godot/thirdparty/bullet/BulletCollision/NarrowPhaseCollision
Rémi Verschelde 99acec63f1 bullet: Sync with current upstream master branch
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).

To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.

Fixes #29503.
2019-06-11 13:19:42 +02:00
..
btComputeGjkEpaPenetration.h
btContinuousConvexCollision.cpp
btContinuousConvexCollision.h
btConvexCast.cpp
btConvexCast.h
btConvexPenetrationDepthSolver.h
btDiscreteCollisionDetectorInterface.h
btGjkCollisionDescription.h
btGjkConvexCast.cpp
btGjkConvexCast.h
btGjkEpa2.cpp
btGjkEpa2.h
btGjkEpa3.h
btGjkEpaPenetrationDepthSolver.cpp
btGjkEpaPenetrationDepthSolver.h
btGjkPairDetector.cpp
btGjkPairDetector.h
btManifoldPoint.h
btMinkowskiPenetrationDepthSolver.cpp
btMinkowskiPenetrationDepthSolver.h
btMprPenetration.h
btPersistentManifold.cpp
btPersistentManifold.h
btPointCollector.h
btPolyhedralContactClipping.cpp
btPolyhedralContactClipping.h
btRaycastCallback.cpp
btRaycastCallback.h
btSimplexSolverInterface.h
btSubSimplexConvexCast.cpp
btSubSimplexConvexCast.h
btVoronoiSimplexSolver.cpp
btVoronoiSimplexSolver.h