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default_mouse_cursor.xpm
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rasterizer.cpp
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Fixed a typo in a Visual Server var name (#8977)
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2017-05-29 08:08:16 +02:00 |
rasterizer.h
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Fixed a typo in a Visual Server var name (#8977)
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2017-05-29 08:08:16 +02:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
shader_language.cpp
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Fix get_shader_type index upper bound
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2017-05-01 23:41:44 -07:00 |
shader_language.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader_types.cpp
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rewritten PBR implementation to make it friendlier with Blender
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2017-05-31 20:29:56 -03:00 |
shader_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_canvas.cpp
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-Fix eternal black screen on Windows
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2017-04-09 17:59:17 -03:00 |
visual_server_canvas.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_global.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_global.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_raster.cpp
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
visual_server_raster.h
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Removed skybox support, added panorama support. Skybox support may come back eventually, but hope not.
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2017-05-25 14:00:43 -03:00 |
visual_server_scene.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_scene.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_viewport.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_viewport.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |