godot/modules/gdscript/gdscript_warning.cpp
George Marques a166833bfa
GDScript: Add warnings that are set to error by default
- Adds a list of default levels for all warning so they can be set
  individually.
- Add warnings set by default to error for:
  - Using `get_node()` without `@onready`.
  - Using `@onready` together with `@export`.
  - Inferring a static type with a Variant value.
  - Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
  apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
  only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
  properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
  the direct super class of the script. This ensures they are always
  equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
  default argument as having a default. Now it shows for all.
2023-02-01 00:05:14 -03:00

279 lines
12 KiB
C++

/**************************************************************************/
/* gdscript_warning.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "gdscript_warning.h"
#include "core/variant/variant.h"
#ifdef DEBUG_ENABLED
String GDScriptWarning::get_message() const {
#define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String());
switch (code) {
case UNASSIGNED_VARIABLE_OP_ASSIGN: {
CHECK_SYMBOLS(1);
return "Using assignment with operation but the variable '" + symbols[0] + "' was not previously assigned a value.";
} break;
case UNASSIGNED_VARIABLE: {
CHECK_SYMBOLS(1);
return "The variable '" + symbols[0] + "' was used but never assigned a value.";
} break;
case UNUSED_VARIABLE: {
CHECK_SYMBOLS(1);
return "The local variable '" + symbols[0] + "' is declared but never used in the block. If this is intended, prefix it with an underscore: '_" + symbols[0] + "'";
} break;
case UNUSED_LOCAL_CONSTANT: {
CHECK_SYMBOLS(1);
return "The local constant '" + symbols[0] + "' is declared but never used in the block. If this is intended, prefix it with an underscore: '_" + symbols[0] + "'";
} break;
case SHADOWED_VARIABLE: {
CHECK_SYMBOLS(4);
return vformat(R"(The local %s "%s" is shadowing an already-declared %s at line %s.)", symbols[0], symbols[1], symbols[2], symbols[3]);
} break;
case SHADOWED_VARIABLE_BASE_CLASS: {
CHECK_SYMBOLS(4);
return vformat(R"(The local %s "%s" is shadowing an already-declared %s at the base class "%s".)", symbols[0], symbols[1], symbols[2], symbols[3]);
} break;
case UNUSED_PRIVATE_CLASS_VARIABLE: {
CHECK_SYMBOLS(1);
return "The class variable '" + symbols[0] + "' is declared but never used in the script.";
} break;
case UNUSED_PARAMETER: {
CHECK_SYMBOLS(2);
return "The parameter '" + symbols[1] + "' is never used in the function '" + symbols[0] + "'. If this is intended, prefix it with an underscore: '_" + symbols[1] + "'";
} break;
case UNREACHABLE_CODE: {
CHECK_SYMBOLS(1);
return "Unreachable code (statement after return) in function '" + symbols[0] + "()'.";
} break;
case UNREACHABLE_PATTERN: {
return "Unreachable pattern (pattern after wildcard or bind).";
} break;
case STANDALONE_EXPRESSION: {
return "Standalone expression (the line has no effect).";
} break;
case NARROWING_CONVERSION: {
return "Narrowing conversion (float is converted to int and loses precision).";
} break;
case INCOMPATIBLE_TERNARY: {
return "Values of the ternary conditional are not mutually compatible.";
} break;
case UNUSED_SIGNAL: {
CHECK_SYMBOLS(1);
return "The signal '" + symbols[0] + "' is declared but never emitted.";
} break;
case RETURN_VALUE_DISCARDED: {
CHECK_SYMBOLS(1);
return "The function '" + symbols[0] + "()' returns a value that will be discarded if not used.";
} break;
case PROPERTY_USED_AS_FUNCTION: {
CHECK_SYMBOLS(2);
return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a property with the same name. Did you mean to access it?";
} break;
case CONSTANT_USED_AS_FUNCTION: {
CHECK_SYMBOLS(2);
return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a constant with the same name. Did you mean to access it?";
} break;
case FUNCTION_USED_AS_PROPERTY: {
CHECK_SYMBOLS(2);
return "The property '" + symbols[0] + "' was not found in base '" + symbols[1] + "' but there's a method with the same name. Did you mean to call it?";
} break;
case INTEGER_DIVISION: {
return "Integer division, decimal part will be discarded.";
} break;
case UNSAFE_PROPERTY_ACCESS: {
CHECK_SYMBOLS(2);
return "The property '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype).";
} break;
case UNSAFE_METHOD_ACCESS: {
CHECK_SYMBOLS(2);
return "The method '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype).";
} break;
case UNSAFE_CAST: {
CHECK_SYMBOLS(1);
return "The value is cast to '" + symbols[0] + "' but has an unknown type.";
} break;
case UNSAFE_CALL_ARGUMENT: {
CHECK_SYMBOLS(4);
return "The argument '" + symbols[0] + "' of the function '" + symbols[1] + "' requires a the subtype '" + symbols[2] + "' but the supertype '" + symbols[3] + "' was provided";
} break;
case UNSAFE_VOID_RETURN: {
CHECK_SYMBOLS(2);
return "The method '" + symbols[0] + "()' returns 'void' but it's trying to return a call to '" + symbols[1] + "()' that can't be ensured to also be 'void'.";
} break;
case DEPRECATED_KEYWORD: {
CHECK_SYMBOLS(2);
return "The '" + symbols[0] + "' keyword is deprecated and will be removed in a future release, please replace its uses by '" + symbols[1] + "'.";
} break;
case STANDALONE_TERNARY: {
return "Standalone ternary conditional operator: the return value is being discarded.";
}
case ASSERT_ALWAYS_TRUE: {
return "Assert statement is redundant because the expression is always true.";
}
case ASSERT_ALWAYS_FALSE: {
return "Assert statement will raise an error because the expression is always false.";
}
case REDUNDANT_AWAIT: {
return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)";
}
case EMPTY_FILE: {
return "Empty script file.";
}
case SHADOWED_GLOBAL_IDENTIFIER: {
CHECK_SYMBOLS(3);
return vformat(R"(The %s '%s' has the same name as a %s.)", symbols[0], symbols[1], symbols[2]);
}
case INT_AS_ENUM_WITHOUT_CAST: {
return "Integer used when an enum value is expected. If this is intended cast the integer to the enum type.";
}
case INT_AS_ENUM_WITHOUT_MATCH: {
CHECK_SYMBOLS(3);
return vformat(R"(Cannot %s %s as Enum "%s": no enum member has matching value.)", symbols[0], symbols[1], symbols[2]);
} break;
case STATIC_CALLED_ON_INSTANCE: {
CHECK_SYMBOLS(2);
return vformat(R"(The function '%s()' is a static function but was called from an instance. Instead, it should be directly called from the type: '%s.%s()'.)", symbols[0], symbols[1], symbols[0]);
}
case CONFUSABLE_IDENTIFIER: {
CHECK_SYMBOLS(1);
return vformat(R"(The identifier "%s" has misleading characters and might be confused with something else.)", symbols[0]);
}
case RENAMED_IN_GD4_HINT: {
break; // Renamed identifier hint is taken care of by the GDScriptAnalyzer. No message needed here.
