7adf4cc9b5
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
136 lines
6.0 KiB
XML
136 lines
6.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="NavigationMesh" inherits="Resource" version="4.0">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
<link title="3D Navmesh Demo">https://godotengine.org/asset-library/asset/124</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_polygon">
|
|
<return type="void" />
|
|
<argument index="0" name="polygon" type="PackedInt32Array" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="clear_polygons">
|
|
<return type="void" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="create_from_mesh">
|
|
<return type="void" />
|
|
<argument index="0" name="mesh" type="Mesh" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_collision_mask_bit" qualifiers="const">
|
|
<return type="bool" />
|
|
<argument index="0" name="bit" type="int" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_polygon">
|
|
<return type="PackedInt32Array" />
|
|
<argument index="0" name="idx" type="int" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_polygon_count" qualifiers="const">
|
|
<return type="int" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_vertices" qualifiers="const">
|
|
<return type="PackedVector3Array" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_collision_mask_bit">
|
|
<return type="void" />
|
|
<argument index="0" name="bit" type="int" />
|
|
<argument index="1" name="value" type="bool" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_vertices">
|
|
<return type="void" />
|
|
<argument index="0" name="vertices" type="PackedVector3Array" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="2.0">
|
|
The minimum Y space needed for navigation to be generated.
|
|
</member>
|
|
<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.9">
|
|
The maximum height difference between two areas for navigation to be generated between them.
|
|
</member>
|
|
<member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0">
|
|
The maximum angle a slope can be at for navigation to be generated on it.
|
|
</member>
|
|
<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.6">
|
|
Determines where the edge of a navigation mesh is. This way an agent will not overlap with another mesh or stand over nothing.
|
|
</member>
|
|
<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.2">
|
|
The height of a cell.
|
|
</member>
|
|
<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3">
|
|
The size of cells in the [NavigationMesh].
|
|
</member>
|
|
<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
|
|
</member>
|
|
<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="1.0">
|
|
</member>
|
|
<member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3">
|
|
</member>
|
|
<member name="edge/max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length" default="12.0">
|
|
</member>
|
|
<member name="filter/filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans" default="false">
|
|
</member>
|
|
<member name="filter/ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false">
|
|
</member>
|
|
<member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false">
|
|
</member>
|
|
<member name="geometry/collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
|
|
The physics layers used to generate the [NavigationMesh].
|
|
</member>
|
|
<member name="geometry/parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" default="0">
|
|
What kind of geometry is used to generate the [NavigationMesh].
|
|
</member>
|
|
<member name="geometry/source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" default="0">
|
|
Which geometry is used to generate the [NavigationMesh].
|
|
</member>
|
|
<member name="geometry/source_group_name" type="StringName" setter="set_source_group_name" getter="get_source_group_name">
|
|
The name of the group that is used to generate the [NavigationMesh].
|
|
</member>
|
|
<member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0">
|
|
The number of vertices to use per polygon. Higher values will improve performance at the cost of lower precision.
|
|
</member>
|
|
<member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0">
|
|
If two adjacent regions' edges are separated by a distance lower than this value, the regions will be merged together.
|
|
</member>
|
|
<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="8.0">
|
|
The minimum size of a region for it to be created.
|
|
</member>
|
|
<member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" default="0">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="SAMPLE_PARTITION_WATERSHED" value="0">
|
|
</constant>
|
|
<constant name="SAMPLE_PARTITION_MONOTONE" value="1">
|
|
</constant>
|
|
<constant name="SAMPLE_PARTITION_LAYERS" value="2">
|
|
</constant>
|
|
<constant name="PARSED_GEOMETRY_MESH_INSTANCES" value="0">
|
|
</constant>
|
|
<constant name="PARSED_GEOMETRY_STATIC_COLLIDERS" value="1">
|
|
</constant>
|
|
<constant name="PARSED_GEOMETRY_BOTH" value="2">
|
|
</constant>
|
|
</constants>
|
|
</class>
|