godot/doc
Hugo Locurcio a19e389f4f
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Antialiasing cannot be adjusted on fonts rendered with MSDF.
Internally, Godot always uses grayscale antialiasing for those fonts.

This also tweaks property hints for consistency, and renames
uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03 18:40:44 +01:00
..
classes Hide Antialiasing import option on DynamicFonts with MSDF enabled 2022-11-03 18:40:44 +01:00
tools ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
translations ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
class.xsd 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
Doxyfile
Makefile Fixes doc/Makefile fails if path contains spaces 2022-09-11 20:03:53 +09:00