godot/scene
Rémi Verschelde a031579286
Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Added icons and API for indeterminate checkmarks for the Tree class.
2021-08-18 10:31:06 +02:00
..
2d Correct jitter and clean code 2021-08-16 17:17:24 +02:00
3d Merge pull request #51798 from nekomatata/fix-skeleton-child-bones 2021-08-18 00:56:06 +02:00
animation Style: Cleanup code using `text_editor/completion/use_single_quotes` 2021-08-13 21:27:57 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
gui Merge pull request #50752 from Phischermen/indeterminate_checkmark_api 2021-08-18 10:31:06 +02:00
main fix bug on window notification propagation 2021-08-17 14:07:53 +09:00
resources Merge pull request #50752 from Phischermen/indeterminate_checkmark_api 2021-08-18 10:31:06 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
register_scene_types.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00