godot/editor/debugger/debug_adapter
A Thousand Ships a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
..
debug_adapter_parser.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
debug_adapter_parser.h Add output type to DAP output events 2024-03-14 14:34:14 +00:00
debug_adapter_protocol.cpp Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
debug_adapter_protocol.h Add output type to DAP output events 2024-03-14 14:34:14 +00:00
debug_adapter_server.cpp Use check_changed_settings_in_group() everywhere 2024-02-19 21:34:45 +01:00
debug_adapter_server.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
debug_adapter_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Implemented initial DAP support 2021-08-02 10:43:35 +01:00