eaaee63b62
A few extra renames for classes which were missed in last week's PRs.
34 lines
1.3 KiB
XML
34 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="InputEventWithModifiers" inherits="InputEventFromWindow" version="4.0">
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<brief_description>
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Base class for keys events with modifiers.
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</brief_description>
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<description>
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Contains keys events information with modifiers support like [code]Shift[/code] or [code]Alt[/code]. See [method Node._input].
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="alt" type="bool" setter="set_alt" getter="get_alt" default="false">
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State of the [code]Alt[/code] modifier.
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</member>
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<member name="command" type="bool" setter="set_command" getter="get_command" default="false">
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State of the [code]Command[/code] modifier.
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</member>
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<member name="control" type="bool" setter="set_control" getter="get_control" default="false">
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State of the [code]Ctrl[/code] modifier.
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</member>
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<member name="meta" type="bool" setter="set_metakey" getter="get_metakey" default="false">
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State of the [code]Meta[/code] modifier.
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</member>
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<member name="shift" type="bool" setter="set_shift" getter="get_shift" default="false">
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State of the [code]Shift[/code] modifier.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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