}
case INFERENCE_ON_VARIANT: {
CHECK_SYMBOLS(1);
return vformat("The %s type is being inferred from a Variant value, so it will be typed as Variant.", symbols[0]);
}
case NATIVE_METHOD_OVERRIDE: {
CHECK_SYMBOLS(2);
return vformat(R"(The method "%s" overrides a method from native class "%s". This won't be called by the engine and may not work as expected.)", symbols[0], symbols[1]);
}
case GET_NODE_DEFAULT_WITHOUT_ONREADY: {
CHECK_SYMBOLS(1);
return vformat(R"*(The default value is using "%s" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.)*", symbols[0]);
}
case ONREADY_WITH_EXPORT: {
return R"(The "@onready" annotation will make the default value to be set after the "@export" takes effect and will override it.)";
}
case WARNING_MAX:
break; // Can't happen, but silences warning
}
ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + ".");
#undef CHECK_SYMBOLS
}
int GDScriptWarning::get_default_value(Code p_code) {
ERR_FAIL_INDEX_V_MSG(p_code, WARNING_MAX, WarnLevel::IGNORE, "Getting default value of invalid warning code.");
return default_warning_levels[p_code];
}
PropertyInfo GDScriptWarning::get_property_info(Code p_code) {
// Making this a separate function in case a warning needs different PropertyInfo in the future.
if (p_code == Code::RENAMED_IN_GD4_HINT) {
return PropertyInfo(Variant::BOOL, get_settings_path_from_code(p_code));
}
return PropertyInfo(Variant::INT, get_settings_path_from_code(p_code), PROPERTY_HINT_ENUM, "Ignore,Warn,Error");
}
String GDScriptWarning::get_name() const {
return get_name_from_code(code);
}
String GDScriptWarning::get_name_from_code(Code p_code) {
ERR_FAIL_COND_V(p_code < 0 || p_code >= WARNING_MAX, String());
static const char *names[] = {
"UNASSIGNED_VARIABLE",
"UNASSIGNED_VARIABLE_OP_ASSIGN",
"UNUSED_VARIABLE",
"UNUSED_LOCAL_CONSTANT",
"SHADOWED_VARIABLE",
"SHADOWED_VARIABLE_BASE_CLASS",
"UNUSED_PRIVATE_CLASS_VARIABLE",
"UNUSED_PARAMETER",
"UNREACHABLE_CODE",
"UNREACHABLE_PATTERN",
"STANDALONE_EXPRESSION",
"NARROWING_CONVERSION",
"INCOMPATIBLE_TERNARY",
"UNUSED_SIGNAL",
"RETURN_VALUE_DISCARDED",
"PROPERTY_USED_AS_FUNCTION",
"CONSTANT_USED_AS_FUNCTION",
"FUNCTION_USED_AS_PROPERTY",
"INTEGER_DIVISION",
"UNSAFE_PROPERTY_ACCESS",
"UNSAFE_METHOD_ACCESS",
"UNSAFE_CAST",
"UNSAFE_CALL_ARGUMENT",
"UNSAFE_VOID_RETURN",
"DEPRECATED_KEYWORD",
"STANDALONE_TERNARY",
"ASSERT_ALWAYS_TRUE",
"ASSERT_ALWAYS_FALSE",
"REDUNDANT_AWAIT",
"EMPTY_FILE",
"SHADOWED_GLOBAL_IDENTIFIER",
"INT_AS_ENUM_WITHOUT_CAST",
"INT_AS_ENUM_WITHOUT_MATCH",
"STATIC_CALLED_ON_INSTANCE",
"CONFUSABLE_IDENTIFIER",
"RENAMED_IN_GODOT_4_HINT",
"INFERENCE_ON_VARIANT",
"NATIVE_METHOD_OVERRIDE",
"GET_NODE_DEFAULT_WITHOUT_ONREADY",
"ONREADY_WITH_EXPORT",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");
return names[(int)p_code];
}
String GDScriptWarning::get_settings_path_from_code(Code p_code) {
return "debug/gdscript/warnings/" + get_name_from_code(p_code).to_lower();
}
GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) {
for (int i = 0; i < WARNING_MAX; i++) {
if (get_name_from_code((Code)i) == p_name) {
return (Code)i;
}
}
return WARNING_MAX;
}
#endif // DEBUG_ENABLED