godot/scene
Marcel Admiraal a124d89f01 When Camera2D enters tree, ensure first update is not lost 2022-07-28 15:30:06 +01:00
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2d When Camera2D enters tree, ensure first update is not lost 2022-07-28 15:30:06 +01:00
3d Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
animation Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Fix incorrect encoding used in _error_handler functions 2022-05-22 18:56:41 +08:00
gui Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
main Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
resources Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
SCsub
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
scene_string_names.cpp Node: Rename `child_exited_tree` to `child_exiting_tree` 2022-06-20 15:00:09 +02:00
scene_string_names.h Node: Rename `child_exited_tree` to `child_exiting_tree` 2022-06-20 15:00:09 +02:00