godot/drivers/coreaudio
Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
2020-05-14 10:01:56 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
audio_driver_coreaudio.cpp Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
audio_driver_coreaudio.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00