godot/platform
Hein-Pieter van Braam 3f5d9074e4 Properly export the various 'use dGPU' symbols when building with MingW
This fixes exporting the NvOptimusEnablement export when building with
MingW. This also adds the equivalent for AMD.

This fixes #23400

(cherry picked from commit 19d91f788d)
2018-11-28 10:27:42 +01:00
..
android Fix keep screen on property path for Android/iOS/UWP 2018-11-28 10:27:41 +01:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone Fix keep screen on property path for Android/iOS/UWP 2018-11-28 10:27:41 +01:00
javascript Add comments to javascript wrapper parts. 2018-11-01 11:39:27 +01:00
osx Fix custom cursor disappearing on osx 2018-05-13 21:51:25 +02:00
server SCons: Fix linking system pcre2 on server platform 2018-03-04 13:47:35 +01:00
uwp Fix keep screen on property path for Android/iOS/UWP 2018-11-28 10:27:41 +01:00
windows Properly export the various 'use dGPU' symbols when building with MingW 2018-11-28 10:27:42 +01:00
x11 Repaired mistyped of 'its' on several files. 2018-11-01 11:39:26 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00