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
canvas_item.cpp
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Add PROPERTY_USAGE_NONE and use it
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2021-06-17 19:10:26 -04:00 |
canvas_item.h
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Implement animation slice drawing in CanvasItem
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2021-06-17 12:42:27 -03:00 |
canvas_layer.cpp
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Add PROPERTY_USAGE_NONE and use it
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2021-06-17 19:10:26 -04:00 |
canvas_layer.h
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Hide more options of disabled properties
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2021-03-03 20:51:35 -03:00 |
http_request.cpp
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[Net] Makes HTTPClient a custom instance class.
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2021-06-23 14:10:45 +02:00 |
http_request.h
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Core: Move DirAccess and FileAccess to `core/io`
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2021-06-11 14:52:39 +02:00 |
instance_placeholder.cpp
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
instance_placeholder.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
node.cpp
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
node.h
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Complete rewrite of Tweens
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2021-06-19 12:08:50 +02:00 |
resource_preloader.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_preloader.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_tree.cpp
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
scene_tree.h
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Complete rewrite of Tweens
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2021-06-19 12:08:50 +02:00 |
shader_globals_override.cpp
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Rename Variant TRANSFORM to TRANSFORM3D
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2021-06-03 07:30:01 -04:00 |
shader_globals_override.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
timer.cpp
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Add PROPERTY_USAGE_NONE and use it
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2021-06-17 19:10:26 -04:00 |
timer.h
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
viewport.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
viewport.h
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Refactor VisibilityNotifier3D
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2021-06-16 18:50:39 -03:00 |
window.cpp
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
window.h
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Add theme_custom_type property to Control and Window
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2021-05-17 17:20:42 +03:00 |