0202a36a7a
Co-Authored-By: Ryan Brue <56272643+ryanabx@users.noreply.github.com> Co-Authored-By: BooksBaum <15612932+booksbaum@users.noreply.github.com>
174 lines
6.9 KiB
C++
174 lines
6.9 KiB
C++
/**************************************************************************/
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/* gdscript_extend_parser.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GDSCRIPT_EXTEND_PARSER_H
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#define GDSCRIPT_EXTEND_PARSER_H
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#include "../gdscript_parser.h"
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#include "godot_lsp.h"
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#include "core/variant/variant.h"
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#ifndef LINE_NUMBER_TO_INDEX
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#define LINE_NUMBER_TO_INDEX(p_line) ((p_line)-1)
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#endif
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#ifndef COLUMN_NUMBER_TO_INDEX
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#define COLUMN_NUMBER_TO_INDEX(p_column) ((p_column)-1)
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#endif
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#ifndef SYMBOL_SEPERATOR
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#define SYMBOL_SEPERATOR "::"
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#endif
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#ifndef JOIN_SYMBOLS
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#define JOIN_SYMBOLS(p_path, name) ((p_path) + SYMBOL_SEPERATOR + (name))
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#endif
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typedef HashMap<String, const lsp::DocumentSymbol *> ClassMembers;
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/**
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* Represents a Position as used by GDScript Parser. Used for conversion to and from `lsp::Position`.
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*
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* Difference to `lsp::Position`:
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* * Line & Char/column: 1-based
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* * LSP: both 0-based
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* * Tabs are expanded to columns using tab size (`text_editor/behavior/indent/size`).
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* * LSP: tab is single char
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*
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* Example:
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* ```gdscript
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* →→var my_value = 42
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* ```
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* `_` is at:
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* * Godot: `column=12`
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* * using `indent/size=4`
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* * Note: counting starts at `1`
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* * LSP: `character=8`
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* * Note: counting starts at `0`
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*/
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struct GodotPosition {
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int line;
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int column;
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GodotPosition(int p_line, int p_column) :
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line(p_line), column(p_column) {}
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lsp::Position to_lsp(const Vector<String> &p_lines) const;
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static GodotPosition from_lsp(const lsp::Position p_pos, const Vector<String> &p_lines);
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bool operator==(const GodotPosition &p_other) const {
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return line == p_other.line && column == p_other.column;
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}
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String to_string() const {
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return vformat("(%d,%d)", line, column);
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}
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};
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struct GodotRange {
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GodotPosition start;
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GodotPosition end;
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GodotRange(GodotPosition p_start, GodotPosition p_end) :
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start(p_start), end(p_end) {}
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lsp::Range to_lsp(const Vector<String> &p_lines) const;
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static GodotRange from_lsp(const lsp::Range &p_range, const Vector<String> &p_lines);
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bool operator==(const GodotRange &p_other) const {
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return start == p_other.start && end == p_other.end;
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}
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String to_string() const {
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return vformat("[%s:%s]", start.to_string(), end.to_string());
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}
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};
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class ExtendGDScriptParser : public GDScriptParser {
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String path;
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Vector<String> lines;
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lsp::DocumentSymbol class_symbol;
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Vector<lsp::Diagnostic> diagnostics;
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List<lsp::DocumentLink> document_links;
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ClassMembers members;
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HashMap<String, ClassMembers> inner_classes;
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lsp::Range range_of_node(const GDScriptParser::Node *p_node) const;
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void update_diagnostics();
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void update_symbols();
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void update_document_links(const String &p_code);
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void parse_class_symbol(const GDScriptParser::ClassNode *p_class, lsp::DocumentSymbol &r_symbol);
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void parse_function_symbol(const GDScriptParser::FunctionNode *p_func, lsp::DocumentSymbol &r_symbol);
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Dictionary dump_function_api(const GDScriptParser::FunctionNode *p_func) const;
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Dictionary dump_class_api(const GDScriptParser::ClassNode *p_class) const;
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const lsp::DocumentSymbol *search_symbol_defined_at_line(int p_line, const lsp::DocumentSymbol &p_parent, const String &p_symbol_name = "") const;
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Array member_completions;
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public:
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_FORCE_INLINE_ const String &get_path() const { return path; }
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_FORCE_INLINE_ const Vector<String> &get_lines() const { return lines; }
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_FORCE_INLINE_ const lsp::DocumentSymbol &get_symbols() const { return class_symbol; }
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_FORCE_INLINE_ const Vector<lsp::Diagnostic> &get_diagnostics() const { return diagnostics; }
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_FORCE_INLINE_ const ClassMembers &get_members() const { return members; }
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_FORCE_INLINE_ const HashMap<String, ClassMembers> &get_inner_classes() const { return inner_classes; }
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Error get_left_function_call(const lsp::Position &p_position, lsp::Position &r_func_pos, int &r_arg_index) const;
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String get_text_for_completion(const lsp::Position &p_cursor) const;
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String get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol = "", bool p_func_required = false) const;
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String get_identifier_under_position(const lsp::Position &p_position, lsp::Range &r_range) const;
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String get_uri() const;
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/**
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* `p_symbol_name` gets ignored if empty. Otherwise symbol must match passed in named.
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*
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* Necessary when multiple symbols at same line for example with `func`:
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* `func handle_arg(arg: int):`
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* -> Without `p_symbol_name`: returns `handle_arg`. Even if parameter (`arg`) is wanted.
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* With `p_symbol_name`: symbol name MUST match `p_symbol_name`: returns `arg`.
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*/
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const lsp::DocumentSymbol *get_symbol_defined_at_line(int p_line, const String &p_symbol_name = "") const;
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const lsp::DocumentSymbol *get_member_symbol(const String &p_name, const String &p_subclass = "") const;
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const List<lsp::DocumentLink> &get_document_links() const;
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const Array &get_member_completions();
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Dictionary generate_api() const;
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Error parse(const String &p_code, const String &p_path);
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};
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#endif // GDSCRIPT_EXTEND_PARSER_H
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